From c3864db4b361b035d215018e91ea4b815935671f Mon Sep 17 00:00:00 2001 From: myownfriend Date: Wed, 21 May 2014 16:36:46 -0400 Subject: [PATCH] Update 32bit.glsl --- Data/Sys/Shaders/32bit.glsl | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Data/Sys/Shaders/32bit.glsl b/Data/Sys/Shaders/32bit.glsl index fddb386b74..1a9594f19c 100644 --- a/Data/Sys/Shaders/32bit.glsl +++ b/Data/Sys/Shaders/32bit.glsl @@ -10,9 +10,9 @@ void main() //Change this number to increase the pixel size. float pixelSize = 2.0; - float red = 0.0; - float green = 0.0; - float blue = 0.0; + float red = 0.0; + float green = 0.0; + float blue = 0.0; vec2 pos = floor(uv0 * resolution.xy / pixelSize) * pixelSize * resolution.zw;