From 7be4f1f74774a13c42fbb25d54a8912a3aaa0406 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Sun, 2 Sep 2012 15:08:16 +0300 Subject: [PATCH] Gameconfig ini updates/additions: The Ant Bully, WWE Day of Reckoning 1 & 2, Dream Pinball 3d, Pokepark, Spider-Man: Edge of Time, Spider-Man: SD, Another Code:R, Geist, The Incredibles 2, Skies of Arcadia Legends. --- Data/User/GameConfig/GAXE5D.ini | 16 ++++++++++++++++ Data/User/GameConfig/GEAE8P.ini | 3 +++ Data/User/GameConfig/GEAP8P.ini | 3 +++ Data/User/GameConfig/GIQE78.ini | 4 ++-- Data/User/GameConfig/GITE01.ini | 11 ++++++++++- Data/User/GameConfig/GITP01.ini | 12 +++++++++++- Data/User/GameConfig/GW2E78.ini | 15 +++++++++++++-- Data/User/GameConfig/GW2P78.ini | 12 ++++++++++-- Data/User/GameConfig/GWPE78.ini | 15 +++++++++++++-- Data/User/GameConfig/GWPJG2.ini | 18 ++++++++++++++++++ Data/User/GameConfig/GWPP78.ini | 18 ++++++++++++++++++ Data/User/GameConfig/R3DES5.ini | 18 ++++++++++++++++++ Data/User/GameConfig/R3DPS5.ini | 18 ++++++++++++++++++ Data/User/GameConfig/R8AE01.ini | 18 ++++++++++++++++++ Data/User/GameConfig/R8AJ01.ini | 5 ++++- Data/User/GameConfig/R8AP01.ini | 5 ++++- Data/User/GameConfig/RNOJ01.ini | 4 ++-- Data/User/GameConfig/RNOP01.ini | 4 ++-- Data/User/GameConfig/SPDE52.ini | 4 ++-- Data/User/GameConfig/SPDP52.ini | 4 ++-- Data/User/GameConfig/SQME52.ini | 2 +- Data/User/GameConfig/SQMP52.ini | 2 +- 22 files changed, 189 insertions(+), 22 deletions(-) create mode 100644 Data/User/GameConfig/GAXE5D.ini create mode 100644 Data/User/GameConfig/GWPJG2.ini create mode 100644 Data/User/GameConfig/GWPP78.ini create mode 100644 Data/User/GameConfig/R3DES5.ini create mode 100644 Data/User/GameConfig/R3DPS5.ini create mode 100644 Data/User/GameConfig/R8AE01.ini diff --git a/Data/User/GameConfig/GAXE5D.ini b/Data/User/GameConfig/GAXE5D.ini new file mode 100644 index 0000000000..6c9c6a4532 --- /dev/null +++ b/Data/User/GameConfig/GAXE5D.ini @@ -0,0 +1,16 @@ +# GAXE5D - The Ant Bully +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GEAE8P.ini b/Data/User/GameConfig/GEAE8P.ini index 5c2856e1ca..95afa9f062 100644 --- a/Data/User/GameConfig/GEAE8P.ini +++ b/Data/User/GameConfig/GEAE8P.ini @@ -15,3 +15,6 @@ PH_ZFar = 1.99998 [Gecko] [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GEAP8P.ini b/Data/User/GameConfig/GEAP8P.ini index 08b7a7969e..92aa6472a9 100644 --- a/Data/User/GameConfig/GEAP8P.ini +++ b/Data/User/GameConfig/GEAP8P.ini @@ -15,3 +15,6 @@ PH_ZFar = 1.99998 [Gecko] [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GIQE78.ini b/Data/User/GameConfig/GIQE78.ini index e6763d7e9f..3cb9063eb1 100644 --- a/Data/User/GameConfig/GIQE78.ini +++ b/Data/User/GameConfig/GIQE78.ini @@ -1,8 +1,8 @@ # GIQE78 - The Incredibles 2 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real XFB for videos to show up(r6898) -EmulationStateId = 3 +EmulationIssues = Needs real XFB for videos to show up. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. $Master Code diff --git a/Data/User/GameConfig/GITE01.ini b/Data/User/GameConfig/GITE01.ini index b35cf1c579..568c971361 100644 --- a/Data/User/GameConfig/GITE01.ini +++ b/Data/User/GameConfig/GITE01.ini @@ -1,7 +1,16 @@ # GITE01 - Geist [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Very slow +EmulationIssues = EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GITP01.ini b/Data/User/GameConfig/GITP01.ini index 141ccddb47..5895802f4b 100644 --- a/Data/User/GameConfig/GITP01.ini +++ b/Data/User/GameConfig/GITP01.ini @@ -1,6 +1,16 @@ # GITP01 - Geist [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationIssues = +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GW2E78.ini b/Data/User/GameConfig/GW2E78.ini index 1552c4b1c3..9137f3bd0b 100644 --- a/Data/User/GameConfig/GW2E78.ini +++ b/Data/User/GameConfig/GW2E78.ini @@ -1,7 +1,18 @@ # GW2E78 - WWE Day of Reckoning 2 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = DSP/ARAM/Audio Streaming problem +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for created fighters. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GW2P78.ini b/Data/User/GameConfig/GW2P78.ini index eabb9a40a1..b3783f9a2a 100644 --- a/Data/User/GameConfig/GW2P78.ini +++ b/Data/User/GameConfig/GW2P78.ini @@ -1,10 +1,18 @@ # GW2P78 - WWE Day of Reckoning 2 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = DSP/ARAM/Audio Streaming problem +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for created fighters. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GWPE78.ini b/Data/User/GameConfig/GWPE78.ini index 0cd68a4d4d..0f23b70145 100644 --- a/Data/User/GameConfig/GWPE78.ini +++ b/Data/User/GameConfig/GWPE78.ini @@ -1,7 +1,18 @@ # GWPE78 - WWE Day of Reckoning [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for created fighters. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GWPJG2.ini b/Data/User/GameConfig/GWPJG2.ini new file mode 100644 index 0000000000..c4ee3c6b1c --- /dev/null +++ b/Data/User/GameConfig/GWPJG2.ini @@ -0,0 +1,18 @@ +# GWPJG2 - WWE Day of Reckoning +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for created fighters. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GWPP78.ini b/Data/User/GameConfig/GWPP78.ini new file mode 100644 index 0000000000..e5582f167e --- /dev/null +++ b/Data/User/GameConfig/GWPP78.ini @@ -0,0 +1,18 @@ +# GWPP78 - WWE Day of Reckoning +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for created fighters. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R3DES5.ini b/Data/User/GameConfig/R3DES5.ini new file mode 100644 index 0000000000..6e986ea0f3 --- /dev/null +++ b/Data/User/GameConfig/R3DES5.ini @@ -0,0 +1,18 @@ +# R3DES5 - Dream Pinball 3d +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Automatic framelimit is problematic. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/R3DPS5.ini b/Data/User/GameConfig/R3DPS5.ini new file mode 100644 index 0000000000..f0d2c21b46 --- /dev/null +++ b/Data/User/GameConfig/R3DPS5.ini @@ -0,0 +1,18 @@ +# R3DPS5 - Dream Pinball 3d +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Automatic framelimit is problematic. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/R8AE01.ini b/Data/User/GameConfig/R8AE01.ini new file mode 100644 index 0000000000..af8a1a8a8b --- /dev/null +++ b/Data/User/GameConfig/R8AE01.ini @@ -0,0 +1,18 @@ +# R8AE01 - Pokepark Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8AJ01.ini b/Data/User/GameConfig/R8AJ01.ini index 594e651a76..d8bb08f0ba 100644 --- a/Data/User/GameConfig/R8AJ01.ini +++ b/Data/User/GameConfig/R8AJ01.ini @@ -2,8 +2,11 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = NPCs sporadically disappear. +EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8AP01.ini b/Data/User/GameConfig/R8AP01.ini index 1c06c00d3d..c677497a7b 100644 --- a/Data/User/GameConfig/R8AP01.ini +++ b/Data/User/GameConfig/R8AP01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = NPCs sporadically disappear. +EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -15,3 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/RNOJ01.ini b/Data/User/GameConfig/RNOJ01.ini index f5b790de88..50f94d5f6a 100644 --- a/Data/User/GameConfig/RNOJ01.ini +++ b/Data/User/GameConfig/RNOJ01.ini @@ -1,8 +1,8 @@ # RNOJ01 - Another Code R Kioku no Tobira [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = You can't interact with some objects ingame. Efb to Ram is needed for proper scene transition effect. -EmulationStateId = 3 +EmulationIssues = Efb to Ram is needed for proper scene transition effect. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RNOP01.ini b/Data/User/GameConfig/RNOP01.ini index a90f6378be..7a56630ac2 100644 --- a/Data/User/GameConfig/RNOP01.ini +++ b/Data/User/GameConfig/RNOP01.ini @@ -1,8 +1,8 @@ # RNOP01 - Another Code:R [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = You can't interact with some objects ingame. Efb to Ram is needed for proper scene transition effect. -EmulationStateId = 3 +EmulationIssues = Efb to Ram is needed for proper scene transition effect. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SPDE52.ini b/Data/User/GameConfig/SPDE52.ini index e9698d8952..dae5e74567 100644 --- a/Data/User/GameConfig/SPDE52.ini +++ b/Data/User/GameConfig/SPDE52.ini @@ -10,8 +10,8 @@ ProjectionHack = 1 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.7 +PH_ZNear = 0.5 +PH_ZFar = 0.5 [Gecko] [Video_Hacks] EFBToTextureEnable = False diff --git a/Data/User/GameConfig/SPDP52.ini b/Data/User/GameConfig/SPDP52.ini index 0a19aeb06b..39f2a95725 100644 --- a/Data/User/GameConfig/SPDP52.ini +++ b/Data/User/GameConfig/SPDP52.ini @@ -10,8 +10,8 @@ ProjectionHack = 1 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.7 +PH_ZNear = 0.5 +PH_ZFar = 0.5 [Gecko] [Video_Hacks] EFBToTextureEnable = False diff --git a/Data/User/GameConfig/SQME52.ini b/Data/User/GameConfig/SQME52.ini index e510a3e524..c78a968d6d 100644 --- a/Data/User/GameConfig/SQME52.ini +++ b/Data/User/GameConfig/SQME52.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs LLE audio for sound ingame. Enabling texture filtering solves some texture issues with direct3d9 backend. +EmulationIssues = Needs LLE audio for sound ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SQMP52.ini b/Data/User/GameConfig/SQMP52.ini index 0819a4f354..544354b081 100644 --- a/Data/User/GameConfig/SQMP52.ini +++ b/Data/User/GameConfig/SQMP52.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs LLE audio for sound ingame. Enabling texture filtering solves some texture issues with direct3d9 backend. +EmulationIssues = Needs LLE audio for sound ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video]