From 935e1fdf9913672135d0b08f66a958c817257742 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 28 Dec 2013 04:55:39 -0600 Subject: [PATCH] [Android] Enable shader cache. --- Source/Core/VideoBackends/OGL/Src/Render.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Core/VideoBackends/OGL/Src/Render.cpp b/Source/Core/VideoBackends/OGL/Src/Render.cpp index 4d9980fc65..21c16a77e5 100644 --- a/Source/Core/VideoBackends/OGL/Src/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Src/Render.cpp @@ -359,11 +359,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsPrimitiveRestart = true; g_Config.backend_info.bSupportsEarlyZ = false; -#ifdef ANDROID - g_ogl_config.bSupportsGLSLCache = false; -#else g_ogl_config.bSupportsGLSLCache = true; -#endif g_ogl_config.bSupportsGLPinnedMemory = false; g_ogl_config.bSupportsGLSync = true; g_ogl_config.bSupportsGLBaseVertex = false;