mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-08 18:40:44 +00:00
Merge branch 'master' into wii-usb
This commit is contained in:
commit
b01489b2da
@ -6,8 +6,12 @@ cmake_minimum_required(VERSION 2.6)
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# Update compiler before calling project()
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# Update compiler before calling project()
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if (APPLE)
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if (APPLE)
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# Use clang compiler
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# Use clang compiler
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set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang")
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set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++")
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if (NOT EXISTS "${CMAKE_CXX_COMPILER}")
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set(CMAKE_C_COMPILER "clang")
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set(CMAKE_C_COMPILER "clang")
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set(CMAKE_CXX_COMPILER "clang++")
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set(CMAKE_CXX_COMPILER "clang++")
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endif()
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endif()
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endif()
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project(dolphin-emu)
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project(dolphin-emu)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
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@ -122,6 +126,10 @@ if(UNIX AND NOT APPLE)
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endif()
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endif()
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if(APPLE)
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if(APPLE)
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# Ignore MacPorts and Fink and any other locally installed packages that
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# might prevent building a distributable binary.
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set(CMAKE_SYSTEM_PREFIX_PATH /usr)
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set(ENV{PATH} /usr/bin:/bin:/usr/sbin:/sbin)
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# Some of our code contains Objective C constructs.
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# Some of our code contains Objective C constructs.
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c")
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@ -136,7 +144,7 @@ if(APPLE)
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# This is inserted into the Info.plist as well.
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# This is inserted into the Info.plist as well.
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# Note that the SDK determines the maximum version of which optional
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# Note that the SDK determines the maximum version of which optional
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# features can be used, not the minimum required version to run.
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# features can be used, not the minimum required version to run.
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set(OSX_MIN_VERSION "10.6")
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set(OSX_MIN_VERSION "10.5.4")
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set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
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set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
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set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.6.sdk")
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set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.6.sdk")
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set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk")
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set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk")
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@ -145,9 +153,9 @@ if(APPLE)
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elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
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elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
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set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH})
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set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH})
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endif()
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endif()
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if(TARGET_SYSROOT)
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if(${TARGET_SYSROOT})
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set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}")
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set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION} -Wl,-syslibroot,${TARGET_SYSROOT}")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,${TARGET_SYSROOT}")
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endif()
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endif()
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# Do not warn about frameworks that are not available on all architectures.
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# Do not warn about frameworks that are not available on all architectures.
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# This avoids a warning when linking with QuickTime.
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# This avoids a warning when linking with QuickTime.
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@ -480,7 +488,7 @@ endif()
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option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
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option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
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if(NOT DISABLE_WX)
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if(NOT DISABLE_WX)
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include(FindwxWidgets OPTIONAL)
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include(FindwxWidgets OPTIONAL)
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FIND_PACKAGE(wxWidgets COMPONENTS core aui adv gl)
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FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
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if(wxWidgets_FOUND)
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if(wxWidgets_FOUND)
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EXECUTE_PROCESS(
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EXECUTE_PROCESS(
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@ -172,8 +172,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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if (!ReadPB(blockAddr, PB))
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if (!ReadPB(blockAddr, PB))
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break;
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break;
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ProcessUpdates(PB);
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if (m_CRC != 0x3389a79e)
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if (m_CRC != 0x3389a79e)
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VoiceHacks(PB);
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VoiceHacks(PB);
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@ -335,6 +333,24 @@ bool CUCode_AX::AXTask(u32& _uMail)
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PBaddr[numPBaddr] = HLEMemory_Read_U32(uAddress);
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PBaddr[numPBaddr] = HLEMemory_Read_U32(uAddress);
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numPBaddr++;
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numPBaddr++;
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// HACK: process updates right now instead of waiting until
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// Premix is called. Some games using sequenced music (Tales of
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// Symphonia for example) thought PBs were unused because we
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// were too slow to update them and set them as running. This
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// happens because Premix is basically completely desync-ed
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// from the emulation core (it's running in the audio thread).
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// Fixing this would require rewriting most of the AX HLE.
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u32 block_addr = uAddress;
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AXPB pb;
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for (int i = 0; block_addr && i < NUMBER_OF_PBS; i++)
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{
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if (!ReadPB(block_addr, pb))
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break;
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ProcessUpdates(pb);
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WritePB(block_addr, pb);
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block_addr = (pb.next_pb_hi << 16) | pb.next_pb_lo;
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}
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m_addressPBs = HLEMemory_Read_U32(uAddress); // left in for now
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m_addressPBs = HLEMemory_Read_U32(uAddress); // left in for now
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uAddress += 4;
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uAddress += 4;
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soundStream->GetMixer()->SetHLEReady(true);
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soundStream->GetMixer()->SetHLEReady(true);
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@ -131,7 +131,7 @@ void Init()
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g_bFrameStep = false;
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g_bFrameStep = false;
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g_bFrameStop = false;
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g_bFrameStop = false;
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bSaveConfig = false;
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bSaveConfig = false;
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iCPUCore = SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore;
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if (IsPlayingInput())
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if (IsPlayingInput())
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{
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{
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ReadHeader();
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ReadHeader();
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