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Use C++20 erase_if() instead of erase(remove_if()) (NFC)
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@ -282,13 +282,12 @@ void CoreTimingManager::ScheduleEvent(s64 cycles_into_future, EventType* event_t
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void CoreTimingManager::RemoveEvent(EventType* event_type)
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{
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auto itr = std::remove_if(m_event_queue.begin(), m_event_queue.end(),
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[&](const Event& e) { return e.type == event_type; });
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const size_t erased =
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std::erase_if(m_event_queue, [&](const Event& e) { return e.type == event_type; });
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// Removing random items breaks the invariant so we have to re-establish it.
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if (itr != m_event_queue.end())
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if (erased != 0)
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{
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m_event_queue.erase(itr, m_event_queue.end());
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std::make_heap(m_event_queue.begin(), m_event_queue.end(), std::greater<Event>());
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}
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}
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@ -131,11 +131,9 @@ u64 GetBiggestReferencedOffset(const Volume& volume)
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// This can happen when certain programs that create WBFS files scrub the entirety of
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// the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
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// the partition table. https://bugs.dolphin-emu.org/issues/8733
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const auto it =
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std::remove_if(partitions.begin(), partitions.end(), [&](const Partition& partition) {
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return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC;
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});
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partitions.erase(it, partitions.end());
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std::erase_if(partitions, [&](const Partition& partition) {
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return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC;
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});
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if (partitions.empty())
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partitions.push_back(PARTITION_NONE);
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@ -803,15 +803,11 @@ bool GameList::AddShortcutToDesktop()
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std::string game_name = game->GetName(Core::TitleDatabase());
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// Sanitize the string by removing all characters that cannot be used in NTFS file names
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game_name.erase(std::remove_if(game_name.begin(), game_name.end(),
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[](char ch) {
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static constexpr char illegal_characters[] = {
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'<', '>', ':', '\"', '/', '\\', '|', '?', '*'};
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return std::find(std::begin(illegal_characters),
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std::end(illegal_characters),
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ch) != std::end(illegal_characters);
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}),
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game_name.end());
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std::erase_if(game_name, [](char ch) {
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static constexpr char illegal_characters[] = {'<', '>', ':', '\"', '/', '\\', '|', '?', '*'};
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return std::find(std::begin(illegal_characters), std::end(illegal_characters), ch) !=
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std::end(illegal_characters);
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});
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std::wstring desktop_path = std::wstring(desktop.get()) + UTF8ToTStr("\\" + game_name + ".lnk");
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auto persist_file = shell_link.try_query<IPersistFile>();
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@ -308,7 +308,7 @@ void ControllerInterface::RemoveDevice(std::function<bool(const ciface::Core::De
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bool any_removed;
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{
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std::lock_guard lk(m_devices_mutex);
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auto it = std::remove_if(m_devices.begin(), m_devices.end(), [&callback](const auto& dev) {
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const size_t erased = std::erase_if(m_devices, [&callback](const auto& dev) {
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if (callback(dev.get()))
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{
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NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Removed device: {}", dev->GetQualifiedName());
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@ -316,9 +316,7 @@ void ControllerInterface::RemoveDevice(std::function<bool(const ciface::Core::De
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}
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return false;
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});
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const size_t prev_size = m_devices.size();
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m_devices.erase(it, m_devices.end());
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any_removed = m_devices.size() != prev_size;
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any_removed = erased != 0;
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}
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if (any_removed && (!m_populating_devices_counter || force_devices_release))
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