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VolumeWad: Private variables for offset values
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@ -19,8 +19,8 @@
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namespace DiscIO
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namespace DiscIO
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{
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{
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CVolumeWAD::CVolumeWAD(IBlobReader* _pReader)
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CVolumeWAD::CVolumeWAD(IBlobReader* _pReader)
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: m_pReader(_pReader), m_opening_bnr_offset(0), m_hdr_size(0)
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: m_pReader(_pReader), m_offset(0), m_tmd_offset(0), m_opening_bnr_offset(0),
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, m_cert_size(0), m_tick_size(0), m_tmd_size(0), m_data_size(0)
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m_hdr_size(0), m_cert_size(0), m_tick_size(0), m_tmd_size(0), m_data_size(0)
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{
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{
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Read(0x00, 4, (u8*)&m_hdr_size);
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Read(0x00, 4, (u8*)&m_hdr_size);
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Read(0x08, 4, (u8*)&m_cert_size);
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Read(0x08, 4, (u8*)&m_cert_size);
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@ -28,14 +28,16 @@ CVolumeWAD::CVolumeWAD(IBlobReader* _pReader)
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Read(0x14, 4, (u8*)&m_tmd_size);
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Read(0x14, 4, (u8*)&m_tmd_size);
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Read(0x18, 4, (u8*)&m_data_size);
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Read(0x18, 4, (u8*)&m_data_size);
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u32 TmdOffset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size) + ALIGN_40(m_tick_size);
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m_offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size);
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m_opening_bnr_offset = TmdOffset + ALIGN_40(m_tmd_size) + ALIGN_40(m_data_size);
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m_tmd_offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size) + ALIGN_40(m_tick_size);
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m_opening_bnr_offset = m_tmd_offset + ALIGN_40(m_tmd_size) + ALIGN_40(m_data_size);
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// read the last digit of the titleID in the ticket
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// read the last digit of the titleID in the ticket
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Read(TmdOffset + 0x0193, 1, &m_Country);
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Read(m_tmd_offset + 0x0193, 1, &m_Country);
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if (m_Country == 2) // SYSMENU
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if (m_Country == 2) // SYSMENU
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{
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{
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u16 titlever = 0;
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u16 titlever = 0;
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Read(TmdOffset + 0x01dc, 2, (u8*)&titlever);
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Read(m_tmd_offset + 0x01dc, 2, (u8*)&titlever);
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m_Country = GetSysMenuRegion(Common::swap16(titlever));
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m_Country = GetSysMenuRegion(Common::swap16(titlever));
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}
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}
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}
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}
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@ -66,10 +68,9 @@ IVolume::ECountry CVolumeWAD::GetCountry() const
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std::string CVolumeWAD::GetUniqueID() const
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std::string CVolumeWAD::GetUniqueID() const
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{
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{
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std::string temp = GetMakerID();
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std::string temp = GetMakerID();
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u32 Offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size);
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char GameCode[8];
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char GameCode[8];
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if (!Read(Offset + 0x01E0, 4, (u8*)GameCode))
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if (!Read(m_offset + 0x01E0, 4, (u8*)GameCode))
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return "0";
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return "0";
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GameCode[4] = temp.at(0);
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GameCode[4] = temp.at(0);
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@ -81,11 +82,9 @@ std::string CVolumeWAD::GetUniqueID() const
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std::string CVolumeWAD::GetMakerID() const
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std::string CVolumeWAD::GetMakerID() const
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{
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{
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u32 Offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size) + ALIGN_40(m_tick_size);
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char temp[3] = {1};
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char temp[3] = {1};
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// Some weird channels use 0x0000 in place of the MakerID, so we need a check there
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// Some weird channels use 0x0000 in place of the MakerID, so we need a check there
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if (!Read(0x198 + Offset, 2, (u8*)temp) || temp[0] == 0 || temp[1] == 0)
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if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp) || temp[0] == 0 || temp[1] == 0)
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return "00";
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return "00";
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temp[2] = 0;
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temp[2] = 0;
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@ -95,9 +94,7 @@ std::string CVolumeWAD::GetMakerID() const
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bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
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bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
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{
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{
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u32 Offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size);
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if (!Read(m_offset + 0x01DC, 8, _pBuffer))
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if (!Read(Offset + 0x01DC, 8, _pBuffer))
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return false;
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return false;
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return true;
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return true;
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@ -105,10 +102,8 @@ bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
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int CVolumeWAD::GetRevision() const
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int CVolumeWAD::GetRevision() const
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{
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{
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u32 TmdOffset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size) + ALIGN_40(m_tick_size);
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u16 revision;
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u16 revision;
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if (!m_pReader->Read(TmdOffset + 0x1dc, 2, (u8*)&revision))
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if (!m_pReader->Read(m_tmd_offset + 0x1dc, 2, (u8*)&revision))
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return 0;
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return 0;
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return Common::swap16(revision);
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return Common::swap16(revision);
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@ -40,6 +40,8 @@ public:
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private:
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private:
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std::unique_ptr<IBlobReader> m_pReader;
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std::unique_ptr<IBlobReader> m_pReader;
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u32 m_offset;
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u32 m_tmd_offset;
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u32 m_opening_bnr_offset;
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u32 m_opening_bnr_offset;
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u32 m_hdr_size;
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u32 m_hdr_size;
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u32 m_cert_size;
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u32 m_cert_size;
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