mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-03-03 07:13:50 +00:00
Fix crash in Wii games using IPCHLE networking.
Address passed from IOS to PowerPC should be in the 0x90000000 range, not 0x10000000. Issue 8264.
This commit is contained in:
parent
3ab006b8d1
commit
b5020b1675
@ -1057,7 +1057,9 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
|
||||
}
|
||||
|
||||
Memory::Memset(BufferOut, 0, BufferOutSize);
|
||||
u32 wii_addr = BufferOut + 4 * 3 + 2 * 2;
|
||||
|
||||
// TODO: This is really hacky; is it actually what IOS does?
|
||||
u32 wii_addr = 0x80000000 | (BufferOut + 4 * 3 + 2 * 2);
|
||||
|
||||
u32 name_length = (u32)strlen(remoteHost->h_name) + 1;
|
||||
Memory::CopyToEmu(wii_addr, remoteHost->h_name, name_length);
|
||||
|
Loading…
x
Reference in New Issue
Block a user