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[Android] Fix Android not calling eglSwapBuffers
This isn't the cleanup that GLInterface needs, but for now it makes it so it'll swap and not just black screen A cleanup to GLInterface will be coming in a couple weeks.
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@ -119,6 +119,9 @@ out:
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XCloseDisplay(GLWin.dpy);
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XCloseDisplay(GLWin.dpy);
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}
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}
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}
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}
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#endif
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#if ANDROID
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selected_platform = EGL_PLATFORM_ANDROID;
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#endif
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#endif
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if (selected_platform == EGL_PLATFORM_NONE)
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if (selected_platform == EGL_PLATFORM_NONE)
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return false;
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return false;
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@ -230,4 +233,7 @@ cPlatform::SwapBuffers()
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if (cPlatform::platform == EGL_PLATFORM_X11)
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if (cPlatform::platform == EGL_PLATFORM_X11)
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XInterface.SwapBuffers();
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XInterface.SwapBuffers();
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#endif
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#endif
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#if ANDROID
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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#endif
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}
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}
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