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Fixed Missing DoFrame Call
Somewhere in the process of getting the memory peeking right for achievements, the AchievementManager call to DoFrame went missing. This restores it properly.
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@ -900,6 +900,10 @@ void Callback_NewField(Core::System& system)
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CallOnStateChangedCallbacks(Core::GetState());
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}
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance()->DoFrame();
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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void UpdateTitle()
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