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More updates and additions.
This commit is contained in:
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@ -1,3 +1,4 @@
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# RBIEE9 - Harvest Moon: Animal Parade
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[Video_Hacks]
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[Video_Hacks]
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DlistCachingEnable = False
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DlistCachingEnable = False
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[Video]
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[Video]
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@ -2,8 +2,14 @@
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 1
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PH_SZFar = 1
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PH_ExtraParam = 0
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PH_ZNear = 20
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PH_ZFar = 1.99998
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[Gecko]
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9
RSVJ8P.ini
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9
RSVJ8P.ini
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# RSVJ8P - Sonic World Adventure
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -2,7 +2,7 @@
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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[Video]
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18
SD2E41.ini
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18
SD2E41.ini
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# SD2E41 - Just Dance 2
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[Video_Settings]
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SafeTextureCache = True
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[Video_Enhancements]
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MaxAnisotropy = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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18
SD2P41.ini
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18
SD2P41.ini
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# SD2P41 - Just Dance 2
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[Video_Settings]
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SafeTextureCache = True
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[Video_Enhancements]
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MaxAnisotropy = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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18
SD2Y41.ini
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18
SD2Y41.ini
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# SD2Y41 - Just Dance 2
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[Video_Settings]
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SafeTextureCache = True
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[Video_Enhancements]
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MaxAnisotropy = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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18
SDNE41.ini
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18
SDNE41.ini
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# SDNE41 - Just Dance
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[Video_Settings]
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EFBScale = 0
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[Video_Enhancements]
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MaxAnisotropy = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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18
SDNP41.ini
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18
SDNP41.ini
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# SDNP41 - Just Dance
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[Video_Settings]
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EFBScale = 0
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[Video_Enhancements]
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MaxAnisotropy = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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