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https://github.com/dolphin-emu/dolphin.git
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CoreTiming: Store Globals in CoreTimingManager.
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@ -49,9 +49,9 @@ static void EmptyTimedCallback(Core::System& system, u64 userdata, s64 cyclesLat
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//
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// Technically it might be more accurate to call this changing the IPC instead of the CPU speed,
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// but the effect is largely the same.
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static int DowncountToCycles(CoreTiming::Globals& g, int downcount)
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int CoreTimingManager::DowncountToCycles(int downcount) const
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{
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return static_cast<int>(downcount * g.last_OC_factor_inverted);
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return static_cast<int>(downcount * m_globals.last_OC_factor_inverted);
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}
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int CoreTimingManager::CyclesToDowncount(int cycles) const
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@ -82,18 +82,15 @@ void CoreTimingManager::UnregisterAllEvents()
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void CoreTimingManager::Init()
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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m_registered_config_callback_id = Config::AddConfigChangedCallback(
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[this]() { Core::RunAsCPUThread([this]() { RefreshConfig(); }); });
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RefreshConfig();
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m_last_oc_factor = m_config_oc_factor;
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g.last_OC_factor_inverted = m_config_oc_inv_factor;
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m_globals.last_OC_factor_inverted = m_config_oc_inv_factor;
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PowerPC::ppcState.downcount = CyclesToDowncount(MAX_SLICE_LENGTH);
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g.slice_length = MAX_SLICE_LENGTH;
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g.global_timer = 0;
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m_globals.slice_length = MAX_SLICE_LENGTH;
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m_globals.global_timer = 0;
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m_idled_cycles = 0;
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// The time between CoreTiming being intialized and the first call to Advance() is considered
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@ -125,19 +122,16 @@ void CoreTimingManager::RefreshConfig()
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void CoreTimingManager::DoState(PointerWrap& p)
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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std::lock_guard lk(m_ts_write_lock);
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p.Do(g.slice_length);
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p.Do(g.global_timer);
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p.Do(m_globals.slice_length);
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p.Do(m_globals.global_timer);
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p.Do(m_idled_cycles);
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p.Do(m_fake_dec_start_value);
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p.Do(m_fake_dec_start_ticks);
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p.Do(g.fake_TB_start_value);
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p.Do(g.fake_TB_start_ticks);
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p.Do(m_globals.fake_TB_start_value);
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p.Do(m_globals.fake_TB_start_ticks);
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p.Do(m_last_oc_factor);
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g.last_OC_factor_inverted = 1.0f / m_last_oc_factor;
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m_globals.last_OC_factor_inverted = 1.0f / m_last_oc_factor;
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p.Do(m_event_fifo_id);
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p.DoMarker("CoreTimingData");
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@ -187,14 +181,11 @@ void CoreTimingManager::DoState(PointerWrap& p)
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// it from any other thread, you are doing something evil
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u64 CoreTimingManager::GetTicks() const
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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u64 ticks = static_cast<u64>(g.global_timer);
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u64 ticks = static_cast<u64>(m_globals.global_timer);
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if (!m_is_global_timer_sane)
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{
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int downcount = DowncountToCycles(g, PowerPC::ppcState.downcount);
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ticks += g.slice_length - downcount;
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int downcount = DowncountToCycles(PowerPC::ppcState.downcount);
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ticks += m_globals.slice_length - downcount;
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}
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return ticks;
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}
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@ -214,9 +205,6 @@ void CoreTimingManager::ScheduleEvent(s64 cycles_into_future, EventType* event_t
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{
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ASSERT_MSG(POWERPC, event_type, "Event type is nullptr, will crash now.");
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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bool from_cpu_thread;
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if (from == FromThread::ANY)
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{
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@ -252,7 +240,7 @@ void CoreTimingManager::ScheduleEvent(s64 cycles_into_future, EventType* event_t
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}
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std::lock_guard lk(m_ts_write_lock);
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m_ts_queue.Push(Event{g.global_timer + cycles_into_future, 0, userdata, event_type});
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m_ts_queue.Push(Event{m_globals.global_timer + cycles_into_future, 0, userdata, event_type});
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}
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}
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@ -277,15 +265,13 @@ void CoreTimingManager::RemoveAllEvents(EventType* event_type)
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void CoreTimingManager::ForceExceptionCheck(s64 cycles)
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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cycles = std::max<s64>(0, cycles);
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if (DowncountToCycles(g, PowerPC::ppcState.downcount) > cycles)
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if (DowncountToCycles(PowerPC::ppcState.downcount) > cycles)
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{
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// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int here.
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// Account for cycles already executed by adjusting the g.slice_length
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g.slice_length -= DowncountToCycles(g, PowerPC::ppcState.downcount) - static_cast<int>(cycles);
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// Account for cycles already executed by adjusting the m_globals.slice_length
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m_globals.slice_length -=
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DowncountToCycles(PowerPC::ppcState.downcount) - static_cast<int>(cycles);
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PowerPC::ppcState.downcount = CyclesToDowncount(static_cast<int>(cycles));
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}
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}
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@ -303,24 +289,23 @@ void CoreTimingManager::MoveEvents()
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void CoreTimingManager::Advance()
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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MoveEvents();
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int cyclesExecuted = g.slice_length - DowncountToCycles(g, PowerPC::ppcState.downcount);
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g.global_timer += cyclesExecuted;
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int cyclesExecuted = m_globals.slice_length - DowncountToCycles(PowerPC::ppcState.downcount);
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m_globals.global_timer += cyclesExecuted;
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m_last_oc_factor = m_config_oc_factor;
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g.last_OC_factor_inverted = m_config_oc_inv_factor;
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g.slice_length = MAX_SLICE_LENGTH;
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m_globals.last_OC_factor_inverted = m_config_oc_inv_factor;
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m_globals.slice_length = MAX_SLICE_LENGTH;
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m_is_global_timer_sane = true;
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while (!m_event_queue.empty() && m_event_queue.front().time <= g.global_timer)
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while (!m_event_queue.empty() && m_event_queue.front().time <= m_globals.global_timer)
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{
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Event evt = std::move(m_event_queue.front());
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std::pop_heap(m_event_queue.begin(), m_event_queue.end(), std::greater<Event>());
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m_event_queue.pop_back();
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evt.type->callback(system, evt.userdata, g.global_timer - evt.time);
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evt.type->callback(system, evt.userdata, m_globals.global_timer - evt.time);
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}
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m_is_global_timer_sane = false;
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@ -328,11 +313,11 @@ void CoreTimingManager::Advance()
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// Still events left (scheduled in the future)
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if (!m_event_queue.empty())
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{
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g.slice_length = static_cast<int>(
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std::min<s64>(m_event_queue.front().time - g.global_timer, MAX_SLICE_LENGTH));
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m_globals.slice_length = static_cast<int>(
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std::min<s64>(m_event_queue.front().time - m_globals.global_timer, MAX_SLICE_LENGTH));
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}
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PowerPC::ppcState.downcount = CyclesToDowncount(g.slice_length);
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PowerPC::ppcState.downcount = CyclesToDowncount(m_globals.slice_length);
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// Check for any external exceptions.
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// It's important to do this after processing events otherwise any exceptions will be delayed
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@ -343,14 +328,11 @@ void CoreTimingManager::Advance()
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void CoreTimingManager::LogPendingEvents() const
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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auto clone = m_event_queue;
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std::sort(clone.begin(), clone.end());
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for (const Event& ev : clone)
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{
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INFO_LOG_FMT(POWERPC, "PENDING: Now: {} Pending: {} Type: {}", g.global_timer, ev.time,
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INFO_LOG_FMT(POWERPC, "PENDING: Now: {} Pending: {} Type: {}", m_globals.global_timer, ev.time,
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*ev.type->name);
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}
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}
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@ -358,21 +340,15 @@ void CoreTimingManager::LogPendingEvents() const
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// Should only be called from the CPU thread after the PPC clock has changed
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void CoreTimingManager::AdjustEventQueueTimes(u32 new_ppc_clock, u32 old_ppc_clock)
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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for (Event& ev : m_event_queue)
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{
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const s64 ticks = (ev.time - g.global_timer) * new_ppc_clock / old_ppc_clock;
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ev.time = g.global_timer + ticks;
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const s64 ticks = (ev.time - m_globals.global_timer) * new_ppc_clock / old_ppc_clock;
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ev.time = m_globals.global_timer + ticks;
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}
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}
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void CoreTimingManager::Idle()
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{
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auto& system = Core::System::GetInstance();
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auto& g = system.GetCoreTimingGlobals();
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if (m_config_sync_on_skip_idle)
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{
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// When the FIFO is processing data we must not advance because in this way
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@ -382,7 +358,7 @@ void CoreTimingManager::Idle()
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}
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PowerPC::UpdatePerformanceMonitor(PowerPC::ppcState.downcount, 0, 0);
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m_idled_cycles += DowncountToCycles(g, PowerPC::ppcState.downcount);
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m_idled_cycles += DowncountToCycles(PowerPC::ppcState.downcount);
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PowerPC::ppcState.downcount = 0;
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}
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@ -422,26 +398,22 @@ void CoreTimingManager::SetFakeDecStartTicks(u64 val)
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u64 CoreTimingManager::GetFakeTBStartValue() const
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{
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auto& g = Core::System::GetInstance().GetCoreTimingGlobals();
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return g.fake_TB_start_value;
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return m_globals.fake_TB_start_value;
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}
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void CoreTimingManager::SetFakeTBStartValue(u64 val)
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{
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auto& g = Core::System::GetInstance().GetCoreTimingGlobals();
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g.fake_TB_start_value = val;
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m_globals.fake_TB_start_value = val;
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}
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u64 CoreTimingManager::GetFakeTBStartTicks() const
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{
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auto& g = Core::System::GetInstance().GetCoreTimingGlobals();
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return g.fake_TB_start_ticks;
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return m_globals.fake_TB_start_ticks;
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}
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void CoreTimingManager::SetFakeTBStartTicks(u64 val)
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{
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auto& g = Core::System::GetInstance().GetCoreTimingGlobals();
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g.fake_TB_start_ticks = val;
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m_globals.fake_TB_start_ticks = val;
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}
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void GlobalAdvance()
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@ -137,7 +137,12 @@ public:
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void ForceExceptionCheck(s64 cycles);
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// Directly accessed by the JIT.
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Globals& GetGlobals() { return m_globals; }
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private:
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Globals m_globals;
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// unordered_map stores each element separately as a linked list node so pointers to elements
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// remain stable regardless of rehashes/resizing.
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std::unordered_map<std::string, EventType> m_event_types;
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@ -168,6 +173,7 @@ private:
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float m_config_oc_inv_factor = 0.0f;
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bool m_config_sync_on_skip_idle = false;
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int DowncountToCycles(int downcount) const;
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int CyclesToDowncount(int cycles) const;
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};
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@ -212,10 +212,11 @@ int Interpreter::SingleStepInner()
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void Interpreter::SingleStep()
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{
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auto& core_timing_globals = Core::System::GetInstance().GetCoreTimingGlobals();
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auto& core_timing = Core::System::GetInstance().GetCoreTiming();
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auto& core_timing_globals = core_timing.GetGlobals();
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// Declare start of new slice
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Core::System::GetInstance().GetCoreTiming().Advance();
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core_timing.Advance();
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SingleStepInner();
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@ -323,7 +323,7 @@ void Jit64::mfspr(UGeckoInstruction inst)
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RCX64Reg rax = gpr.Scratch(RAX);
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RCX64Reg rcx = gpr.Scratch(RCX);
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auto& core_timing_globals = Core::System::GetInstance().GetCoreTimingGlobals();
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auto& core_timing_globals = Core::System::GetInstance().GetCoreTiming().GetGlobals();
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MOV(64, rcx, ImmPtr(&core_timing_globals));
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// An inline implementation of CoreTiming::GetFakeTimeBase, since in timer-heavy games the
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@ -307,7 +307,7 @@ void JitArm64::mfspr(UGeckoInstruction inst)
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// An inline implementation of CoreTiming::GetFakeTimeBase, since in timer-heavy games the
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// cost of calling out to C for this is actually significant.
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auto& core_timing_globals = Core::System::GetInstance().GetCoreTimingGlobals();
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auto& core_timing_globals = Core::System::GetInstance().GetCoreTiming().GetGlobals();
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MOVP2R(Xg, &core_timing_globals);
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LDR(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF(downcount));
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@ -28,7 +28,6 @@ struct System::Impl
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AudioInterface::AudioInterfaceState m_audio_interface_state;
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CoreTiming::CoreTimingManager m_core_timing;
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CoreTiming::Globals m_core_timing_globals;
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DSP::DSPState m_dsp_state;
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DVDInterface::DVDInterfaceState m_dvd_interface_state;
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DVDThread::DVDThreadState m_dvd_thread_state;
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@ -92,11 +91,6 @@ CoreTiming::CoreTimingManager& System::GetCoreTiming() const
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return m_impl->m_core_timing;
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}
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CoreTiming::Globals& System::GetCoreTimingGlobals() const
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{
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return m_impl->m_core_timing_globals;
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}
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DSP::DSPState& System::GetDSPState() const
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{
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return m_impl->m_dsp_state;
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@ -15,8 +15,7 @@ class AudioInterfaceState;
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namespace CoreTiming
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{
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class CoreTimingManager;
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struct Globals;
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} // namespace CoreTiming
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}
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namespace DSP
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{
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class DSPState;
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@ -82,7 +81,6 @@ public:
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AudioInterface::AudioInterfaceState& GetAudioInterfaceState() const;
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CoreTiming::CoreTimingManager& GetCoreTiming() const;
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CoreTiming::Globals& GetCoreTimingGlobals() const;
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DSP::DSPState& GetDSPState() const;
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DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
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DVDThread::DVDThreadState& GetDVDThreadState() const;
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@ -304,7 +304,7 @@ TEST(CoreTiming, ScheduleIntoPast)
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// the stale value, i.e. effectively half-way through the previous slice.
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// NOTE: We're only testing that the scheduler doesn't break, not whether this makes sense.
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Core::UndeclareAsCPUThread();
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auto& core_timing_globals = Core::System::GetInstance().GetCoreTimingGlobals();
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auto& core_timing_globals = core_timing.GetGlobals();
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core_timing_globals.global_timer -= 1000;
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core_timing.ScheduleEvent(0, cb_b, CB_IDS[1], CoreTiming::FromThread::NON_CPU);
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core_timing_globals.global_timer += 1000;
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