From 23787f709ce8d97b902ba849e16ae21d6780fd81 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 14 Feb 2016 20:01:02 -0600 Subject: [PATCH 1/4] Change GL 4.2 defines over to the proper naming convention. --- .../Common/GL/GLExtensions/GLExtensions.cpp | 24 ++++---- Source/Core/Common/GL/GLExtensions/gl_4_2.h | 61 +++++++++++-------- 2 files changed, 49 insertions(+), 36 deletions(-) diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index 69c11c1030..d0c521ff2b 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -648,18 +648,18 @@ PFNDOLGETBUFFERPARAMETERI64VPROC dolGetBufferParameteri64v; PFNDOLGETINTEGER64I_VPROC dolGetInteger64i_v; // gl 4_2 -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance; -PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; -PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv; -PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; -PFNGLMEMORYBARRIERPROC glMemoryBarrier; -PFNGLTEXSTORAGE1DPROC glTexStorage1D; -PFNGLTEXSTORAGE2DPROC glTexStorage2D; -PFNGLTEXSTORAGE3DPROC glTexStorage3D; -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced; +PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC dolDrawArraysInstancedBaseInstance; +PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC dolDrawElementsInstancedBaseInstance; +PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC dolDrawElementsInstancedBaseVertexBaseInstance; +PFNDOLGETINTERNALFORMATIVPROC dolGetInternalformativ; +PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC dolGetActiveAtomicCounterBufferiv; +PFNDOLBINDIMAGETEXTUREPROC dolBindImageTexture; +PFNDOLMEMORYBARRIERPROC dolMemoryBarrier; +PFNDOLTEXSTORAGE1DPROC dolTexStorage1D; +PFNDOLTEXSTORAGE2DPROC dolTexStorage2D; +PFNDOLTEXSTORAGE3DPROC dolTexStorage3D; +PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced; +PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced; // ARB_uniform_buffer_object PFNDOLBINDBUFFERBASEPROC dolBindBufferBase; diff --git a/Source/Core/Common/GL/GLExtensions/gl_4_2.h b/Source/Core/Common/GL/GLExtensions/gl_4_2.h index 74c9edf155..d5ed625161 100644 --- a/Source/Core/Common/GL/GLExtensions/gl_4_2.h +++ b/Source/Core/Common/GL/GLExtensions/gl_4_2.h @@ -136,28 +136,41 @@ #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +typedef void (APIENTRYP PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNDOLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNDOLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNDOLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNDOLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance; -extern PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance; -extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance; -extern PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; -extern PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv; -extern PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; -extern PFNGLMEMORYBARRIERPROC glMemoryBarrier; -extern PFNGLTEXSTORAGE1DPROC glTexStorage1D; -extern PFNGLTEXSTORAGE2DPROC glTexStorage2D; -extern PFNGLTEXSTORAGE3DPROC glTexStorage3D; -extern PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced; -extern PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced; +extern PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC dolDrawArraysInstancedBaseInstance; +extern PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC dolDrawElementsInstancedBaseInstance; +extern PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC dolDrawElementsInstancedBaseVertexBaseInstance; +extern PFNDOLGETINTERNALFORMATIVPROC dolGetInternalformativ; +extern PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC dolGetActiveAtomicCounterBufferiv; +extern PFNDOLBINDIMAGETEXTUREPROC dolBindImageTexture; +extern PFNDOLMEMORYBARRIERPROC dolMemoryBarrier; +extern PFNDOLTEXSTORAGE1DPROC dolTexStorage1D; +extern PFNDOLTEXSTORAGE2DPROC dolTexStorage2D; +extern PFNDOLTEXSTORAGE3DPROC dolTexStorage3D; +extern PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced; +extern PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced; + +#define glDrawArraysInstancedBaseInstance dolDrawArraysInstancedBaseInstance +#define glDrawElementsInstancedBaseInstance dolDrawElementsInstancedBaseInstance +#define glDrawElementsInstancedBaseVertexBaseInstance dolDrawElementsInstancedBaseVertexBaseInstance +#define glGetInternalformativ dolGetInternalformativ +#define glGetActiveAtomicCounterBufferiv dolGetActiveAtomicCounterBufferiv +#define glBindImageTexture dolBindImageTexture +#define glMemoryBarrier dolMemoryBarrier +#define glTexStorage1D dolTexStorage1D +#define glTexStorage2D dolTexStorage2D +#define glTexStorage3D dolTexStorage3D +#define glDrawTransformFeedbackInstanced dolDrawTransformFeedbackInstanced +#define glDrawTransformFeedbackStreamInstanced dolDrawTransformFeedbackStreamInstanced From 87afa2c277e29ce7d6264380c36aae173fe3c749 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 14 Feb 2016 20:02:32 -0600 Subject: [PATCH 2/4] Add support for GL 4.5 --- Source/Core/Common/Common.vcxproj | 1 + Source/Core/Common/Common.vcxproj.filters | 3 + .../GL/GLExtensions/ARB_buffer_storage.h | 2 - .../Common/GL/GLExtensions/GLExtensions.cpp | 252 ++++++++++- .../Common/GL/GLExtensions/GLExtensions.h | 1 + Source/Core/Common/GL/GLExtensions/gl_4_5.h | 416 ++++++++++++++++++ 6 files changed, 670 insertions(+), 5 deletions(-) create mode 100644 Source/Core/Common/GL/GLExtensions/gl_4_5.h diff --git a/Source/Core/Common/Common.vcxproj b/Source/Core/Common/Common.vcxproj index e6295033b2..be49c3258b 100644 --- a/Source/Core/Common/Common.vcxproj +++ b/Source/Core/Common/Common.vcxproj @@ -97,6 +97,7 @@ + diff --git a/Source/Core/Common/Common.vcxproj.filters b/Source/Core/Common/Common.vcxproj.filters index 9ee2471809..9a6ae8d63d 100644 --- a/Source/Core/Common/Common.vcxproj.filters +++ b/Source/Core/Common/Common.vcxproj.filters @@ -189,6 +189,9 @@ GL\GLExtensions + + GL\GLExtensions + GL\GLExtensions diff --git a/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h b/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h index a2ee3441b6..386c1bcbc3 100644 --- a/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h +++ b/Source/Core/Common/GL/GLExtensions/ARB_buffer_storage.h @@ -37,7 +37,5 @@ typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); extern PFNDOLBUFFERSTORAGEPROC dolBufferStorage; -extern PFNDOLNAMEDBUFFERSTORAGEEXTPROC dolNamedBufferStorageEXT; #define glBufferStorage dolBufferStorage -#define glNamedBufferStorageEXT dolNamedBufferStorageEXT diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index d0c521ff2b..e18d512ff0 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -661,6 +661,129 @@ PFNDOLTEXSTORAGE3DPROC dolTexStorage3D; PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced; PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced; +// gl_4_5 +PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks; +PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase; +PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange; +PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv; +PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v; +PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v; +PFNDOLCREATEBUFFERSPROC dolCreateBuffers; +PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage; +PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData; +PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData; +PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData; +PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData; +PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData; +PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer; +PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange; +PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer; +PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange; +PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv; +PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v; +PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv; +PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData; +PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers; +PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer; +PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri; +PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture; +PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer; +PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer; +PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers; +PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer; +PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData; +PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData; +PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv; +PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv; +PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv; +PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi; +PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer; +PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus; +PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv; +PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv; +PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers; +PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage; +PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample; +PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv; +PFNDOLCREATETEXTURESPROC dolCreateTextures; +PFNDOLTEXTUREBUFFERPROC dolTextureBuffer; +PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange; +PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D; +PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D; +PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D; +PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample; +PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample; +PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D; +PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D; +PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D; +PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D; +PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D; +PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D; +PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D; +PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D; +PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D; +PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf; +PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv; +PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri; +PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv; +PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv; +PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv; +PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap; +PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit; +PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage; +PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage; +PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv; +PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv; +PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv; +PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv; +PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv; +PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv; +PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays; +PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib; +PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib; +PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer; +PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer; +PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers; +PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding; +PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat; +PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat; +PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat; +PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor; +PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv; +PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv; +PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv; +PFNDOLCREATESAMPLERSPROC dolCreateSamplers; +PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines; +PFNDOLCREATEQUERIESPROC dolCreateQueries; +PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v; +PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv; +PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v; +PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv; +PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion; +PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage; +PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage; +PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus; +PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage; +PFNDOLGETNTEXIMAGEPROC dolGetnTexImage; +PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv; +PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv; +PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv; +PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv; +PFNDOLREADNPIXELSPROC dolReadnPixels; +PFNDOLGETNMAPDVPROC dolGetnMapdv; +PFNDOLGETNMAPFVPROC dolGetnMapfv; +PFNDOLGETNMAPIVPROC dolGetnMapiv; +PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv; +PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv; +PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv; +PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple; +PFNDOLGETNCOLORTABLEPROC dolGetnColorTable; +PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter; +PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter; +PFNDOLGETNHISTOGRAMPROC dolGetnHistogram; +PFNDOLGETNMINMAXPROC dolGetnMinmax; +PFNDOLTEXTUREBARRIERPROC dolTextureBarrier; + // ARB_uniform_buffer_object PFNDOLBINDBUFFERBASEPROC dolBindBufferBase; PFNDOLBINDBUFFERRANGEPROC dolBindBufferRange; @@ -801,7 +924,6 @@ PFNDOLPUSHDEBUGGROUPPROC dolPushDebugGroup; // ARB_buffer_storage PFNDOLBUFFERSTORAGEPROC dolBufferStorage; -PFNDOLNAMEDBUFFERSTORAGEEXTPROC dolNamedBufferStorageEXT; // GL_NV_occlusion_query_samples PFNDOLGENOCCLUSIONQUERIESNVPROC dolGenOcclusionQueriesNV; @@ -1494,6 +1616,130 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glDrawTransformFeedbackInstanced, "VERSION_4_2"), GLFUNC_REQUIRES(glDrawTransformFeedbackStreamInstanced, "VERSION_4_2"), + // gl_4_5 + GLFUNC_REQUIRES(glClipControl, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateTransformFeedbacks, "VERSION_4_5"), + GLFUNC_REQUIRES(glTransformFeedbackBufferBase, "VERSION_4_5"), + GLFUNC_REQUIRES(glTransformFeedbackBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTransformFeedbackiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTransformFeedbacki_v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTransformFeedbacki64_v, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateBuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedBufferStorage, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedBufferData, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedBufferData, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glMapNamedBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glMapNamedBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glUnmapNamedBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glFlushMappedNamedBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferParameteri64v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferPointerv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedBufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateFramebuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferRenderbuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferParameteri, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferTexture, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferTextureLayer, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferDrawBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferDrawBuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedFramebufferReadBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glInvalidateNamedFramebufferData, "VERSION_4_5"), + GLFUNC_REQUIRES(glInvalidateNamedFramebufferSubData, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glClearNamedFramebufferfi, "VERSION_4_5"), + GLFUNC_REQUIRES(glBlitNamedFramebuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glCheckNamedFramebufferStatus, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedFramebufferParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedFramebufferAttachmentParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateRenderbuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedRenderbufferStorage, "VERSION_4_5"), + GLFUNC_REQUIRES(glNamedRenderbufferStorageMultisample, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetNamedRenderbufferParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateTextures, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureBufferRange, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage2DMultisample, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureStorage3DMultisample, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureSubImage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureSubImage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureSubImage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCompressedTextureSubImage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCompressedTextureSubImage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCompressedTextureSubImage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyTextureSubImage1D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyTextureSubImage2D, "VERSION_4_5"), + GLFUNC_REQUIRES(glCopyTextureSubImage3D, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterf, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameteri, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterIiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameterIuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGenerateTextureMipmap, "VERSION_4_5"), + GLFUNC_REQUIRES(glBindTextureUnit, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetCompressedTextureImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureLevelParameterfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureLevelParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameterfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameterIiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameterIuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureParameteriv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateVertexArrays, "VERSION_4_5"), + GLFUNC_REQUIRES(glDisableVertexArrayAttrib, "VERSION_4_5"), + GLFUNC_REQUIRES(glEnableVertexArrayAttrib, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayElementBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayVertexBuffer, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayVertexBuffers, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribBinding, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribFormat, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribIFormat, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayAttribLFormat, "VERSION_4_5"), + GLFUNC_REQUIRES(glVertexArrayBindingDivisor, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetVertexArrayiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetVertexArrayIndexediv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetVertexArrayIndexed64iv, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateSamplers, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateProgramPipelines, "VERSION_4_5"), + GLFUNC_REQUIRES(glCreateQueries, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjecti64v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjectiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjectui64v, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetQueryBufferObjectuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glMemoryBarrierByRegion, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetTextureSubImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetCompressedTextureSubImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetGraphicsResetStatus, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnCompressedTexImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnTexImage, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformdv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnUniformuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glReadnPixels, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMapdv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMapfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMapiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPixelMapfv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPixelMapuiv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPixelMapusv, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnPolygonStipple, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnColorTable, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnConvolutionFilter, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnSeparableFilter, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnHistogram, "VERSION_4_5"), + GLFUNC_REQUIRES(glGetnMinmax, "VERSION_4_5"), + GLFUNC_REQUIRES(glTextureBarrier, "VERSION_4_5"), + // ARB_uniform_buffer_object GLFUNC_REQUIRES(glGetActiveUniformName, "GL_ARB_uniform_buffer_object"), GLFUNC_REQUIRES(glBindBufferBase, "GL_ARB_uniform_buffer_object |VERSION_GLES_3"), @@ -1666,7 +1912,7 @@ const GLFunc gl_function_array[] = // ARB_buffer_storage GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage"), - GLFUNC_REQUIRES(glNamedBufferStorageEXT, "GL_ARB_buffer_storage GL_EXT_direct_state_access"), + GLFUNC_REQUIRES(glNamedBufferStorage, "GL_ARB_buffer_storage GL_EXT_direct_state_access !VERSION_4_5"), // EXT_buffer_storage GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage"), @@ -1684,7 +1930,7 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glGetOcclusionQueryuivNV, "GL_NV_occlusion_query_samples"), // ARB_clip_control - GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control"), + GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control !VERSION_4_5"), // ARB_copy_image GLFUNC_REQUIRES(glCopyImageSubData, "GL_ARB_copy_image |VERSION_GLES_3_2"), diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.h b/Source/Core/Common/GL/GLExtensions/GLExtensions.h index 888ad8ed93..51242f27c2 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.h +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.h @@ -40,6 +40,7 @@ #include "Common/GL/GLExtensions/gl_3_1.h" #include "Common/GL/GLExtensions/gl_3_2.h" #include "Common/GL/GLExtensions/gl_4_2.h" +#include "Common/GL/GLExtensions/gl_4_5.h" #include "Common/GL/GLExtensions/HP_occlusion_test.h" #include "Common/GL/GLExtensions/KHR_debug.h" #include "Common/GL/GLExtensions/NV_occlusion_query_samples.h" diff --git a/Source/Core/Common/GL/GLExtensions/gl_4_5.h b/Source/Core/Common/GL/GLExtensions/gl_4_5.h new file mode 100644 index 0000000000..3db03d98c0 --- /dev/null +++ b/Source/Core/Common/GL/GLExtensions/gl_4_5.h @@ -0,0 +1,416 @@ +/* +** Copyright (c) 2013-2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include "Common/GL/GLExtensions/gl_common.h" + +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC + +typedef void (APIENTRYP PFNDOLCLIPCONTROLPROC) (GLenum origin, GLenum depth); +typedef void (APIENTRYP PFNDOLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +typedef void (APIENTRYP PFNDOLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNDOLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNDOLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNDOLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLboolean (APIENTRYP PFNDOLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNDOLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); +typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); +typedef void (APIENTRYP PFNDOLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (APIENTRYP PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); +typedef void (APIENTRYP PFNDOLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNDOLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNDOLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (APIENTRYP PFNDOLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (APIENTRYP PFNDOLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef void (APIENTRYP PFNDOLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNDOLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNDOLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNDOLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +typedef void (APIENTRYP PFNDOLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); +typedef void (APIENTRYP PFNDOLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef void (APIENTRYP PFNDOLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNDOLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNDOLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef GLenum (APIENTRYP PFNDOLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (APIENTRYP PFNDOLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNDOLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNDOLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNDOLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNDOLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNDOLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNDOLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNDOLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNDOLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNDOLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNDOLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNDOLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNDOLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNDOLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNDOLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNDOLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNDOLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNDOLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNDOLTEXTUREBARRIERPROC) (void); + +extern PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks; +extern PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase; +extern PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange; +extern PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv; +extern PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v; +extern PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v; +extern PFNDOLCREATEBUFFERSPROC dolCreateBuffers; +extern PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage; +extern PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData; +extern PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData; +extern PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData; +extern PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData; +extern PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData; +extern PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer; +extern PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange; +extern PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer; +extern PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange; +extern PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv; +extern PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v; +extern PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv; +extern PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData; +extern PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers; +extern PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer; +extern PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri; +extern PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture; +extern PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer; +extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer; +extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers; +extern PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer; +extern PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData; +extern PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData; +extern PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv; +extern PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv; +extern PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv; +extern PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi; +extern PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer; +extern PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus; +extern PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv; +extern PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv; +extern PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers; +extern PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage; +extern PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample; +extern PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv; +extern PFNDOLCREATETEXTURESPROC dolCreateTextures; +extern PFNDOLTEXTUREBUFFERPROC dolTextureBuffer; +extern PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange; +extern PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D; +extern PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D; +extern PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D; +extern PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample; +extern PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample; +extern PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D; +extern PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D; +extern PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D; +extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D; +extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D; +extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D; +extern PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D; +extern PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D; +extern PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D; +extern PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf; +extern PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv; +extern PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri; +extern PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv; +extern PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv; +extern PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv; +extern PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap; +extern PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit; +extern PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage; +extern PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage; +extern PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv; +extern PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv; +extern PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv; +extern PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv; +extern PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv; +extern PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv; +extern PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays; +extern PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib; +extern PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib; +extern PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer; +extern PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer; +extern PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers; +extern PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding; +extern PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat; +extern PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat; +extern PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat; +extern PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor; +extern PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv; +extern PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv; +extern PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv; +extern PFNDOLCREATESAMPLERSPROC dolCreateSamplers; +extern PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines; +extern PFNDOLCREATEQUERIESPROC dolCreateQueries; +extern PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v; +extern PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv; +extern PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v; +extern PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv; +extern PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion; +extern PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage; +extern PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage; +extern PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus; +extern PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage; +extern PFNDOLGETNTEXIMAGEPROC dolGetnTexImage; +extern PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv; +extern PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv; +extern PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv; +extern PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv; +extern PFNDOLREADNPIXELSPROC dolReadnPixels; +extern PFNDOLGETNMAPDVPROC dolGetnMapdv; +extern PFNDOLGETNMAPFVPROC dolGetnMapfv; +extern PFNDOLGETNMAPIVPROC dolGetnMapiv; +extern PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv; +extern PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv; +extern PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv; +extern PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple; +extern PFNDOLGETNCOLORTABLEPROC dolGetnColorTable; +extern PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter; +extern PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter; +extern PFNDOLGETNHISTOGRAMPROC dolGetnHistogram; +extern PFNDOLGETNMINMAXPROC dolGetnMinmax; +extern PFNDOLTEXTUREBARRIERPROC dolTextureBarrier; + +#define glCreateTransformFeedbacks dolCreateTransformFeedbacks +#define glTransformFeedbackBufferBase dolTransformFeedbackBufferBase +#define glTransformFeedbackBufferRange dolTransformFeedbackBufferRange +#define glGetTransformFeedbackiv dolGetTransformFeedbackiv +#define glGetTransformFeedbacki_v dolGetTransformFeedbacki_v +#define glGetTransformFeedbacki64_v dolGetTransformFeedbacki64_v +#define glCreateBuffers dolCreateBuffers +#define glNamedBufferStorage dolNamedBufferStorage +#define glNamedBufferData dolNamedBufferData +#define glNamedBufferSubData dolNamedBufferSubData +#define glCopyNamedBufferSubData dolCopyNamedBufferSubData +#define glClearNamedBufferData dolClearNamedBufferData +#define glClearNamedBufferSubData dolClearNamedBufferSubData +#define glMapNamedBuffer dolMapNamedBuffer +#define glMapNamedBufferRange dolMapNamedBufferRange +#define glUnmapNamedBuffer dolUnmapNamedBuffer +#define glFlushMappedNamedBufferRange dolFlushMappedNamedBufferRange +#define glGetNamedBufferParameteriv dolGetNamedBufferParameteriv +#define glGetNamedBufferParameteri64v dolGetNamedBufferParameteri64v +#define glGetNamedBufferPointerv dolGetNamedBufferPointerv +#define glGetNamedBufferSubData dolGetNamedBufferSubData +#define glCreateFramebuffers dolCreateFramebuffers +#define glNamedFramebufferRenderbuffer dolNamedFramebufferRenderbuffer +#define glNamedFramebufferParameteri dolNamedFramebufferParameteri +#define glNamedFramebufferTexture dolNamedFramebufferTexture +#define glNamedFramebufferTextureLayer dolNamedFramebufferTextureLayer +#define glNamedFramebufferDrawBuffer dolNamedFramebufferDrawBuffer +#define glNamedFramebufferDrawBuffers dolNamedFramebufferDrawBuffers +#define glNamedFramebufferReadBuffer dolNamedFramebufferReadBuffer +#define glInvalidateNamedFramebufferData dolInvalidateNamedFramebufferData +#define glInvalidateNamedFramebufferSubData dolInvalidateNamedFramebufferSubData +#define glClearNamedFramebufferiv dolClearNamedFramebufferiv +#define glClearNamedFramebufferuiv dolClearNamedFramebufferuiv +#define glClearNamedFramebufferfv dolClearNamedFramebufferfv +#define glClearNamedFramebufferfi dolClearNamedFramebufferfi +#define glBlitNamedFramebuffer dolBlitNamedFramebuffer +#define glCheckNamedFramebufferStatus dolCheckNamedFramebufferStatus +#define glGetNamedFramebufferParameteriv dolGetNamedFramebufferParameteriv +#define glGetNamedFramebufferAttachmentParameteriv dolGetNamedFramebufferAttachmentParameteriv +#define glCreateRenderbuffers dolCreateRenderbuffers +#define glNamedRenderbufferStorage dolNamedRenderbufferStorage +#define glNamedRenderbufferStorageMultisample dolNamedRenderbufferStorageMultisample +#define glGetNamedRenderbufferParameteriv dolGetNamedRenderbufferParameteriv +#define glCreateTextures dolCreateTextures +#define glTextureBuffer dolTextureBuffer +#define glTextureBufferRange dolTextureBufferRange +#define glTextureStorage1D dolTextureStorage1D +#define glTextureStorage2D dolTextureStorage2D +#define glTextureStorage3D dolTextureStorage3D +#define glTextureStorage2DMultisample dolTextureStorage2DMultisample +#define glTextureStorage3DMultisample dolTextureStorage3DMultisample +#define glTextureSubImage1D dolTextureSubImage1D +#define glTextureSubImage2D dolTextureSubImage2D +#define glTextureSubImage3D dolTextureSubImage3D +#define glCompressedTextureSubImage1D dolCompressedTextureSubImage1D +#define glCompressedTextureSubImage2D dolCompressedTextureSubImage2D +#define glCompressedTextureSubImage3D dolCompressedTextureSubImage3D +#define glCopyTextureSubImage1D dolCopyTextureSubImage1D +#define glCopyTextureSubImage2D dolCopyTextureSubImage2D +#define glCopyTextureSubImage3D dolCopyTextureSubImage3D +#define glTextureParameterf dolTextureParameterf +#define glTextureParameterfv dolTextureParameterfv +#define glTextureParameteri dolTextureParameteri +#define glTextureParameterIiv dolTextureParameterIiv +#define glTextureParameterIuiv dolTextureParameterIuiv +#define glTextureParameteriv dolTextureParameteriv +#define glGenerateTextureMipmap dolGenerateTextureMipmap +#define glBindTextureUnit dolBindTextureUnit +#define glGetTextureImage dolGetTextureImage +#define glGetCompressedTextureImage dolGetCompressedTextureImage +#define glGetTextureLevelParameterfv dolGetTextureLevelParameterfv +#define glGetTextureLevelParameteriv dolGetTextureLevelParameteriv +#define glGetTextureParameterfv dolGetTextureParameterfv +#define glGetTextureParameterIiv dolGetTextureParameterIiv +#define glGetTextureParameterIuiv dolGetTextureParameterIuiv +#define glGetTextureParameteriv dolGetTextureParameteriv +#define glCreateVertexArrays dolCreateVertexArrays +#define glDisableVertexArrayAttrib dolDisableVertexArrayAttrib +#define glEnableVertexArrayAttrib dolEnableVertexArrayAttrib +#define glVertexArrayElementBuffer dolVertexArrayElementBuffer +#define glVertexArrayVertexBuffer dolVertexArrayVertexBuffer +#define glVertexArrayVertexBuffers dolVertexArrayVertexBuffers +#define glVertexArrayAttribBinding dolVertexArrayAttribBinding +#define glVertexArrayAttribFormat dolVertexArrayAttribFormat +#define glVertexArrayAttribIFormat dolVertexArrayAttribIFormat +#define glVertexArrayAttribLFormat dolVertexArrayAttribLFormat +#define glVertexArrayBindingDivisor dolVertexArrayBindingDivisor +#define glGetVertexArrayiv dolGetVertexArrayiv +#define glGetVertexArrayIndexediv dolGetVertexArrayIndexediv +#define glGetVertexArrayIndexed64iv dolGetVertexArrayIndexed64iv +#define glCreateSamplers dolCreateSamplers +#define glCreateProgramPipelines dolCreateProgramPipelines +#define glCreateQueries dolCreateQueries +#define glGetQueryBufferObjecti64v dolGetQueryBufferObjecti64v +#define glGetQueryBufferObjectiv dolGetQueryBufferObjectiv +#define glGetQueryBufferObjectui64v dolGetQueryBufferObjectui64v +#define glGetQueryBufferObjectuiv dolGetQueryBufferObjectuiv +#define glMemoryBarrierByRegion dolMemoryBarrierByRegion +#define glGetTextureSubImage dolGetTextureSubImage +#define glGetCompressedTextureSubImage dolGetCompressedTextureSubImage +#define glGetGraphicsResetStatus dolGetGraphicsResetStatus +#define glGetnCompressedTexImage dolGetnCompressedTexImage +#define glGetnTexImage dolGetnTexImage +#define glGetnUniformdv dolGetnUniformdv +#define glGetnUniformfv dolGetnUniformfv +#define glGetnUniformiv dolGetnUniformiv +#define glGetnUniformuiv dolGetnUniformuiv +#define glReadnPixels dolReadnPixels +#define glGetnMapdv dolGetnMapdv +#define glGetnMapfv dolGetnMapfv +#define glGetnMapiv dolGetnMapiv +#define glGetnPixelMapfv dolGetnPixelMapfv +#define glGetnPixelMapuiv dolGetnPixelMapuiv +#define glGetnPixelMapusv dolGetnPixelMapusv +#define glGetnPolygonStipple dolGetnPolygonStipple +#define glGetnColorTable dolGetnColorTable +#define glGetnConvolutionFilter dolGetnConvolutionFilter +#define glGetnSeparableFilter dolGetnSeparableFilter +#define glGetnHistogram dolGetnHistogram +#define glGetnMinmax dolGetnMinmax +#define glTextureBarrier dolTextureBarrier + + From e253fafe4258fa0e6cdca63cec1f92bcece06a2c Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 14 Feb 2016 20:16:33 -0600 Subject: [PATCH 3/4] Add support for GL 4.4 --- Source/Core/Common/Common.vcxproj | 1 + Source/Core/Common/Common.vcxproj.filters | 3 + .../Common/GL/GLExtensions/GLExtensions.cpp | 25 ++++++- .../Common/GL/GLExtensions/GLExtensions.h | 1 + Source/Core/Common/GL/GLExtensions/gl_4_4.h | 70 +++++++++++++++++++ 5 files changed, 98 insertions(+), 2 deletions(-) create mode 100644 Source/Core/Common/GL/GLExtensions/gl_4_4.h diff --git a/Source/Core/Common/Common.vcxproj b/Source/Core/Common/Common.vcxproj index be49c3258b..0900affa99 100644 --- a/Source/Core/Common/Common.vcxproj +++ b/Source/Core/Common/Common.vcxproj @@ -97,6 +97,7 @@ + diff --git a/Source/Core/Common/Common.vcxproj.filters b/Source/Core/Common/Common.vcxproj.filters index 9a6ae8d63d..4cb24985bb 100644 --- a/Source/Core/Common/Common.vcxproj.filters +++ b/Source/Core/Common/Common.vcxproj.filters @@ -189,6 +189,9 @@ GL\GLExtensions + + GL\GLExtensions + GL\GLExtensions diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index e18d512ff0..ddf488ccbd 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -661,6 +661,16 @@ PFNDOLTEXSTORAGE3DPROC dolTexStorage3D; PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced; PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced; +// gl_4_4 +PFNDOLCLEARTEXIMAGEPROC dolClearTexImage; +PFNDOLCLEARTEXSUBIMAGEPROC dolClearTexSubImage; +PFNDOLBINDBUFFERSBASEPROC dolBindBuffersBase; +PFNDOLBINDBUFFERSRANGEPROC dolBindBuffersRange; +PFNDOLBINDTEXTURESPROC dolBindTextures; +PFNDOLBINDSAMPLERSPROC dolBindSamplers; +PFNDOLBINDIMAGETEXTURESPROC dolBindImageTextures; +PFNDOLBINDVERTEXBUFFERSPROC dolBindVertexBuffers; + // gl_4_5 PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks; PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase; @@ -1616,6 +1626,17 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glDrawTransformFeedbackInstanced, "VERSION_4_2"), GLFUNC_REQUIRES(glDrawTransformFeedbackStreamInstanced, "VERSION_4_2"), + // gl_4_4 + GLFUNC_REQUIRES(glBufferStorage, "VERSION_4_4"), + GLFUNC_REQUIRES(glClearTexImage, "VERSION_4_4"), + GLFUNC_REQUIRES(glClearTexSubImage, "VERSION_4_4"), + GLFUNC_REQUIRES(glBindBuffersBase, "VERSION_4_4"), + GLFUNC_REQUIRES(glBindBuffersRange, "VERSION_4_4"), + GLFUNC_REQUIRES(glBindTextures, "VERSION_4_4"), + GLFUNC_REQUIRES(glBindSamplers, "VERSION_4_4"), + GLFUNC_REQUIRES(glBindImageTextures, "VERSION_4_4"), + GLFUNC_REQUIRES(glBindVertexBuffers, "VERSION_4_4"), + // gl_4_5 GLFUNC_REQUIRES(glClipControl, "VERSION_4_5"), GLFUNC_REQUIRES(glCreateTransformFeedbacks, "VERSION_4_5"), @@ -1911,11 +1932,11 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glPushDebugGroup, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), // ARB_buffer_storage - GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage"), + GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage !VERSION_4_4"), GLFUNC_REQUIRES(glNamedBufferStorage, "GL_ARB_buffer_storage GL_EXT_direct_state_access !VERSION_4_5"), // EXT_buffer_storage - GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage"), + GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage !VERSION_4_4"), // EXT_geometry_shader GLFUNC_SUFFIX(glFramebufferTexture, EXT, "GL_EXT_geometry_shader !VERSION_3_2"), diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.h b/Source/Core/Common/GL/GLExtensions/GLExtensions.h index 51242f27c2..2b4876ea28 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.h +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.h @@ -40,6 +40,7 @@ #include "Common/GL/GLExtensions/gl_3_1.h" #include "Common/GL/GLExtensions/gl_3_2.h" #include "Common/GL/GLExtensions/gl_4_2.h" +#include "Common/GL/GLExtensions/gl_4_4.h" #include "Common/GL/GLExtensions/gl_4_5.h" #include "Common/GL/GLExtensions/HP_occlusion_test.h" #include "Common/GL/GLExtensions/KHR_debug.h" diff --git a/Source/Core/Common/GL/GLExtensions/gl_4_4.h b/Source/Core/Common/GL/GLExtensions/gl_4_4.h new file mode 100644 index 0000000000..4f30731543 --- /dev/null +++ b/Source/Core/Common/GL/GLExtensions/gl_4_4.h @@ -0,0 +1,70 @@ +/* +** Copyright (c) 2013-2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include "Common/GL/GLExtensions/gl_common.h" + +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 + +typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNDOLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNDOLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNDOLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNDOLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNDOLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNDOLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNDOLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNDOLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); + +extern PFNDOLCLEARTEXIMAGEPROC dolClearTexImage; +extern PFNDOLCLEARTEXSUBIMAGEPROC dolClearTexSubImage; +extern PFNDOLBINDBUFFERSBASEPROC dolBindBuffersBase; +extern PFNDOLBINDBUFFERSRANGEPROC dolBindBuffersRange; +extern PFNDOLBINDTEXTURESPROC dolBindTextures; +extern PFNDOLBINDSAMPLERSPROC dolBindSamplers; +extern PFNDOLBINDIMAGETEXTURESPROC dolBindImageTextures; +extern PFNDOLBINDVERTEXBUFFERSPROC dolBindVertexBuffers; + +#define glClearTexImage dolClearTexImage +#define glClearTexSubImage dolClearTexSubImage +#define glBindBuffersBase dolBindBuffersBase +#define glBindBuffersRange dolBindBuffersRange +#define glBindTextures dolBindTextures +#define glBindSamplers dolBindSamplers +#define glBindImageTextures dolBindImageTextures +#define glBindVertexBuffers dolBindVertexBuffers From 2685ebaed1b6bad992bf4415d2c2ff9bba62b2cc Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 14 Feb 2016 20:35:38 -0600 Subject: [PATCH 4/4] Add support for GL 4.3 --- Source/Core/Common/Common.vcxproj | 1 + Source/Core/Common/Common.vcxproj.filters | 3 + .../Common/GL/GLExtensions/GLExtensions.cpp | 105 ++++- .../Common/GL/GLExtensions/GLExtensions.h | 1 + Source/Core/Common/GL/GLExtensions/gl_4_3.h | 373 ++++++++++++++++++ 5 files changed, 469 insertions(+), 14 deletions(-) create mode 100644 Source/Core/Common/GL/GLExtensions/gl_4_3.h diff --git a/Source/Core/Common/Common.vcxproj b/Source/Core/Common/Common.vcxproj index 0900affa99..d6541d1b31 100644 --- a/Source/Core/Common/Common.vcxproj +++ b/Source/Core/Common/Common.vcxproj @@ -97,6 +97,7 @@ + diff --git a/Source/Core/Common/Common.vcxproj.filters b/Source/Core/Common/Common.vcxproj.filters index 4cb24985bb..28b01541a4 100644 --- a/Source/Core/Common/Common.vcxproj.filters +++ b/Source/Core/Common/Common.vcxproj.filters @@ -189,6 +189,9 @@ GL\GLExtensions + + GL\GLExtensions + GL\GLExtensions diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index ddf488ccbd..8f85a2eca3 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -661,6 +661,37 @@ PFNDOLTEXSTORAGE3DPROC dolTexStorage3D; PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced; PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced; +// gl_4_3 +PFNDOLCLEARBUFFERDATAPROC dolClearBufferData; +PFNDOLCLEARBUFFERSUBDATAPROC dolClearBufferSubData; +PFNDOLDISPATCHCOMPUTEPROC dolDispatchCompute; +PFNDOLDISPATCHCOMPUTEINDIRECTPROC dolDispatchComputeIndirect; +PFNDOLFRAMEBUFFERPARAMETERIPROC dolFramebufferParameteri; +PFNDOLGETFRAMEBUFFERPARAMETERIVPROC dolGetFramebufferParameteriv; +PFNDOLGETINTERNALFORMATI64VPROC dolGetInternalformati64v; +PFNDOLINVALIDATETEXSUBIMAGEPROC dolInvalidateTexSubImage; +PFNDOLINVALIDATETEXIMAGEPROC dolInvalidateTexImage; +PFNDOLINVALIDATEBUFFERSUBDATAPROC dolInvalidateBufferSubData; +PFNDOLINVALIDATEBUFFERDATAPROC dolInvalidateBufferData; +PFNDOLINVALIDATEFRAMEBUFFERPROC dolInvalidateFramebuffer; +PFNDOLINVALIDATESUBFRAMEBUFFERPROC dolInvalidateSubFramebuffer; +PFNDOLMULTIDRAWARRAYSINDIRECTPROC dolMultiDrawArraysIndirect; +PFNDOLMULTIDRAWELEMENTSINDIRECTPROC dolMultiDrawElementsIndirect; +PFNDOLGETPROGRAMINTERFACEIVPROC dolGetProgramInterfaceiv; +PFNDOLGETPROGRAMRESOURCEINDEXPROC dolGetProgramResourceIndex; +PFNDOLGETPROGRAMRESOURCENAMEPROC dolGetProgramResourceName; +PFNDOLGETPROGRAMRESOURCEIVPROC dolGetProgramResourceiv; +PFNDOLGETPROGRAMRESOURCELOCATIONPROC dolGetProgramResourceLocation; +PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC dolGetProgramResourceLocationIndex; +PFNDOLTEXBUFFERRANGEPROC dolTexBufferRange; +PFNDOLTEXTUREVIEWPROC dolTextureView; +PFNDOLBINDVERTEXBUFFERPROC dolBindVertexBuffer; +PFNDOLVERTEXATTRIBFORMATPROC dolVertexAttribFormat; +PFNDOLVERTEXATTRIBIFORMATPROC dolVertexAttribIFormat; +PFNDOLVERTEXATTRIBLFORMATPROC dolVertexAttribLFormat; +PFNDOLVERTEXATTRIBBINDINGPROC dolVertexAttribBinding; +PFNDOLVERTEXBINDINGDIVISORPROC dolVertexBindingDivisor; + // gl_4_4 PFNDOLCLEARTEXIMAGEPROC dolClearTexImage; PFNDOLCLEARTEXSUBIMAGEPROC dolClearTexSubImage; @@ -1626,6 +1657,52 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glDrawTransformFeedbackInstanced, "VERSION_4_2"), GLFUNC_REQUIRES(glDrawTransformFeedbackStreamInstanced, "VERSION_4_2"), + + // gl_4_3 + GLFUNC_REQUIRES(glClearBufferData, "VERSION_4_3"), + GLFUNC_REQUIRES(glClearBufferSubData, "VERSION_4_3"), + GLFUNC_REQUIRES(glDispatchCompute, "VERSION_4_3"), + GLFUNC_REQUIRES(glDispatchComputeIndirect, "VERSION_4_3"), + GLFUNC_REQUIRES(glCopyImageSubData, "VERSION_4_3"), + GLFUNC_REQUIRES(glFramebufferParameteri, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetFramebufferParameteriv, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetInternalformati64v, "VERSION_4_3"), + GLFUNC_REQUIRES(glInvalidateTexSubImage, "VERSION_4_3"), + GLFUNC_REQUIRES(glInvalidateTexImage, "VERSION_4_3"), + GLFUNC_REQUIRES(glInvalidateBufferSubData, "VERSION_4_3"), + GLFUNC_REQUIRES(glInvalidateBufferData, "VERSION_4_3"), + GLFUNC_REQUIRES(glInvalidateFramebuffer, "VERSION_4_3"), + GLFUNC_REQUIRES(glInvalidateSubFramebuffer, "VERSION_4_3"), + GLFUNC_REQUIRES(glMultiDrawArraysIndirect, "VERSION_4_3"), + GLFUNC_REQUIRES(glMultiDrawElementsIndirect, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetProgramInterfaceiv, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetProgramResourceIndex, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetProgramResourceName, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetProgramResourceiv, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetProgramResourceLocation, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetProgramResourceLocationIndex, "VERSION_4_3"), + GLFUNC_REQUIRES(glShaderStorageBlockBinding, "VERSION_4_3"), + GLFUNC_REQUIRES(glTexBufferRange, "VERSION_4_3"), + GLFUNC_REQUIRES(glTexStorage2DMultisample, "VERSION_4_3"), + GLFUNC_REQUIRES(glTexStorage3DMultisample, "VERSION_4_3"), + GLFUNC_REQUIRES(glTextureView, "VERSION_4_3"), + GLFUNC_REQUIRES(glBindVertexBuffer, "VERSION_4_3"), + GLFUNC_REQUIRES(glVertexAttribFormat, "VERSION_4_3"), + GLFUNC_REQUIRES(glVertexAttribIFormat, "VERSION_4_3"), + GLFUNC_REQUIRES(glVertexAttribLFormat, "VERSION_4_3"), + GLFUNC_REQUIRES(glVertexAttribBinding, "VERSION_4_3"), + GLFUNC_REQUIRES(glVertexBindingDivisor, "VERSION_4_3"), + GLFUNC_REQUIRES(glDebugMessageControl, "VERSION_4_3"), + GLFUNC_REQUIRES(glDebugMessageInsert, "VERSION_4_3"), + GLFUNC_REQUIRES(glDebugMessageCallback, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetDebugMessageLog, "VERSION_4_3"), + GLFUNC_REQUIRES(glPushDebugGroup, "VERSION_4_3"), + GLFUNC_REQUIRES(glPopDebugGroup, "VERSION_4_3"), + GLFUNC_REQUIRES(glObjectLabel, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetObjectLabel, "VERSION_4_3"), + GLFUNC_REQUIRES(glObjectPtrLabel, "VERSION_4_3"), + GLFUNC_REQUIRES(glGetObjectPtrLabel, "VERSION_4_3"), + // gl_4_4 GLFUNC_REQUIRES(glBufferStorage, "VERSION_4_4"), GLFUNC_REQUIRES(glClearTexImage, "VERSION_4_4"), @@ -1848,8 +1925,8 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glSampleMaski, "GL_ARB_texture_multisample"), // ARB_texture_storage_multisample - GLFUNC_REQUIRES(glTexStorage2DMultisample, "GL_ARB_texture_storage_multisample |VERSION_GLES_3_1"), - GLFUNC_REQUIRES(glTexStorage3DMultisample, "GL_ARB_texture_storage_multisample |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glTexStorage2DMultisample, "GL_ARB_texture_storage_multisample !VERSION_4_3 |VERSION_GLES_3_1"), + GLFUNC_REQUIRES(glTexStorage3DMultisample, "GL_ARB_texture_storage_multisample !VERSION_4_3 |VERSION_GLES_3_2"), GLFUNC_SUFFIX(glTexStorage3DMultisample, OES, "GL_OES_texture_storage_multisample_2d_array !VERSION_GLES_3_2"), // ARB_ES2_compatibility @@ -1920,16 +1997,16 @@ const GLFunc gl_function_array[] = GLFUNC_SUFFIX(glObjectPtrLabel, KHR, "GL_KHR_debug VERSION_GLES_3"), GLFUNC_SUFFIX(glPopDebugGroup, KHR, "GL_KHR_debug VERSION_GLES_3"), GLFUNC_SUFFIX(glPushDebugGroup, KHR, "GL_KHR_debug VERSION_GLES_3"), - GLFUNC_REQUIRES(glDebugMessageCallback, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glDebugMessageControl, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glDebugMessageInsert, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glGetDebugMessageLog, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glGetObjectLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glGetObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glObjectLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glPopDebugGroup, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), - GLFUNC_REQUIRES(glPushDebugGroup, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glDebugMessageCallback, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glDebugMessageControl, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glDebugMessageInsert, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glGetDebugMessageLog, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glGetObjectLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glGetObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glObjectLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glPopDebugGroup, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glPushDebugGroup, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"), // ARB_buffer_storage GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage !VERSION_4_4"), @@ -1954,7 +2031,7 @@ const GLFunc gl_function_array[] = GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control !VERSION_4_5"), // ARB_copy_image - GLFUNC_REQUIRES(glCopyImageSubData, "GL_ARB_copy_image |VERSION_GLES_3_2"), + GLFUNC_REQUIRES(glCopyImageSubData, "GL_ARB_copy_image !VERSION_4_3 |VERSION_GLES_3_2"), // NV_copy_image GLFUNC_SUFFIX(glCopyImageSubData, NV, "GL_NV_copy_image !GL_ARB_copy_image !VERSION_GLES_3_2"), @@ -1976,7 +2053,7 @@ const GLFunc gl_function_array[] = GLFUNC_SUFFIX(glGetFragDataIndex, EXT, "GL_EXT_blend_func_extended"), // ARB_shader_storage_buffer_object - GLFUNC_REQUIRES(glShaderStorageBlockBinding, "ARB_shader_storage_buffer_object"), + GLFUNC_REQUIRES(glShaderStorageBlockBinding, "ARB_shader_storage_buffer_object !VERSION_4_3"), }; namespace GLExtensions diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.h b/Source/Core/Common/GL/GLExtensions/GLExtensions.h index 2b4876ea28..3cfa6863b4 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.h +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.h @@ -40,6 +40,7 @@ #include "Common/GL/GLExtensions/gl_3_1.h" #include "Common/GL/GLExtensions/gl_3_2.h" #include "Common/GL/GLExtensions/gl_4_2.h" +#include "Common/GL/GLExtensions/gl_4_3.h" #include "Common/GL/GLExtensions/gl_4_4.h" #include "Common/GL/GLExtensions/gl_4_5.h" #include "Common/GL/GLExtensions/HP_occlusion_test.h" diff --git a/Source/Core/Common/GL/GLExtensions/gl_4_3.h b/Source/Core/Common/GL/GLExtensions/gl_4_3.h new file mode 100644 index 0000000000..2f38f65f32 --- /dev/null +++ b/Source/Core/Common/GL/GLExtensions/gl_4_3.h @@ -0,0 +1,373 @@ +/* +** Copyright (c) 2013-2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include "Common/GL/GLExtensions/gl_common.h" + +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_DISPLAY_LIST 0x82E7 + +typedef void (APIENTRYP PFNDOLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNDOLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNDOLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNDOLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNDOLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNDOLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNDOLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNDOLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNDOLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNDOLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNDOLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNDOLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNDOLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNDOLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNDOLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNDOLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNDOLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNDOLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNDOLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNDOLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNDOLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNDOLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNDOLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNDOLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNDOLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); + +extern PFNDOLCLEARBUFFERDATAPROC dolClearBufferData; +extern PFNDOLCLEARBUFFERSUBDATAPROC dolClearBufferSubData; +extern PFNDOLDISPATCHCOMPUTEPROC dolDispatchCompute; +extern PFNDOLDISPATCHCOMPUTEINDIRECTPROC dolDispatchComputeIndirect; +extern PFNDOLFRAMEBUFFERPARAMETERIPROC dolFramebufferParameteri; +extern PFNDOLGETFRAMEBUFFERPARAMETERIVPROC dolGetFramebufferParameteriv; +extern PFNDOLGETINTERNALFORMATI64VPROC dolGetInternalformati64v; +extern PFNDOLINVALIDATETEXSUBIMAGEPROC dolInvalidateTexSubImage; +extern PFNDOLINVALIDATETEXIMAGEPROC dolInvalidateTexImage; +extern PFNDOLINVALIDATEBUFFERSUBDATAPROC dolInvalidateBufferSubData; +extern PFNDOLINVALIDATEBUFFERDATAPROC dolInvalidateBufferData; +extern PFNDOLINVALIDATEFRAMEBUFFERPROC dolInvalidateFramebuffer; +extern PFNDOLINVALIDATESUBFRAMEBUFFERPROC dolInvalidateSubFramebuffer; +extern PFNDOLMULTIDRAWARRAYSINDIRECTPROC dolMultiDrawArraysIndirect; +extern PFNDOLMULTIDRAWELEMENTSINDIRECTPROC dolMultiDrawElementsIndirect; +extern PFNDOLGETPROGRAMINTERFACEIVPROC dolGetProgramInterfaceiv; +extern PFNDOLGETPROGRAMRESOURCEINDEXPROC dolGetProgramResourceIndex; +extern PFNDOLGETPROGRAMRESOURCENAMEPROC dolGetProgramResourceName; +extern PFNDOLGETPROGRAMRESOURCEIVPROC dolGetProgramResourceiv; +extern PFNDOLGETPROGRAMRESOURCELOCATIONPROC dolGetProgramResourceLocation; +extern PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC dolGetProgramResourceLocationIndex; +extern PFNDOLTEXBUFFERRANGEPROC dolTexBufferRange; +extern PFNDOLTEXTUREVIEWPROC dolTextureView; +extern PFNDOLBINDVERTEXBUFFERPROC dolBindVertexBuffer; +extern PFNDOLVERTEXATTRIBFORMATPROC dolVertexAttribFormat; +extern PFNDOLVERTEXATTRIBIFORMATPROC dolVertexAttribIFormat; +extern PFNDOLVERTEXATTRIBLFORMATPROC dolVertexAttribLFormat; +extern PFNDOLVERTEXATTRIBBINDINGPROC dolVertexAttribBinding; +extern PFNDOLVERTEXBINDINGDIVISORPROC dolVertexBindingDivisor; + +#define glClearBufferData dolClearBufferData +#define glClearBufferSubData dolClearBufferSubData +#define glDispatchCompute dolDispatchCompute +#define glDispatchComputeIndirect dolDispatchComputeIndirect +#define glFramebufferParameteri dolFramebufferParameteri +#define glGetFramebufferParameteriv dolGetFramebufferParameteriv +#define glGetInternalformati64v dolGetInternalformati64v +#define glInvalidateTexSubImage dolInvalidateTexSubImage +#define glInvalidateTexImage dolInvalidateTexImage +#define glInvalidateBufferSubData dolInvalidateBufferSubData +#define glInvalidateBufferData dolInvalidateBufferData +#define glInvalidateFramebuffer dolInvalidateFramebuffer +#define glInvalidateSubFramebuffer dolInvalidateSubFramebuffer +#define glMultiDrawArraysIndirect dolMultiDrawArraysIndirect +#define glMultiDrawElementsIndirect dolMultiDrawElementsIndirect +#define glGetProgramInterfaceiv dolGetProgramInterfaceiv +#define glGetProgramResourceIndex dolGetProgramResourceIndex +#define glGetProgramResourceName dolGetProgramResourceName +#define glGetProgramResourceiv dolGetProgramResourceiv +#define glGetProgramResourceLocation dolGetProgramResourceLocation +#define glGetProgramResourceLocationIndex dolGetProgramResourceLocationIndex +#define glTexBufferRange dolTexBufferRange +#define glTextureView dolTextureView +#define glBindVertexBuffer dolBindVertexBuffer +#define glVertexAttribFormat dolVertexAttribFormat +#define glVertexAttribIFormat dolVertexAttribIFormat +#define glVertexAttribLFormat dolVertexAttribLFormat +#define glVertexAttribBinding dolVertexAttribBinding +#define glVertexBindingDivisor dolVertexBindingDivisor