From cd6aa34979d62d3da9a27dca7a166c8c3d62af36 Mon Sep 17 00:00:00 2001 From: myownfriend Date: Wed, 21 May 2014 16:38:25 -0400 Subject: [PATCH] Update acidmetal.glsl --- Data/Sys/Shaders/acidmetal.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Data/Sys/Shaders/acidmetal.glsl b/Data/Sys/Shaders/acidmetal.glsl index d52efb35a2..b34626b709 100644 --- a/Data/Sys/Shaders/acidmetal.glsl +++ b/Data/Sys/Shaders/acidmetal.glsl @@ -6,8 +6,8 @@ in vec2 uv0; void main() { vec4 c0 = texture(samp9, uv0); - float red = 0.0; - float blue = 0.0; + float red = 0.0; + float blue = 0.0; if (c0.r > 0.15 && c0.b > 0.15) {