diff --git a/Data/Sys/GameSettings/G3RD52.ini b/Data/Sys/GameSettings/G3RD52.ini index 2e41000378..d0e8dc2a5b 100644 --- a/Data/Sys/GameSettings/G3RD52.ini +++ b/Data/Sys/GameSettings/G3RD52.ini @@ -19,10 +19,13 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/G3RE52.ini b/Data/Sys/GameSettings/G3RE52.ini index ee31713e62..b0243deb6e 100644 --- a/Data/Sys/GameSettings/G3RE52.ini +++ b/Data/Sys/GameSettings/G3RE52.ini @@ -19,10 +19,13 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/G3RF52.ini b/Data/Sys/GameSettings/G3RF52.ini index c1da8b1690..b93c834149 100644 --- a/Data/Sys/GameSettings/G3RF52.ini +++ b/Data/Sys/GameSettings/G3RF52.ini @@ -19,10 +19,13 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/G3RP52.ini b/Data/Sys/GameSettings/G3RP52.ini index 64782dcdb7..b57bcca357 100644 --- a/Data/Sys/GameSettings/G3RP52.ini +++ b/Data/Sys/GameSettings/G3RP52.ini @@ -19,10 +19,13 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/G8WE01.ini b/Data/Sys/GameSettings/G8WE01.ini index 5c001e2c52..26566ee6fb 100644 --- a/Data/Sys/GameSettings/G8WE01.ini +++ b/Data/Sys/GameSettings/G8WE01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Idle skipping slows down the game. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,4 +20,8 @@ EmulationIssues = [Video] ProjectionHack = 0 - +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/G8WP01.ini b/Data/Sys/GameSettings/G8WP01.ini index f870aa3b52..c8701e66c6 100644 --- a/Data/Sys/GameSettings/G8WP01.ini +++ b/Data/Sys/GameSettings/G8WP01.ini @@ -2,10 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Idle skipping slows down the game. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -21,3 +23,10 @@ $Invincible $Infinite Time 0752E978 08000000 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GAHEGG.ini b/Data/Sys/GameSettings/GAHEGG.ini index d9a68ec612..b45dd0fb0b 100644 --- a/Data/Sys/GameSettings/GAHEGG.ini +++ b/Data/Sys/GameSettings/GAHEGG.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct3d11 or opengl (r7473). +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GAPE52.ini b/Data/Sys/GameSettings/GAPE52.ini index 335256cdb8..57a072f564 100644 --- a/Data/Sys/GameSettings/GAPE52.ini +++ b/Data/Sys/GameSettings/GAPE52.ini @@ -6,8 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -Issues="Graphics Glitches" -EmulationIssues = Stuck at loading screen +EmulationIssues = Needs real xfb for the videos to show up. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -18,3 +17,6 @@ EmulationIssues = Stuck at loading screen [ActionReplay] # Add action replay cheats here. +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/Sys/GameSettings/GEDE01.ini b/Data/Sys/GameSettings/GEDE01.ini index a5282053cd..752ec4c63d 100644 --- a/Data/Sys/GameSettings/GEDE01.ini +++ b/Data/Sys/GameSettings/GEDE01.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 5 -PH_ZFar = 0.15 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GEDP01.ini b/Data/Sys/GameSettings/GEDP01.ini index caad9d1df8..6b7e9f15ac 100644 --- a/Data/Sys/GameSettings/GEDP01.ini +++ b/Data/Sys/GameSettings/GEDP01.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 5 -PH_ZFar = 0.15 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GFZE01.ini b/Data/Sys/GameSettings/GFZE01.ini index eb92d8aa74..243b56928d 100644 --- a/Data/Sys/GameSettings/GFZE01.ini +++ b/Data/Sys/GameSettings/GFZE01.ini @@ -43,10 +43,9 @@ $All Vehicles Unlocked 840030C8 FFDC6F00 [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.7555555 - +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GFZJ01.ini b/Data/Sys/GameSettings/GFZJ01.ini index eae0416fb7..133fc21739 100644 --- a/Data/Sys/GameSettings/GFZJ01.ini +++ b/Data/Sys/GameSettings/GFZJ01.ini @@ -27,10 +27,10 @@ $Make Save Copyable 04C3110C 4B400410 [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.7555555 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GFZP01.ini b/Data/Sys/GameSettings/GFZP01.ini index 08ad0e44e6..0a8f8c1628 100644 --- a/Data/Sys/GameSettings/GFZP01.ini +++ b/Data/Sys/GameSettings/GFZP01.ini @@ -27,10 +27,10 @@ $Make Save Copyable 04C3110C 4B400410 [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.7555555 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GHKD7D.ini b/Data/Sys/GameSettings/GHKD7D.ini new file mode 100644 index 0000000000..a06d428aeb --- /dev/null +++ b/Data/Sys/GameSettings/GHKD7D.ini @@ -0,0 +1,21 @@ +# GHKD7D - The Hulk +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +SkipIdle = 0 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/Sys/GameSettings/GHKE7D.ini b/Data/Sys/GameSettings/GHKE7D.ini index e8b1d1c632..e0104edd44 100644 --- a/Data/Sys/GameSettings/GHKE7D.ini +++ b/Data/Sys/GameSettings/GHKE7D.ini @@ -1,19 +1,21 @@ # GHKE7D - The Hulk - [Core] # Values set here will override the main dolphin settings. - +TLBHack = 1 +SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Slow and GFX Glitches/Bugs - +EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/Sys/GameSettings/GHKF7D.ini b/Data/Sys/GameSettings/GHKF7D.ini new file mode 100644 index 0000000000..f53526e33b --- /dev/null +++ b/Data/Sys/GameSettings/GHKF7D.ini @@ -0,0 +1,21 @@ +# GHKF7D - The Hulk +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +SkipIdle = 0 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/Sys/GameSettings/GHKP7D.ini b/Data/Sys/GameSettings/GHKP7D.ini new file mode 100644 index 0000000000..cfd6bcc727 --- /dev/null +++ b/Data/Sys/GameSettings/GHKP7D.ini @@ -0,0 +1,21 @@ +# GHKP7D - The Hulk +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +SkipIdle = 0 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/Sys/GameSettings/GHKS7D.ini b/Data/Sys/GameSettings/GHKS7D.ini new file mode 100644 index 0000000000..ef821e27c1 --- /dev/null +++ b/Data/Sys/GameSettings/GHKS7D.ini @@ -0,0 +1,21 @@ +# GHKS7D - The Hulk +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +SkipIdle = 0 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/Sys/GameSettings/GHLE69.ini b/Data/Sys/GameSettings/GHLE69.ini index f64469b700..6265417b35 100644 --- a/Data/Sys/GameSettings/GHLE69.ini +++ b/Data/Sys/GameSettings/GHLE69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GHLJ69.ini b/Data/Sys/GameSettings/GHLJ69.ini index b74ef9db02..de62759d43 100644 --- a/Data/Sys/GameSettings/GHLJ69.ini +++ b/Data/Sys/GameSettings/GHLJ69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GHLP69.ini b/Data/Sys/GameSettings/GHLP69.ini index 9dd6640474..07acdfdd57 100644 --- a/Data/Sys/GameSettings/GHLP69.ini +++ b/Data/Sys/GameSettings/GHLP69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GHLX69.ini b/Data/Sys/GameSettings/GHLX69.ini index 9f033af91a..d42b9c4e82 100644 --- a/Data/Sys/GameSettings/GHLX69.ini +++ b/Data/Sys/GameSettings/GHLX69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GHLY69.ini b/Data/Sys/GameSettings/GHLY69.ini index 441ad422f7..aaa4958f75 100644 --- a/Data/Sys/GameSettings/GHLY69.ini +++ b/Data/Sys/GameSettings/GHLY69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GHLZ69.ini b/Data/Sys/GameSettings/GHLZ69.ini index 7c5fa31990..ecc778690d 100644 --- a/Data/Sys/GameSettings/GHLZ69.ini +++ b/Data/Sys/GameSettings/GHLZ69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GJBE5G.ini b/Data/Sys/GameSettings/GJBE5G.ini index 74773458de..582c27fd28 100644 --- a/Data/Sys/GameSettings/GJBE5G.ini +++ b/Data/Sys/GameSettings/GJBE5G.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos. +EmulationIssues = Videos need Real XFB to show up. Graphic glitches / unstable during videos. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -18,12 +18,12 @@ EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. G # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GM4E01.ini b/Data/Sys/GameSettings/GM4E01.ini index 01f46994b5..512db9762e 100644 --- a/Data/Sys/GameSettings/GM4E01.ini +++ b/Data/Sys/GameSettings/GM4E01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -139,3 +140,5 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GM4J01.ini b/Data/Sys/GameSettings/GM4J01.ini index c34d916d90..b57cc9a1c8 100644 --- a/Data/Sys/GameSettings/GM4J01.ini +++ b/Data/Sys/GameSettings/GM4J01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -25,3 +26,5 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GM4P01.ini b/Data/Sys/GameSettings/GM4P01.ini index 639879b279..945a6cd07b 100644 --- a/Data/Sys/GameSettings/GM4P01.ini +++ b/Data/Sys/GameSettings/GM4P01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -151,3 +152,5 @@ $Goraud Shading [Video] ProjectionHack = 0 +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GPIE01.ini b/Data/Sys/GameSettings/GPIE01.ini index d62466cfc7..767fb0b5de 100644 --- a/Data/Sys/GameSettings/GPIE01.ini +++ b/Data/Sys/GameSettings/GPIE01.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. @@ -161,9 +162,6 @@ $Random Colors-Every Blue Pikmin 803D1E18 00000001 803D1E19 FFFFFFFF 803D1E1A 0000007F - -[Video] -ProjectionHack = 0 $Stop Time From Advancing (Story Mode) [Link Master] 040518DC 60000000 $Stop/Return Flow of Time (L+D-pad Left/Right) (Story Mode) [Link Master] @@ -174,3 +172,8 @@ E2000001 80008000 040518DC D0030014 E2000001 80008000 +[Video] +ProjectionHack = 0 + +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GPIJ01.ini b/Data/Sys/GameSettings/GPIJ01.ini new file mode 100644 index 0000000000..e4ad40cc0c --- /dev/null +++ b/Data/Sys/GameSettings/GPIJ01.ini @@ -0,0 +1,25 @@ +# GPIJ01 - Pikmin + +[Core] +# Values set here will override the main dolphin settings. +DSPHLE = False + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GPIP01.ini b/Data/Sys/GameSettings/GPIP01.ini index 3cb5a2eb2e..8287ed6205 100644 --- a/Data/Sys/GameSettings/GPIP01.ini +++ b/Data/Sys/GameSettings/GPIP01.ini @@ -2,10 +2,11 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = sound is sometimes glitchy though +EmulationIssues = EmulationStateId = 4 [OnLoad] @@ -96,3 +97,5 @@ $Gfx Debug [Video] ProjectionHack = 0 +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GPVE01.ini b/Data/Sys/GameSettings/GPVE01.ini index 4480c1a5c8..215e6d5c94 100644 --- a/Data/Sys/GameSettings/GPVE01.ini +++ b/Data/Sys/GameSettings/GPVE01.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. @@ -92,3 +93,5 @@ $999 White Flower Pikmin 0292F9AC 00030000 0492F9B4 000003E7 +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GPVJ01.ini b/Data/Sys/GameSettings/GPVJ01.ini new file mode 100644 index 0000000000..bf849ae382 --- /dev/null +++ b/Data/Sys/GameSettings/GPVJ01.ini @@ -0,0 +1,30 @@ +# GPVJ01 - PIKMIN2 for GAMECUBE + +[Core] +# Values set here will override the main dolphin settings. +DSPHLE = False + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GPVP01.ini b/Data/Sys/GameSettings/GPVP01.ini index 1c30d85597..e6ec3a3d9b 100644 --- a/Data/Sys/GameSettings/GPVP01.ini +++ b/Data/Sys/GameSettings/GPVP01.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. @@ -25,3 +26,5 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GTLE52.ini b/Data/Sys/GameSettings/GTLE52.ini index 5b8060066d..a1285ab300 100644 --- a/Data/Sys/GameSettings/GTLE52.ini +++ b/Data/Sys/GameSettings/GTLE52.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Menus require projection hack, minor glitches ingame +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,10 +19,10 @@ EmulationIssues = Menus require projection hack, minor glitches ingame # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GTLP52.ini b/Data/Sys/GameSettings/GTLP52.ini index cc8c40c526..fe24debe70 100644 --- a/Data/Sys/GameSettings/GTLP52.ini +++ b/Data/Sys/GameSettings/GTLP52.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Menus require projection hack, minor glitches ingame +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,10 +19,10 @@ EmulationIssues = Menus require projection hack, minor glitches ingame # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GTLX52.ini b/Data/Sys/GameSettings/GTLX52.ini index 797e1988b6..d6901ad874 100644 --- a/Data/Sys/GameSettings/GTLX52.ini +++ b/Data/Sys/GameSettings/GTLX52.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Menus require projection hack, minor glitches ingame +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,10 +19,10 @@ EmulationIssues = Menus require projection hack, minor glitches ingame # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GXCE01.ini b/Data/Sys/GameSettings/GXCE01.ini index f2e7de7645..1b40bda6d7 100644 --- a/Data/Sys/GameSettings/GXCE01.ini +++ b/Data/Sys/GameSettings/GXCE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GZDE70.ini b/Data/Sys/GameSettings/GZDE70.ini new file mode 100644 index 0000000000..5fa7e9a21f --- /dev/null +++ b/Data/Sys/GameSettings/GZDE70.ini @@ -0,0 +1,17 @@ +# GZDE70 - Godzilla +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/GZDJ70.ini b/Data/Sys/GameSettings/GZDJ70.ini new file mode 100644 index 0000000000..c2498a8930 --- /dev/null +++ b/Data/Sys/GameSettings/GZDJ70.ini @@ -0,0 +1,17 @@ +# GZDJ70 - Godzilla: Kaijuu Dairantou +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/GZDP70.ini b/Data/Sys/GameSettings/GZDP70.ini new file mode 100644 index 0000000000..4408fe60f4 --- /dev/null +++ b/Data/Sys/GameSettings/GZDP70.ini @@ -0,0 +1,17 @@ +# GZDP70 - Godzilla +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/R3BE8P.ini b/Data/Sys/GameSettings/R3BE8P.ini index e1c4357439..f4d21c6642 100644 --- a/Data/Sys/GameSettings/R3BE8P.ini +++ b/Data/Sys/GameSettings/R3BE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct x 11 plugin (r6898). +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R3BJ8P.ini b/Data/Sys/GameSettings/R3BJ8P.ini index 25feaf3cc0..b339e0c3fa 100644 --- a/Data/Sys/GameSettings/R3BJ8P.ini +++ b/Data/Sys/GameSettings/R3BJ8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct x 11 plugin (r6898). +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R3BP8P.ini b/Data/Sys/GameSettings/R3BP8P.ini index 462fee827a..1907b2e975 100644 --- a/Data/Sys/GameSettings/R3BP8P.ini +++ b/Data/Sys/GameSettings/R3BP8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct x 11 plugin (r6898). +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R7EE8P.ini b/Data/Sys/GameSettings/R7EE8P.ini index af2e35a5e2..a28a1b5afe 100644 --- a/Data/Sys/GameSettings/R7EE8P.ini +++ b/Data/Sys/GameSettings/R7EE8P.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/R7EJ8P.ini b/Data/Sys/GameSettings/R7EJ8P.ini index f7ee320eb5..ea4abcb094 100644 --- a/Data/Sys/GameSettings/R7EJ8P.ini +++ b/Data/Sys/GameSettings/R7EJ8P.ini @@ -19,12 +19,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/R7EP8P.ini b/Data/Sys/GameSettings/R7EP8P.ini index 04ee74ddea..3f58cc31b0 100644 --- a/Data/Sys/GameSettings/R7EP8P.ini +++ b/Data/Sys/GameSettings/R7EP8P.ini @@ -19,12 +19,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/R7FEGD.ini b/Data/Sys/GameSettings/R7FEGD.ini index 051abc228e..9f5e6bd2b2 100644 --- a/Data/Sys/GameSettings/R7FEGD.ini +++ b/Data/Sys/GameSettings/R7FEGD.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. +EmulationIssues = Map is a bit broken. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -25,6 +25,3 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -EnablePerPixelDepth = False - diff --git a/Data/Sys/GameSettings/R7FJGD.ini b/Data/Sys/GameSettings/R7FJGD.ini index b59657c327..4f28c85e51 100644 --- a/Data/Sys/GameSettings/R7FJGD.ini +++ b/Data/Sys/GameSettings/R7FJGD.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. +EmulationIssues = Map is a bit broken. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -25,6 +25,3 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -EnablePerPixelDepth = False - diff --git a/Data/Sys/GameSettings/R7FPGD.ini b/Data/Sys/GameSettings/R7FPGD.ini index 889862ae41..38300c534f 100644 --- a/Data/Sys/GameSettings/R7FPGD.ini +++ b/Data/Sys/GameSettings/R7FPGD.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. +EmulationIssues = Map is a bit broken. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -25,6 +25,3 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -EnablePerPixelDepth = False - diff --git a/Data/Sys/GameSettings/RBWE01.ini b/Data/Sys/GameSettings/RBWE01.ini index e39aab676c..fbe5ebfbfe 100644 --- a/Data/Sys/GameSettings/RBWE01.ini +++ b/Data/Sys/GameSettings/RBWE01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Idle skipping slows down the game. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RBWJ01.ini b/Data/Sys/GameSettings/RBWJ01.ini index 6c916e617a..c048d63778 100644 --- a/Data/Sys/GameSettings/RBWJ01.ini +++ b/Data/Sys/GameSettings/RBWJ01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Idle skipping slows down the game. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -24,4 +25,3 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = - diff --git a/Data/Sys/GameSettings/RBWP01.ini b/Data/Sys/GameSettings/RBWP01.ini index 9544d9869d..6f0ad1828d 100644 --- a/Data/Sys/GameSettings/RBWP01.ini +++ b/Data/Sys/GameSettings/RBWP01.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Idle skipping slows down the game. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RENE8P.ini b/Data/Sys/GameSettings/RENE8P.ini index 35086950ad..91122bff40 100644 --- a/Data/Sys/GameSettings/RENE8P.ini +++ b/Data/Sys/GameSettings/RENE8P.ini @@ -18,10 +18,10 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/RENJ8P.ini b/Data/Sys/GameSettings/RENJ8P.ini index 4c51634ee0..56b7619a4e 100644 --- a/Data/Sys/GameSettings/RENJ8P.ini +++ b/Data/Sys/GameSettings/RENJ8P.ini @@ -18,10 +18,10 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/RENP8P.ini b/Data/Sys/GameSettings/RENP8P.ini index 7f92fa8505..f6c5802ecd 100644 --- a/Data/Sys/GameSettings/RENP8P.ini +++ b/Data/Sys/GameSettings/RENP8P.ini @@ -18,10 +18,10 @@ EmulationIssues = Very Darkness ingame # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/RFCEGD.ini b/Data/Sys/GameSettings/RFCEGD.ini index 85763baee1..12bf95800e 100644 --- a/Data/Sys/GameSettings/RFCEGD.ini +++ b/Data/Sys/GameSettings/RFCEGD.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) +EmulationIssues = Turn off "use panic handlers". Water glitches. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -23,3 +23,6 @@ ProjectionHack = 0 [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/RFCJGD.ini b/Data/Sys/GameSettings/RFCJGD.ini index 6d42d954a5..9426d843bb 100644 --- a/Data/Sys/GameSettings/RFCJGD.ini +++ b/Data/Sys/GameSettings/RFCJGD.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) +EmulationIssues = Turn off "use panic handlers". Water glitches. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -23,3 +23,6 @@ ProjectionHack = 0 [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/RFCPGD.ini b/Data/Sys/GameSettings/RFCPGD.ini index 39598d6f26..0905224f19 100644 --- a/Data/Sys/GameSettings/RFCPGD.ini +++ b/Data/Sys/GameSettings/RFCPGD.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) +EmulationIssues = Turn off "use panic handlers". Water glitches. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,6 +17,12 @@ EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) [ActionReplay] # Add action replay cheats here. +[Video] +ProjectionHack = 0 + [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/RM8E01.ini b/Data/Sys/GameSettings/RM8E01.ini index 608c88ae1d..534dfa7e0a 100644 --- a/Data/Sys/GameSettings/RM8E01.ini +++ b/Data/Sys/GameSettings/RM8E01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Direct 3d9 has issues with paint minigames. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/Sys/GameSettings/RM8J01.ini b/Data/Sys/GameSettings/RM8J01.ini index 3c0fc16378..5dcd287241 100644 --- a/Data/Sys/GameSettings/RM8J01.ini +++ b/Data/Sys/GameSettings/RM8J01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Direct 3d9 has issues with paint minigames. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/Sys/GameSettings/RM8K01.ini b/Data/Sys/GameSettings/RM8K01.ini index eca45bf7b7..ef60f0363e 100644 --- a/Data/Sys/GameSettings/RM8K01.ini +++ b/Data/Sys/GameSettings/RM8K01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Direct 3d9 has issues with paint minigames. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/Sys/GameSettings/RM8P01.ini b/Data/Sys/GameSettings/RM8P01.ini index 1d2ecd582c..a42774aa79 100644 --- a/Data/Sys/GameSettings/RM8P01.ini +++ b/Data/Sys/GameSettings/RM8P01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Direct 3d9 has issues with paint minigames. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/Sys/GameSettings/RMHE08.ini b/Data/Sys/GameSettings/RMHE08.ini index e968f2045d..963ca152c8 100644 --- a/Data/Sys/GameSettings/RMHE08.ini +++ b/Data/Sys/GameSettings/RMHE08.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d to have playable speeds. EmulationStateId = 4 [OnLoad] diff --git a/Data/Sys/GameSettings/RMHJ08.ini b/Data/Sys/GameSettings/RMHJ08.ini index f3ac91846e..0c61d73d9b 100644 --- a/Data/Sys/GameSettings/RMHJ08.ini +++ b/Data/Sys/GameSettings/RMHJ08.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d to have playable speeds. EmulationStateId = 4 [OnLoad] diff --git a/Data/Sys/GameSettings/RMHP08.ini b/Data/Sys/GameSettings/RMHP08.ini index d8952d1742..ea9bbaa1e4 100644 --- a/Data/Sys/GameSettings/RMHP08.ini +++ b/Data/Sys/GameSettings/RMHP08.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d to have playable speeds. EmulationStateId = 4 [OnLoad] diff --git a/Data/Sys/GameSettings/RMKE01.ini b/Data/Sys/GameSettings/RMKE01.ini index 4b26f6dbc3..7486ccb7e9 100644 --- a/Data/Sys/GameSettings/RMKE01.ini +++ b/Data/Sys/GameSettings/RMKE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -20,3 +20,5 @@ EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) [Video] ProjectionHack = 0 +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/RMKJ01.ini b/Data/Sys/GameSettings/RMKJ01.ini index ff7399298a..0780e20b32 100644 --- a/Data/Sys/GameSettings/RMKJ01.ini +++ b/Data/Sys/GameSettings/RMKJ01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -20,3 +20,5 @@ EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) [Video] ProjectionHack = 0 +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/RMKP01.ini b/Data/Sys/GameSettings/RMKP01.ini index d153ea1f57..1eee5258db 100644 --- a/Data/Sys/GameSettings/RMKP01.ini +++ b/Data/Sys/GameSettings/RMKP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,9 +19,6 @@ EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) [Video] ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/ROLE8P.ini b/Data/Sys/GameSettings/ROLE8P.ini index 48870b45a4..0c31b04899 100644 --- a/Data/Sys/GameSettings/ROLE8P.ini +++ b/Data/Sys/GameSettings/ROLE8P.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/ROLJ01.ini b/Data/Sys/GameSettings/ROLJ01.ini index 3a287f4bee..c35e8e8a92 100644 --- a/Data/Sys/GameSettings/ROLJ01.ini +++ b/Data/Sys/GameSettings/ROLJ01.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/ROLK01.ini b/Data/Sys/GameSettings/ROLK01.ini index 595e3bbdfe..f8755bbcde 100644 --- a/Data/Sys/GameSettings/ROLK01.ini +++ b/Data/Sys/GameSettings/ROLK01.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/ROLP8P.ini b/Data/Sys/GameSettings/ROLP8P.ini index 1d715901d0..abffb166bb 100644 --- a/Data/Sys/GameSettings/ROLP8P.ini +++ b/Data/Sys/GameSettings/ROLP8P.ini @@ -18,12 +18,12 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RSVE8P.ini b/Data/Sys/GameSettings/RSVE8P.ini index f6bfeb9758..c16e3d8e99 100644 --- a/Data/Sys/GameSettings/RSVE8P.ini +++ b/Data/Sys/GameSettings/RSVE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RSVJ8P.ini b/Data/Sys/GameSettings/RSVJ8P.ini index 4afaf675b7..93f8a0ecd0 100644 --- a/Data/Sys/GameSettings/RSVJ8P.ini +++ b/Data/Sys/GameSettings/RSVJ8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RSVP8P.ini b/Data/Sys/GameSettings/RSVP8P.ini index 93526470ac..6ecae0d662 100644 --- a/Data/Sys/GameSettings/RSVP8P.ini +++ b/Data/Sys/GameSettings/RSVP8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SB3E08.ini b/Data/Sys/GameSettings/SB3E08.ini index 97d608bc45..12279b1bc9 100644 --- a/Data/Sys/GameSettings/SB3E08.ini +++ b/Data/Sys/GameSettings/SB3E08.ini @@ -1,4 +1,4 @@ -# SB3E08 - BASARA +# SB3E08 - Sengoku BASARA [Core] # Values set here will override the main dolphin settings. @@ -28,4 +28,4 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True - +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/SB3J08.ini b/Data/Sys/GameSettings/SB3J08.ini index 9ac6d03cc4..8e42713fff 100644 --- a/Data/Sys/GameSettings/SB3J08.ini +++ b/Data/Sys/GameSettings/SB3J08.ini @@ -1,4 +1,4 @@ -# SB3J08 - BASARA +# SB3J08 - Sengoku BASARA [Core] # Values set here will override the main dolphin settings. @@ -28,4 +28,4 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True - +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/SB3P08.ini b/Data/Sys/GameSettings/SB3P08.ini index 7eaadfdb03..b03062b44d 100644 --- a/Data/Sys/GameSettings/SB3P08.ini +++ b/Data/Sys/GameSettings/SB3P08.ini @@ -1,4 +1,4 @@ -# SB3P08 - BASARA +# SB3P08 - Sengoku BASARA [Core] # Values set here will override the main dolphin settings. @@ -28,4 +28,4 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True - +EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/SBDE08.ini b/Data/Sys/GameSettings/SBDE08.ini index 42ee97c2a8..de02823475 100644 --- a/Data/Sys/GameSettings/SBDE08.ini +++ b/Data/Sys/GameSettings/SBDE08.ini @@ -18,13 +18,17 @@ EmulationStateId = 4 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 -PH_SZFar = 1 +PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = -PH_ZFar = 0.5 +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/Sys/GameSettings/SBDJ08.ini b/Data/Sys/GameSettings/SBDJ08.ini index e78ea3b084..d9de80600b 100644 --- a/Data/Sys/GameSettings/SBDJ08.ini +++ b/Data/Sys/GameSettings/SBDJ08.ini @@ -18,13 +18,17 @@ EmulationStateId = 4 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 -PH_SZFar = 1 +PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = -PH_ZFar = 0.5 +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/Sys/GameSettings/SBDK08.ini b/Data/Sys/GameSettings/SBDK08.ini index 7c163e4bd5..df94feca04 100644 --- a/Data/Sys/GameSettings/SBDK08.ini +++ b/Data/Sys/GameSettings/SBDK08.ini @@ -18,13 +18,17 @@ EmulationStateId = 4 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 -PH_SZFar = 1 +PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = -PH_ZFar = 0.5 +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/Sys/GameSettings/SBDP08.ini b/Data/Sys/GameSettings/SBDP08.ini index ed7588029c..0caee3e971 100644 --- a/Data/Sys/GameSettings/SBDP08.ini +++ b/Data/Sys/GameSettings/SBDP08.ini @@ -18,13 +18,16 @@ EmulationStateId = 4 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 -PH_SZFar = 1 +PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = -PH_ZFar = 0.5 +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/SL2J01.ini b/Data/Sys/GameSettings/SL2J01.ini new file mode 100644 index 0000000000..c11d5e7298 --- /dev/null +++ b/Data/Sys/GameSettings/SL2J01.ini @@ -0,0 +1,18 @@ +# SL2J01 - Zero: Shinku no Chou +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/SL2P01.ini b/Data/Sys/GameSettings/SL2P01.ini new file mode 100644 index 0000000000..30b25b51d9 --- /dev/null +++ b/Data/Sys/GameSettings/SL2P01.ini @@ -0,0 +1,18 @@ +# SL2P01 - Project Zero 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/SNCE8P.ini b/Data/Sys/GameSettings/SNCE8P.ini index a37dd6c71f..9bcc3be420 100644 --- a/Data/Sys/GameSettings/SNCE8P.ini +++ b/Data/Sys/GameSettings/SNCE8P.ini @@ -1,4 +1,4 @@ -# SNCE8P - Sonic2010 +# SNCE8P - SONIC COLOURS [Core] # Values set here will override the main dolphin settings. @@ -18,12 +18,12 @@ EmulationStateId = 5 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] EFBScale = -1 diff --git a/Data/Sys/GameSettings/SNCJ8P.ini b/Data/Sys/GameSettings/SNCJ8P.ini index 2ace912eb4..30516fd356 100644 --- a/Data/Sys/GameSettings/SNCJ8P.ini +++ b/Data/Sys/GameSettings/SNCJ8P.ini @@ -1,4 +1,4 @@ -# SNCJ8P - Sonic2010 +# SNCJ8P - SONIC COLOURS [Core] # Values set here will override the main dolphin settings. @@ -18,12 +18,12 @@ EmulationStateId = 5 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] EFBScale = -1 diff --git a/Data/Sys/GameSettings/SNCP8P.ini b/Data/Sys/GameSettings/SNCP8P.ini index 3997bf19ce..1f54a916e0 100644 --- a/Data/Sys/GameSettings/SNCP8P.ini +++ b/Data/Sys/GameSettings/SNCP8P.ini @@ -1,4 +1,4 @@ -# SNCP8P - Sonic2010 +# SNCP8P - SONIC COLOURS [Core] # Values set here will override the main dolphin settings. @@ -18,12 +18,12 @@ EmulationStateId = 5 # Add action replay cheats here. [Video] -ProjectionHack = 1 +ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 +PH_ZNear = +PH_ZFar = [Video_Settings] EFBScale = -1 diff --git a/Data/Sys/GameSettings/SO3EE9.ini b/Data/Sys/GameSettings/SO3EE9.ini index dfedc63ea2..ba4e63e1c2 100644 --- a/Data/Sys/GameSettings/SO3EE9.ini +++ b/Data/Sys/GameSettings/SO3EE9.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Direct 3d 11 fixes some texture glitches. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SO3J99.ini b/Data/Sys/GameSettings/SO3J99.ini index a35dbc93da..00a38f1488 100644 --- a/Data/Sys/GameSettings/SO3J99.ini +++ b/Data/Sys/GameSettings/SO3J99.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Direct 3d 11 fixes some texture glitches. +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SOJE41.ini b/Data/Sys/GameSettings/SOJE41.ini index 2d382d8cbe..26569bc65a 100644 --- a/Data/Sys/GameSettings/SOJE41.ini +++ b/Data/Sys/GameSettings/SOJE41.ini @@ -18,10 +18,10 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/SOJP41.ini b/Data/Sys/GameSettings/SOJP41.ini index def064a140..1182d621b3 100644 --- a/Data/Sys/GameSettings/SOJP41.ini +++ b/Data/Sys/GameSettings/SOJP41.ini @@ -18,10 +18,10 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 1 -PH_SZNear = 1 +ProjectionHack = 0 +PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/WB4EGL.ini b/Data/Sys/GameSettings/WB4EGL.ini new file mode 100644 index 0000000000..08a673b9ac --- /dev/null +++ b/Data/Sys/GameSettings/WB4EGL.ini @@ -0,0 +1,17 @@ +# WB4EGL - Wild West Guns +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBAccessEnable = True diff --git a/Data/Sys/GameSettings/WOYEPS.ini b/Data/Sys/GameSettings/WOYEPS.ini new file mode 100644 index 0000000000..a47a61a5fa --- /dev/null +++ b/Data/Sys/GameSettings/WOYEPS.ini @@ -0,0 +1,18 @@ +# WOYEPS - Bit Boy!! +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False