InputCommon: Migrate over to fmt-capable panic alerts

Continues the migration over to fmt.
This commit is contained in:
Lioncash 2020-11-12 02:29:21 -05:00
parent 93212049ac
commit d8e1921b57

View File

@ -60,10 +60,12 @@ bool InputConfig::LoadConfig(bool isGC)
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
if (control_section->Exists(type + "Profile" + std::string(num[i]))) const auto profile_name = fmt::format("{}Profile{}", type, num[i]);
if (control_section->Exists(profile_name))
{ {
std::string profile_setting; std::string profile_setting;
if (control_section->Get(type + "Profile" + std::string(num[i]), &profile_setting)) if (control_section->Get(profile_name, &profile_setting))
{ {
auto profiles = InputProfile::GetProfilesFromSetting( auto profiles = InputProfile::GetProfilesFromSetting(
profile_setting, File::GetUserPath(D_CONFIG_IDX) + path); profile_setting, File::GetUserPath(D_CONFIG_IDX) + path);
@ -71,7 +73,7 @@ bool InputConfig::LoadConfig(bool isGC)
if (profiles.empty()) if (profiles.empty())
{ {
// TODO: PanicAlert shouldn't be used for this. // TODO: PanicAlert shouldn't be used for this.
PanicAlertT("No profiles found for game setting '%s'", profile_setting.c_str()); PanicAlertFmtT("No profiles found for game setting '{}'", profile_setting);
continue; continue;
} }