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https://github.com/dolphin-emu/dolphin.git
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Explicit dependency on libvideo.
Back out r6960 for now. The wxGLCanvas may need to be persistent and owned by DolphinWX in the rendertomain case. Disambiguate SWVideoConfig. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6962 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -69,6 +69,8 @@ elif sys.platform == 'darwin':
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else:
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exe += 'NoGUI'
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env.Depends(exe, env['libvideo'])
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env.Install('#' + env['prefix'] + '/Dolphin.app/Contents/' +
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'Frameworks/Cg.framework', source = [
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'#Externals/Cg/Cg.framework/Cg',
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@ -325,7 +325,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
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wxPoint(0, 0), wxSize(_twidth, _theight));
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GLWin.glCanvas->Show(true);
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GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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if (GLWin.glCtxt == NULL) // XXX dirty hack
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GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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#elif defined(__APPLE__)
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NSOpenGLPixelFormatAttribute attr[2] = { NSOpenGLPFADoubleBuffer, 0 };
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@ -570,8 +571,8 @@ void OpenGL_Shutdown()
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{
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#if defined(USE_WX) && USE_WX
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GLWin.glCanvas->Hide();
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GLWin.glCanvas->Destroy();
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delete GLWin.glCtxt;
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// XXX GLWin.glCanvas->Destroy();
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// XXX delete GLWin.glCtxt;
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#elif defined(__APPLE__)
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[GLWin.cocoaWin close];
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[GLWin.cocoaCtx clearDrawable];
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@ -20,7 +20,7 @@ set(SRCS Src/BPMemLoader.cpp
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Src/TextureSampler.cpp
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Src/TransformUnit.cpp
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Src/VertexLoader.cpp
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Src/VideoConfig.cpp
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Src/SWVideoConfig.cpp
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Src/XFMemLoader.cpp)
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if(wxWidgets_FOUND)
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@ -648,11 +648,11 @@
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>
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</File>
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<File
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RelativePath=".\Src\VideoConfig.cpp"
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RelativePath=".\Src\SWVideoConfig.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VideoConfig.h"
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RelativePath=".\Src\SWVideoConfig.h"
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>
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</File>
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<File
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@ -193,7 +193,7 @@
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<ClCompile Include="Src\TransformUnit.cpp" />
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<ClCompile Include="Src\VertexFormatConverter.cpp" />
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<ClCompile Include="Src\VertexLoader.cpp" />
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<ClCompile Include="Src\VideoConfig.cpp" />
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<ClCompile Include="Src\SWVideoConfig.cpp" />
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<ClCompile Include="Src\VideoConfigDialog.cpp" />
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<ClCompile Include="Src\Win32.cpp" />
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<ClCompile Include="Src\XFMemLoader.cpp" />
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@ -226,7 +226,7 @@
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<ClInclude Include="Src\VertexFormatConverter.h" />
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<ClInclude Include="Src\VertexLoader.h" />
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<ClInclude Include="Src\VertexLoader_Position.h" />
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<ClInclude Include="Src\VideoConfig.h" />
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<ClInclude Include="Src\SWVideoConfig.h" />
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<ClInclude Include="Src\VideoConfigDialog.h" />
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<ClInclude Include="Src\Win32.h" />
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<ClInclude Include="Src\XFMemLoader.h" />
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@ -251,4 +251,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -54,7 +54,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "XFMemLoader.h"
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#include "BPMemLoader.h"
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#include "Statistics.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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namespace Clipper
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@ -38,7 +38,7 @@ u8* g_pVideoData;
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#else
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "OpcodeDecoding.h"
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#include "VideoCommon.h"
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extern u8* g_pVideoData;
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@ -21,7 +21,7 @@
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#include "DebugUtil.h"
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#include "BPMemLoader.h"
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#include "TextureSampler.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "EfbInterface.h"
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#include "Statistics.h"
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#include "HwRasterizer.h"
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@ -22,7 +22,7 @@
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#include "Renderer.h"
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#include "TextureEncoder.h"
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#include "Statistics.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "DebugUtil.h"
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#include "HwRasterizer.h"
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#include "CommandProcessor.h"
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@ -16,7 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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#include "main.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "IniFile.h"
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#include "Setup.h"
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@ -122,7 +122,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
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wxPoint(0, 0), wxSize(_twidth, _theight));
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GLWin.glCanvas->Show(true);
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GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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if (GLWin.glCtxt == NULL) // XXX dirty hack
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GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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#elif defined(_WIN32)
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// Create rendering window in Windows
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@ -384,8 +385,8 @@ void OpenGL_Shutdown()
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{
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#if defined(USE_WX) && USE_WX
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GLWin.glCanvas->Hide();
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GLWin.glCanvas->Destroy();
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delete GLWin.glCtxt;
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// XXX GLWin.glCanvas->Destroy();
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// XXX delete GLWin.glCtxt;
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#elif defined(_WIN32)
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if (hRC) // Do We Have A Rendering Context?
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{
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@ -20,7 +20,7 @@
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#define _GLINIT_H_
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#include <string>
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "pluginspecs_video.h"
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#ifdef _WIN32
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@ -24,7 +24,7 @@
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#include "XFMemLoader.h"
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#include "Tev.h"
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#include "Statistics.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#define BLOCK_SIZE 2
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@ -27,7 +27,7 @@ files = [
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'TextureSampler.cpp',
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'TransformUnit.cpp',
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'VertexLoader.cpp',
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'VideoConfig.cpp',
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'SWVideoConfig.cpp',
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'XFMemLoader.cpp',
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]
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@ -17,7 +17,7 @@
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#include "FileUtil.h"
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#include "IniFile.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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SWVideoConfig g_SWVideoConfig;
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@ -16,7 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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#include "CommonTypes.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#ifndef _STATISTICS_H
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#define _STATISTICS_H
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@ -21,7 +21,7 @@
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#include "EfbInterface.h"
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#include "TextureSampler.h"
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#include "Statistics.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "DebugUtil.h"
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#include <math.h>
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@ -21,7 +21,7 @@
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#include <vector>
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#include <string>
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include <wx/wx.h>
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#include <wx/textctrl.h>
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@ -23,7 +23,7 @@
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#include <wx/dialog.h>
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#include <wx/aboutdlg.h>
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "main.h"
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#include "Win32.h"
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@ -25,7 +25,7 @@
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#include "CommandProcessor.h"
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#include "OpcodeDecoder.h"
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#include "VideoConfig.h"
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#include "SWVideoConfig.h"
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#include "PixelEngine.h"
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#include "CommandProcessor.h"
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#include "BPMemLoader.h"
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