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https://github.com/dolphin-emu/dolphin.git
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AVIDump: Add a struct for the state.
So AddFrame use no global state and can be threaded well.
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dad5041737
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@ -824,8 +824,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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D3D11_MAPPED_SUBRESOURCE map;
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D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch,
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ticks);
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state);
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FinishFrameData();
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D3D::context->Unmap(s_screenshot_texture, 0);
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@ -777,8 +777,9 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
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CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height,
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dst_location.PlacedFootprint.Footprint.RowPitch, ticks);
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dst_location.PlacedFootprint.Footprint.RowPitch, state);
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FinishFrameData();
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D3D12_RANGE write_range = {};
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@ -1455,8 +1455,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(),
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flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
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flipped_trc.GetWidth() * 4, ticks, true);
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flipped_trc.GetWidth() * 4, state, true);
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FinishFrameData();
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}
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// Finish up the current frame, print some stats
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@ -125,7 +125,8 @@ void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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// Save screenshot
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if (IsFrameDumping())
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{
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DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, ticks);
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, state);
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FinishFrameData();
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}
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@ -747,10 +747,11 @@ bool Renderer::DrawFrameDump(const EFBRectangle& rc, u32 xfb_addr,
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void Renderer::DumpFrame(u64 ticks)
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{
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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DumpFrameData(reinterpret_cast<const u8*>(m_frame_dump_readback_texture->GetMapPointer()),
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static_cast<int>(m_frame_dump_render_texture->GetWidth()),
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static_cast<int>(m_frame_dump_render_texture->GetHeight()),
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static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), ticks);
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static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), state);
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FinishFrameData();
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}
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@ -166,7 +166,7 @@ static void PreparePacket(AVPacket* pkt)
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pkt->size = 0;
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}
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void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ticks)
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void AVIDump::AddFrame(const u8* data, int width, int height, int stride, const Frame& state)
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{
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CheckResolution(width, height);
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s_src_frame->data[0] = const_cast<u8*>(data);
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@ -196,26 +196,25 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ti
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// incorrectly.
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if (!s_last_frame_is_valid)
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{
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s_last_frame = ticks;
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s_last_frame = state.ticks;
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s_last_frame_is_valid = true;
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}
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if (!s_start_dumping && Movie::GetCurrentFrame() < 1)
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if (!s_start_dumping && state.first_frame)
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{
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delta = ticks;
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delta = state.ticks;
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last_pts = AV_NOPTS_VALUE;
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s_start_dumping = true;
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}
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else
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{
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delta = ticks - s_last_frame;
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last_pts = (s_last_pts * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
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delta = state.ticks - s_last_frame;
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last_pts = (s_last_pts * s_stream->codec->time_base.den) / state.ticks_per_second;
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}
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u64 pts_in_ticks = s_last_pts + delta;
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s_scaled_frame->pts =
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(pts_in_ticks * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
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s_scaled_frame->pts = (pts_in_ticks * s_stream->codec->time_base.den) / state.ticks_per_second;
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if (s_scaled_frame->pts != last_pts)
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{
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s_last_frame = ticks;
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s_last_frame = state.ticks;
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s_last_pts = pts_in_ticks;
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error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet);
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}
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@ -304,3 +303,12 @@ void AVIDump::CheckResolution(int width, int height)
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Start(width, height);
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}
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}
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AVIDump::Frame AVIDump::FetchState(u64 ticks)
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{
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Frame state;
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state.ticks = ticks;
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state.first_frame = Movie::GetCurrentFrame() < 1;
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state.ticks_per_second = SystemTimers::GetTicksPerSecond();
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return state;
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}
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@ -14,8 +14,21 @@ private:
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static void CheckResolution(int width, int height);
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public:
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struct Frame
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{
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u64 ticks = 0;
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u32 ticks_per_second = 0;
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bool first_frame = false;
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};
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static bool Start(int w, int h);
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static void AddFrame(const u8* data, int width, int height, int stride, u64 ticks);
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static void AddFrame(const u8* data, int width, int height, int stride, const Frame& state);
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static void Stop();
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static void DoState();
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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static Frame FetchState(u64 ticks);
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#else
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static Frame FetchState(u64 ticks) { return {}; }
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#endif
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};
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@ -667,7 +667,7 @@ bool Renderer::IsFrameDumping()
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return false;
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}
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void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks,
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void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
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bool swap_upside_down)
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{
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if (w == 0 || h == 0)
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@ -701,7 +701,7 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks
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}
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if (m_AVI_dumping)
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{
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AVIDump::AddFrame(m_frame_data.data(), w, h, stride, ticks);
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AVIDump::AddFrame(m_frame_data.data(), w, h, stride, state);
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}
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m_last_frame_dumped = true;
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@ -147,7 +147,7 @@ protected:
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static void RecordVideoMemory();
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bool IsFrameDumping();
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void DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks,
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void DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
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bool swap_upside_down = false);
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void FinishFrameData();
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