Gameini database update. Fix Metroid Prime 3: Corruption settings that got deleted by the clean up of revision e5f4586356cc. Fix/clean up various stuff that showed up in the process of searching for other regressions (there weren't any).

This commit is contained in:
kostamarino@hotmail.com 2013-08-20 17:21:57 +03:00
parent 7b99fad274
commit cc03d9697d
26 changed files with 23 additions and 73 deletions

View File

@ -1495,7 +1495,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -28,7 +28,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -90,7 +90,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -26,6 +26,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
SafeTextureCacheColorSamples = 512

View File

@ -26,6 +26,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
SafeTextureCacheColorSamples = 512

View File

@ -26,6 +26,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
SafeTextureCacheColorSamples = 512

View File

@ -1,33 +1,23 @@
# RM3E01 - Metroid Prime 3: Corruption
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,33 +1,23 @@
# RM3J01 - Metroid Prime 3: Corruption
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -2,35 +2,26 @@
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = minor coloring problems
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
EFBToTextureEnable = False
EFBCopyEnable = True
[Speedhacks]
0x804e8b20=600

View File

@ -27,7 +27,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -27,7 +27,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -27,7 +27,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -27,7 +27,6 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Hacks]

View File

@ -26,7 +26,7 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
[Video_Enhancements]
MaxAnisotropy = 0

View File

@ -26,7 +26,7 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
[Video_Enhancements]
MaxAnisotropy = 0

View File

@ -26,8 +26,7 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
SafeTextureCacheColorSamples = 0
[Video_Enhancements]

View File

@ -27,7 +27,6 @@ PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0
[Video_Enhancements]

View File

@ -26,8 +26,7 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
SafeTextureCacheColorSamples = 0
[Video_Enhancements]

View File

@ -26,8 +26,7 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
EFBScale = -1
SafeTextureCacheColorSamples = 0
[Video_Enhancements]

View File

@ -27,7 +27,6 @@ PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0
[Video_Enhancements]

View File

@ -27,7 +27,6 @@ PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0
[Video_Enhancements]

View File

@ -27,6 +27,5 @@ PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0

View File

@ -27,6 +27,5 @@ PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0

View File

@ -27,6 +27,5 @@ PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0

View File

@ -30,6 +30,4 @@ SafeTextureCacheColorSamples = 0
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBEmulateFormatChanges = False

View File

@ -30,6 +30,3 @@ SafeTextureCacheColorSamples = 0
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBEmulateFormatChanges = False