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D3D: Enabled depth clipping
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@ -262,7 +262,7 @@ ID3D11RasterizerState* StateCache::Get(RasterizerState state)
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D3D11_RASTERIZER_DESC rastdc = CD3D11_RASTERIZER_DESC(state.wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID,
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state.cull_mode,
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false, 0, 0.f, 0, false, true, false, false);
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false, 0, 0.f, 0, true, true, false, false);
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ID3D11RasterizerState* res = nullptr;
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