diff --git a/Data/Sys/GameSettings/G2M.ini b/Data/Sys/GameSettings/G2M.ini index 0984fad1c9..816c33cb8f 100644 --- a/Data/Sys/GameSettings/G2M.ini +++ b/Data/Sys/GameSettings/G2M.ini @@ -16,5 +16,10 @@ CPUThread = False [Video_Settings] SafeTextureCacheColorSamples = 512 +# Because the minimap has a lot of unused triangles, +# CPU Cull can greatly speed up demanding areas of the game. + +CPUCull = True + [Video_Hacks] EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/GM8.ini b/Data/Sys/GameSettings/GM8.ini index 83e35057fb..8dcf8dc9ff 100644 --- a/Data/Sys/GameSettings/GM8.ini +++ b/Data/Sys/GameSettings/GM8.ini @@ -15,4 +15,9 @@ [Video_Settings] SafeTextureCacheColorSamples = 512 +# Because the minimap has a lot of unused triangles, +# CPU Cull can greatly speed up demanding areas of the game. + +CPUCull = True + [Video_Hacks] diff --git a/Data/Sys/GameSettings/GZ2.ini b/Data/Sys/GameSettings/GZ2.ini index 30308b5286..2b0ea98978 100644 --- a/Data/Sys/GameSettings/GZ2.ini +++ b/Data/Sys/GameSettings/GZ2.ini @@ -21,5 +21,12 @@ ImmediateXFBEnable = False VISkip = False +[Video_Settings] +# Because the minimap in Hyrule Field and Faron Woods +# has a ton of unused triangles, CPU Cull can greatly +# speed up demanding areas of the game. + +CPUCull = True + [Video_Enhancements] ArbitraryMipmapDetection = True diff --git a/Data/Sys/GameSettings/R3M.ini b/Data/Sys/GameSettings/R3M.ini index 4669fc3eb1..dbe9b9e54e 100644 --- a/Data/Sys/GameSettings/R3M.ini +++ b/Data/Sys/GameSettings/R3M.ini @@ -12,6 +12,13 @@ [ActionReplay] # Add action replay cheats here. +[Video_Settings] + +# Because the minimap has a lot of unused triangles, +# CPU Cull can greatly speed up demanding areas of the game. + +CPUCull = True + [Video_Hacks] EFBToTextureEnable = False ImmediateXFBEnable = False diff --git a/Data/Sys/GameSettings/RM3.ini b/Data/Sys/GameSettings/RM3.ini index 39332a47cf..d00735ce67 100644 --- a/Data/Sys/GameSettings/RM3.ini +++ b/Data/Sys/GameSettings/RM3.ini @@ -15,5 +15,10 @@ [Video_Settings] SafeTextureCacheColorSamples = 512 +# Because the minimap has a lot of unused triangles, +# CPU Cull can greatly speed up demanding areas of the game. + +CPUCull = True + [Video_Hacks] EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/RZD.ini b/Data/Sys/GameSettings/RZD.ini index 91cfa7df0d..785abb11e1 100644 --- a/Data/Sys/GameSettings/RZD.ini +++ b/Data/Sys/GameSettings/RZD.ini @@ -21,5 +21,12 @@ ImmediateXFBEnable = False VISkip = False +[Video_Settings] +# Because the minimap in Hyrule Field and Faron Woods +# has a ton of unused triangles, CPU Cull can greatly +# speed up demanding areas of the game. + +CPUCull = True + [Video_Enhancements] ArbitraryMipmapDetection = True