diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp index 98679b0da2..ed993cd1cb 100644 --- a/Source/Core/DolphinWX/ISOFile.cpp +++ b/Source/Core/DolphinWX/ISOFile.cpp @@ -279,10 +279,7 @@ bool GameListItem::ReadPNGBanner(const std::string& path) wxBitmap GameListItem::ScaleBanner(wxImage* image) { double scale = wxTheApp->GetTopWindow()->GetContentScaleFactor(); - // Note: This uses nearest neighbor, which subjectively looks a lot - // better for GC banners than smooth scaling. - // TODO: Make scaling less bad for Homebrew Channel banners. - image->Rescale(DVD_BANNER_WIDTH * scale, DVD_BANNER_HEIGHT * scale); + image->Rescale(DVD_BANNER_WIDTH * scale, DVD_BANNER_HEIGHT * scale, wxIMAGE_QUALITY_HIGH); #ifdef __APPLE__ return wxBitmap(*image, -1, scale); #else