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AX: make volume field signed
This fixes overly loud sounds in Freestyle Metal X (issue 13120).
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@ -121,7 +121,7 @@ struct PBDpopWM
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struct PBVolumeEnvelope
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struct PBVolumeEnvelope
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{
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{
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u16 cur_volume; // Volume at start of frame
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s16 cur_volume; // Volume at start of frame
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s16 cur_volume_delta; // Signed per sample delta (96 samples per frame)
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s16 cur_volume_delta; // Signed per sample delta (96 samples per frame)
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};
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};
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