mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-10 21:44:28 +00:00
Avoid using unnecessary RunOnObject() calls in GameTracker's worker thread to prevent deadlocks on shutdown.
This commit is contained in:
parent
dc7b92651f
commit
bada677c5a
@ -16,7 +16,6 @@
|
|||||||
#include "DiscIO/DirectoryBlob.h"
|
#include "DiscIO/DirectoryBlob.h"
|
||||||
|
|
||||||
#include "DolphinQt/QtUtils/QueueOnObject.h"
|
#include "DolphinQt/QtUtils/QueueOnObject.h"
|
||||||
#include "DolphinQt/QtUtils/RunOnObject.h"
|
|
||||||
|
|
||||||
#include "DolphinQt/Settings.h"
|
#include "DolphinQt/Settings.h"
|
||||||
|
|
||||||
@ -162,7 +161,7 @@ void GameTracker::StartInternal()
|
|||||||
bool GameTracker::AddPath(const QString& dir)
|
bool GameTracker::AddPath(const QString& dir)
|
||||||
{
|
{
|
||||||
if (Settings::Instance().IsAutoRefreshEnabled())
|
if (Settings::Instance().IsAutoRefreshEnabled())
|
||||||
RunOnObject(this, [this, dir] { return addPath(dir); });
|
QueueOnObject(this, [this, dir] { return addPath(dir); });
|
||||||
|
|
||||||
m_tracked_paths.push_back(dir);
|
m_tracked_paths.push_back(dir);
|
||||||
|
|
||||||
@ -172,7 +171,7 @@ bool GameTracker::AddPath(const QString& dir)
|
|||||||
bool GameTracker::RemovePath(const QString& dir)
|
bool GameTracker::RemovePath(const QString& dir)
|
||||||
{
|
{
|
||||||
if (Settings::Instance().IsAutoRefreshEnabled())
|
if (Settings::Instance().IsAutoRefreshEnabled())
|
||||||
RunOnObject(this, [this, dir] { return removePath(dir); });
|
QueueOnObject(this, [this, dir] { return removePath(dir); });
|
||||||
|
|
||||||
const auto index = m_tracked_paths.indexOf(dir);
|
const auto index = m_tracked_paths.indexOf(dir);
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user