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small opencl build fix on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4722 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -60,6 +60,8 @@ if sys.platform == 'darwin':
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files += [ 'cocoaGL.m', ]
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conf.CheckPKG('OpenGL')
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if gfxenv['HAVE_OPENCL']:
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gfxenv['FRAMEWORKS'] += ['OpenCL']
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elif sys.platform == 'win32':
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print name + " is assuming that you have opengl, glu, cg, and cggl"
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