From 8791c1c372a10d2256143c69b1e3c6aad882b41c Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Sat, 30 Apr 2011 14:27:35 +0000 Subject: [PATCH] Use the recommended video settings as the default configuration: - Fast Mipmaps enabled - Safe Texture Cache enabled at "fast" - showing shader errors by default - using Native as internal resolution - using EFB to Texture by default - ignoring EFB format changes by default (turns out r7436 made this in Super Mario Sunshine unnecessary anyway :P) Any game which depends on other settings has that specified in the game ini, so I think this should be fine. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7497 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/VideoCommon/Src/VideoConfig.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 71881d403e..01d2f1e425 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -57,11 +57,11 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "Crop", &bCrop, false); iniFile.Get("Settings", "UseXFB", &bUseXFB, 0); iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0); - iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, true); + iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, false); - iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, false); // Settings + iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, true); // Settings //Safe texture cache params - iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512); + iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,128); iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false); @@ -81,9 +81,9 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0); iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, 0); - iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0); + iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 1); iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0); - iniFile.Get("Settings", "EFBScale", &iEFBScale, 1); // integral + iniFile.Get("Settings", "EFBScale", &iEFBScale, 2); // native iniFile.Get("Settings", "DstAlphaPass", &bDstAlphaPass, false); @@ -106,10 +106,10 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Hacks", "DlistCachingEnable", &bDlistCachingEnable,false); iniFile.Get("Hacks", "EFBCopyEnable", &bEFBCopyEnable, true); iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0); - iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, false); + iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, true); iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true); iniFile.Get("Hacks", "EFBCopyCacheEnable", &bEFBCopyCacheEnable, false); - iniFile.Get("Hacks", "EFBEmulateFormatChanges", &bEFBEmulateFormatChanges, true); + iniFile.Get("Hacks", "EFBEmulateFormatChanges", &bEFBEmulateFormatChanges, false); iniFile.Get("Hardware", "Adapter", &iAdapter, 0);