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VideoConfig: Add flag for whether the system supports setting object names
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@ -59,6 +59,7 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsCoarseDerivatives = false;
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g_Config.backend_info.bSupportsTextureQueryLevels = false;
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g_Config.backend_info.bSupportsLodBiasInSampler = false;
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g_Config.backend_info.bSupportsSettingObjectNames = false;
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// aamodes: We only support 1 sample, so no MSAA
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g_Config.backend_info.Adapters.clear();
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@ -88,6 +88,7 @@ void VideoSoftware::InitBackendInfo()
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g_Config.backend_info.bSupportsCoarseDerivatives = false;
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g_Config.backend_info.bSupportsTextureQueryLevels = false;
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g_Config.backend_info.bSupportsLodBiasInSampler = false;
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g_Config.backend_info.bSupportsSettingObjectNames = false;
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// aamodes
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g_Config.backend_info.AAModes = {1};
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@ -234,6 +234,7 @@ struct VideoConfig final
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bool bSupportsCoarseDerivatives = false;
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bool bSupportsTextureQueryLevels = false;
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bool bSupportsLodBiasInSampler = false;
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bool bSupportsSettingObjectNames = false;
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} backend_info;
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// Utility
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