mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-03-28 05:37:37 +00:00
nakee reminded me i would merge the ini database with the main svn once in a while
so here you go :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2537 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
87cf3e64bd
commit
7274cb4dce
@ -3,10 +3,8 @@
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#Values set here will override the main dolphin settings.
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#Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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EmulationStateId = 1
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[OnLoad]
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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#Add action replay cheats here.
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@ -5,4 +5,4 @@ we are currently planning on merging them but for now ill only update the main s
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the version now is
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the version now is
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rev 97
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rev 139
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6
Data/User/GameConfig/G2BP7D.ini
Normal file
6
Data/User/GameConfig/G2BP7D.ini
Normal file
@ -0,0 +1,6 @@
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# G2BP7D - Black & Bruised
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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8
Data/User/GameConfig/G2CE52.ini
Normal file
8
Data/User/GameConfig/G2CE52.ini
Normal file
@ -0,0 +1,8 @@
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# G2CE52 - TC2 US
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[Core] Values set here will override the main dolphin settings.
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TLBHack=1
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Patch Region=0x7f327bdc
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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6
Data/User/GameConfig/G2GJB2.ini
Normal file
6
Data/User/GameConfig/G2GJB2.ini
Normal file
@ -0,0 +1,6 @@
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# G2GJB2 - MOBILE SUIT GUNDAM GUNDAMvs.ZGUNDAM
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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@ -8,91 +8,166 @@ Issues="Scanner does not work, music is buggy, scanner mode is buggy"
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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$(M)
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C4354E70 0000FF01
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C436F000 0000FF02
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4D30294C 4E800020
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C530294C 0000FF03
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0441FD80 00000000
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C6004010 000000FF
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$This Code Must Be On!
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$This Code Must Be On!
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043BC410 906D0000
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043BC414 88030004
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043BC414 88030004
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043BC418 4BC5C1F4
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043BC418 4BC5C1F4
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04018608 483A3E08
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04018608 483A3E08
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$Infinite Health
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$Infinite Health
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4241FD80 000A44BB
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4241FD80 000A44BB
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4241FD80 000B6000
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$Max Energy Tanks
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$Max Energy Tanks
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4241FD80 012B000E
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4241FD80 012D000E
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4241FD80 012D000E
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$Maximum Missiles
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$Maximum Missiles
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4241FD80 013900FA
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4241FD80 013900FA
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$Infinite Missiles
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$Infinite Missiles
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4241FD80 013700FA
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4241FD80 013700FA
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$Infinite Dark Beam Ammo
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4241FD80 013D00FA
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$Infinite Light Beam Ammo
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4241FD80 014300FA
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$Weild the Metroid Prime 2 Phazon Beam anywhere.
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04002F48 00000001
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0C002F48 00000001
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42427C1C 03FF0004
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0A704C24 00000008
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04002F48 00000000
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$Have Charge Beam
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$Have Charge Beam
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4241FD80 00310001
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4241FD80 00330001
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4241FD80 00330001
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$Have Dark Beam
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$Have Dark Beam
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4241FD80 0037000F
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4241FD80 0039000F
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4241FD80 0039000F
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$Have Light Beam
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$Have Light Beam
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4241FD80 003D000F
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4241FD80 003F000F
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4241FD80 003F000F
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$Have Annihilator
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$Have Annihilator
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4241FD80 0043000F
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4241FD80 0043000F
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4241FD80 0045000F
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$Have Super Missile
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$Have Super Missile
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4241FD80 00470001
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4241FD80 00490001
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4241FD80 00490001
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$Have Darkburst
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$Have Darkburst
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4241FD80 004D0001
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4241FD80 004D0001
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4241FD80 004F0001
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$Have Sunburst
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4241FD80 00530001
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4241FD80 00530001
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4241FD80 00550001
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$Have Sonic Boom
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$Have Sonic Boom
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4241FD80 00590001
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4241FD80 005B0001
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4241FD80 005B0001
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$Have Combat Visor
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$Have Combat Visor
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4241FD80 005F0001
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4241FD80 00610001
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4241FD80 00610001
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$Have Scan Visor
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$Have Scan Visor
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4241FD80 00650001
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4241FD80 00670001
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4241FD80 00670001
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$Have Dark Visor
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$Have Dark Visor
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4241FD80 006B0001
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4241FD80 006D0001
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4241FD80 006D0001
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$Have Echo Visor
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$Have Echo Visor
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4241FD80 00710001
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4241FD80 00730001
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4241FD80 00730001
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$Have Varia Suit
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$Have Varia Suit
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4241FD80 00770001
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4241FD80 00790001
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4241FD80 00790001
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$Have Dark Suit
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$Have Dark Suit
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4241FD80 007D0001
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4241FD80 007D0001
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4241FD80 007F0001
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$Have Light Suit
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$Have Light Suit
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4241FD80 00830001
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4241FD80 00850001
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4241FD80 00850001
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$Have Space Jump Boots
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$Have Space Jump Boots
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4241FD80 00BF0001
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4241FD80 00BF0001
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4241FD80 00C10001
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$Have Grapple Beam
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$Have Grapple Beam
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4241FD80 00B90001
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4241FD80 00B90001
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4241FD80 00BB0001
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$Have Gravity Boost
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$Have Gravity Boost
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4241FD80 00C50001
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4241FD80 00C50001
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4241FD80 00C70001
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$Have Screw Attack
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$Have Screw Attack
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4241FD80 00D10001
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4241FD80 00D10001
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4241FD80 00D30001
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$Have Seeker Missile
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$Have Seeker Missile
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4241FD80 00CB0001
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4241FD80 00CD0001
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4241FD80 00CD0001
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$Have Morph Ball Power Bomb
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$Have Morph Ball Power Bomb
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4241FD80 01310001
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4241FD80 01330001
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$Have Beam Ammo Expansion
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$Have Beam Ammo Expansion
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4241FD80 013D000F
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4241FD80 013D000F
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4241FD80 013F000F
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$Have Sky Temple Key 1
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$Have Sky Temple Key 1
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4241FD80 00DD0001
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4241FD80 00DF0001
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4241FD80 00DF0001
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$Have Sky Temple Key 2
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$Have Sky Temple Key 2
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4241FD80 00E30001
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4241FD80 00E50001
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4241FD80 00E50001
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$Have Sky Temple Key 3
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$Have Sky Temple Key 3
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4241FD80 00E90001
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4241FD80 00EB0001
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4241FD80 00EB0001
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$Have Agon Temple Key 1
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$Have Agon Temple Key 1
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4241FD80 00EF0001
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4241FD80 00F10001
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4241FD80 00F10001
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$Have Agon Temple Key 2
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$Have Agon Temple Key 2
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4241FD80 00F50001
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4241FD80 00F70001
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4241FD80 00F70001
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$Have Agon Temple Key 3
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$Have Agon Temple Key 3
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4241FD80 00FB0001
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4241FD80 00FD0001
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4241FD80 00FD0001
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$Have Torvus Temple Key 1
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$Have Torvus Temple Key 1
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4241FD80 01010001
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4241FD80 01030001
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4241FD80 01030001
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$Have Torvus Temple Key 2
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$Have Torvus Temple Key 2
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4241FD80 01070001
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4241FD80 01090001
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4241FD80 01090001
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$Have Torvus Temple Key 3
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$Have Torvus Temple Key 3
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4241FD80 010D0001
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4241FD80 010F0001
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4241FD80 010F0001
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$Have Ing Hive Temple Key 1
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$Have Ing Hive Temple Key 1
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4241FD80 01130001
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4241FD80 01150001
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4241FD80 01150001
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$Have Ing Hive Temple Key 2
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$Have Ing Hive Temple Key 2
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4241FD80 01190001
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4241FD80 011B0001
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4241FD80 011B0001
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$Have Ing Hive Temple Key 3
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$Have Ing Hive Temple Key 3
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4241FD80 01210001
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4241FD80 011F0001
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4241FD80 01210001
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@ -4,5 +4,8 @@ EmulationStateId = 2
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Issues="Scanner does not work, music is buggy, scanner mode is buggy"
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Issues="Scanner does not work, music is buggy, scanner mode is buggy"
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[Speedhacks]
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[Speedhacks]
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#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
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#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
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0x80375c68=400[OnFrame]#Add memory patches here.#0x80000020=twgt:0xE5207C22
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0x80375c68=400
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#0x80000008=word:0x01000000[ActionReplay]#Add decrypted action replay cheats here.
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[OnFrame]
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[ActionReplay]
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[EmuState]
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EmulationStateId = 2
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7
Data/User/GameConfig/G2OE41.ini
Normal file
7
Data/User/GameConfig/G2OE41.ini
Normal file
@ -0,0 +1,7 @@
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# G2OE41 - PoP:WW
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[Core] Values set here will override the main dolphin settings.
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TLBHack=1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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7
Data/User/GameConfig/G2TE52.ini
Normal file
7
Data/User/GameConfig/G2TE52.ini
Normal file
@ -0,0 +1,7 @@
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# G2TE52 - Tony Hawk's Underground 2
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[Core] Values set here will override the main dolphin settings.
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TLBHack=1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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6
Data/User/GameConfig/G2XE8P.ini
Normal file
6
Data/User/GameConfig/G2XE8P.ini
Normal file
@ -0,0 +1,6 @@
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# G2XE8P - SONIC GEMS COLLECTION
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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6
Data/User/GameConfig/G3DE6L.ini
Normal file
6
Data/User/GameConfig/G3DE6L.ini
Normal file
@ -0,0 +1,6 @@
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# G3DE6L - Carmen Sandiego
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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6
Data/User/GameConfig/G3NJDA.ini
Normal file
6
Data/User/GameConfig/G3NJDA.ini
Normal file
@ -0,0 +1,6 @@
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# G3NJDA - NARUTO3
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[Core] Values set here will override the main dolphin settings.
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||||||
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
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EmulationStateId = 4
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||||||
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[OnFrame] Add memory patches to be applied every frame here.
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||||||
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[ActionReplay] Add action replay cheats here.
|
8
Data/User/GameConfig/G3QEA4.ini
Normal file
8
Data/User/GameConfig/G3QEA4.ini
Normal file
@ -0,0 +1,8 @@
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# G3QEA4 - TMNT3
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[Core] Values set here will override the main dolphin settings.
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TLBHack=1
|
||||||
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Patch Region=0x7e284004
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
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[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G3SE41.ini
Normal file
6
Data/User/GameConfig/G3SE41.ini
Normal file
@ -0,0 +1,6 @@
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# G3SE41 - BUST A MOVE 3000
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[Core] Values set here will override the main dolphin settings.
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||||||
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
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||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G3VE69.ini
Normal file
6
Data/User/GameConfig/G3VE69.ini
Normal file
@ -0,0 +1,6 @@
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|||||||
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# G3VE69 - NBA STREET V3
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||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 0
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
8
Data/User/GameConfig/G3XE52.ini
Normal file
8
Data/User/GameConfig/G3XE52.ini
Normal file
@ -0,0 +1,8 @@
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|||||||
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# G3XE52 - X-Men: The Official Game
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||||||
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[Core] Values set here will override the main dolphin settings.
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||||||
|
TLBHack=1
|
||||||
|
Patch Region=0x7e000014
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G4BP08.ini
Normal file
6
Data/User/GameConfig/G4BP08.ini
Normal file
@ -0,0 +1,6 @@
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|||||||
|
# G4BP08 - resident evil 4 game disc 1
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
10
Data/User/GameConfig/G4CE54.ini
Normal file
10
Data/User/GameConfig/G4CE54.ini
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
# G4CE54 - Charlie and The Chocolate Factory
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
UseDualCore = 0
|
||||||
|
OptimizeQuantizers = 0
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Don't try DC because high LOAD CPU!!! and with Optimize Quantizers crash"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G4FE69.ini
Normal file
6
Data/User/GameConfig/G4FE69.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G4FE69 - FIFA 07
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G4NJDA.ini
Normal file
6
Data/User/GameConfig/G4NJDA.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G4NJDA - NARUTO4
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G4QE01.ini
Normal file
6
Data/User/GameConfig/G4QE01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G4QE01 - Mario Soccer
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G4SP01.ini
Normal file
6
Data/User/GameConfig/G4SP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
9
Data/User/GameConfig/G4ZE69.ini
Normal file
9
Data/User/GameConfig/G4ZE69.ini
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
# G4ZE69 - The Sims 2 GameCube
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch Region=0x7e000010
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
Issues="Go to menu and select options, then hangs"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
9
Data/User/GameConfig/G63P41.ini
Normal file
9
Data/User/GameConfig/G63P41.ini
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
# G63P41 - RainbowSix3
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch region=0x7ea6b90c
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Needs Projection Hack R844 and Copy EFB to GL texture"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/G6QE08.ini
Normal file
7
Data/User/GameConfig/G6QE08.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# G6QE08 - Megaman Collection
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G6TE5G.ini
Normal file
6
Data/User/GameConfig/G6TE5G.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G6TE5G - Teen Titans
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G89EAF.ini
Normal file
6
Data/User/GameConfig/G89EAF.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G89EAF - Pac-Man World Rally
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G8MP01.ini
Normal file
6
Data/User/GameConfig/G8MP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G8MP01 - Paper Mario
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/G8OJ18.ini
Normal file
7
Data/User/GameConfig/G8OJ18.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# G8OJ18 - bobobo-bo bo-bobo
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Bad Sound, Needs to disable or downlevel"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
8
Data/User/GameConfig/G8SJAF.ini
Normal file
8
Data/User/GameConfig/G8SJAF.ini
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
# G8SJAF - battleGC
|
||||||
|
[Core]
|
||||||
|
#Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
6
Data/User/GameConfig/G8WE01.ini
Normal file
6
Data/User/GameConfig/G8WE01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G8WE01 - Battalion Wars
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
16
Data/User/GameConfig/G8WP01.ini
Normal file
16
Data/User/GameConfig/G8WP01.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# G8WP01 - Battalion Wars
|
||||||
|
[Core]
|
||||||
|
#Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
$(M)
|
||||||
|
0752E976 88000000
|
||||||
|
C41641BC 0000FF01
|
||||||
|
$Invincible
|
||||||
|
0752E977 08000000
|
||||||
|
04338650 00000001
|
||||||
|
$Infinite Time
|
||||||
|
0752E978 08000000
|
6
Data/User/GameConfig/G9BEE9.ini
Normal file
6
Data/User/GameConfig/G9BEE9.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G9BEE9 - Mark Davis Pro Bass Challenge
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G9SE8P.ini
Normal file
6
Data/User/GameConfig/G9SE8P.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G9SE8P - SONIC HEROES
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G9SJ8P.ini
Normal file
6
Data/User/GameConfig/G9SJ8P.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G9SJ8P - SONIC HEROES
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/G9SP8P.ini
Normal file
6
Data/User/GameConfig/G9SP8P.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# G9SP8P - SONIC HEROES
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GABEAF.ini
Normal file
7
Data/User/GameConfig/GABEAF.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GABEAF - Zatch Bell!: Mamodo Fury
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Need Projection Before R945
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GACE5H.ini
Normal file
6
Data/User/GameConfig/GACE5H.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GACE5H - Army Men Air Combat
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -1,20 +1,12 @@
|
|||||||
# GAFE01 - Animal Crossing NTSC
|
# GAFE01 - Animal Crossing NTSC
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State (as of r1027)
|
#The Emulation State (as of r1027)
|
||||||
EmulationStateId = 1
|
EmulationStateId = 4
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
#Add memory patches here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
#Add decrypted action replay cheats here.
|
|
||||||
|
|
||||||
$(M) (Datel)
|
$(M) (Datel)
|
||||||
01521549 88000000
|
01521549 88000000
|
||||||
C40959EC 0000FF00
|
C40959EC 0000FF00
|
||||||
|
|
||||||
#Start up your game with this code on, then save and quit. Now when you go to the Memory Card #Manager on your Nintendo GameCube, you can copy and move your save file for this game.
|
|
||||||
$Make Game Save Copyable (donny2112)
|
$Make Game Save Copyable (donny2112)
|
||||||
01522C0A 08000000
|
01522C0A 08000000
|
||||||
8C091F20 909C0028
|
8C091F20 909C0028
|
||||||
@ -23,8 +15,6 @@ $Make Game Save Copyable (donny2112)
|
|||||||
04002F24 981C0034
|
04002F24 981C0034
|
||||||
04002F28 38000000
|
04002F28 38000000
|
||||||
04002F2C 4808EFFC
|
04002F2C 4808EFFC
|
||||||
|
|
||||||
#You must do the restore command after activation. Otherwise going to Acre F5 will freeze your #game. No, the restore won't restore the weeds. It restores a memory address.
|
|
||||||
$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
||||||
015229BD 08000000
|
015229BD 08000000
|
||||||
04002484 4E800020
|
04002484 4E800020
|
||||||
@ -51,142 +41,110 @@ $Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
|||||||
04002484 48000A8C
|
04002484 48000A8C
|
||||||
0A2070F8 00000008
|
0A2070F8 00000008
|
||||||
0527D720 00000000
|
0527D720 00000000
|
||||||
|
|
||||||
$Full Song Library (JasonHaffner)
|
$Full Song Library (JasonHaffner)
|
||||||
0152368C 08000000
|
0152368C 08000000
|
||||||
01279B78 000036FF
|
01279B78 000036FF
|
||||||
|
|
||||||
$Turnips are Free (donny2112)
|
$Turnips are Free (donny2112)
|
||||||
015254DD 08000000
|
015254DD 08000000
|
||||||
03286880 00000000
|
03286880 00000000
|
||||||
|
|
||||||
$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
|
$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
|
||||||
01526DFE 08000000
|
01526DFE 08000000
|
||||||
03286882 0005FFFF
|
03286882 0005FFFF
|
||||||
|
|
||||||
$P1 Solid Black (JasonHaffner)
|
$P1 Solid Black (JasonHaffner)
|
||||||
01522449 08000000
|
01522449 08000000
|
||||||
03266434 00000051
|
03266434 00000051
|
||||||
|
|
||||||
$P2 Infinite Bells (SSBMaster)
|
$P2 Infinite Bells (SSBMaster)
|
||||||
0152063E 08000000
|
0152063E 08000000
|
||||||
052688EC 000F423F
|
052688EC 000F423F
|
||||||
052A18A0 000F423F
|
052A18A0 000F423F
|
||||||
|
|
||||||
$P3 Infinite Bells (SSBMaster)
|
$P3 Infinite Bells (SSBMaster)
|
||||||
01520343 08000000
|
01520343 08000000
|
||||||
0526AD2C 000F423F
|
0526AD2C 000F423F
|
||||||
052A3CE0 000F434F
|
052A3CE0 000F434F
|
||||||
|
|
||||||
$P4 Infinite Bells (SSBMaster)
|
$P4 Infinite Bells (SSBMaster)
|
||||||
01521976 08000000
|
01521976 08000000
|
||||||
0526D16C 000F423F
|
0526D16C 000F423F
|
||||||
052A6120 000F423F
|
052A6120 000F423F
|
||||||
|
|
||||||
$P2 Full Bank Account-Post Office (SSBMaster)
|
$P2 Full Bank Account-Post Office (SSBMaster)
|
||||||
015233C3 08000000
|
015233C3 08000000
|
||||||
05269A8C 3B9AC9FF
|
05269A8C 3B9AC9FF
|
||||||
|
|
||||||
$P3 Full Bank Account-Post Office (SSBMaster)
|
$P3 Full Bank Account-Post Office (SSBMaster)
|
||||||
015270A7 08000000
|
015270A7 08000000
|
||||||
0526BECC 3B9AC9FF
|
0526BECC 3B9AC9FF
|
||||||
|
|
||||||
$P4 Full Bank Account-Post Office (SSBMaster)
|
$P4 Full Bank Account-Post Office (SSBMaster)
|
||||||
01525D28 08000000
|
01525D28 08000000
|
||||||
0526E30C 3B9AC9FF
|
0526E30C 3B9AC9FF
|
||||||
|
|
||||||
$P2 100% Full Nooks Catalog (SSBMaster)
|
$P2 100% Full Nooks Catalog (SSBMaster)
|
||||||
0152426E 08000000
|
0152426E 08000000
|
||||||
03269950 005BFFFF
|
03269950 005BFFFF
|
||||||
03269A14 0013FFFF
|
03269A14 0013FFFF
|
||||||
|
|
||||||
$P3 100% Full Nooks Catalog (SSBMaster)
|
$P3 100% Full Nooks Catalog (SSBMaster)
|
||||||
0152374B 08000000
|
0152374B 08000000
|
||||||
0326BD90 005BFFFF
|
0326BD90 005BFFFF
|
||||||
0326BE54 0013FFFF
|
0326BE54 0013FFFF
|
||||||
|
|
||||||
$P4 100% Full Nooks Catalog (SSBMaster)
|
$P4 100% Full Nooks Catalog (SSBMaster)
|
||||||
01524164 08000000
|
01524164 08000000
|
||||||
0326E1D0 005BFFFF
|
0326E1D0 005BFFFF
|
||||||
0326E294 0013FFFF
|
0326E294 0013FFFF
|
||||||
|
|
||||||
$P2 House Upgrades = 1 Bell (SSBMaster)
|
$P2 House Upgrades = 1 Bell (SSBMaster)
|
||||||
01525770 08000000
|
01525770 08000000
|
||||||
352688B0 00000001
|
352688B0 00000001
|
||||||
052688F0 00000001
|
052688F0 00000001
|
||||||
|
|
||||||
$P3 House Upgrades = 1 Bell (SSBMaster)
|
$P3 House Upgrades = 1 Bell (SSBMaster)
|
||||||
01526612 08000000
|
01526612 08000000
|
||||||
3526ACF0 00000001
|
3526ACF0 00000001
|
||||||
0526AD30 00000001
|
0526AD30 00000001
|
||||||
|
|
||||||
$P4 House Upgrades = 1 Bell (SSBMaster)
|
$P4 House Upgrades = 1 Bell (SSBMaster)
|
||||||
01523EFC 08000000
|
01523EFC 08000000
|
||||||
3526D130 00000001
|
3526D130 00000001
|
||||||
0526D170 00000001
|
0526D170 00000001
|
||||||
|
|
||||||
$P2 - 100 Bags Worth 10,000 (SSBMaster)
|
$P2 - 100 Bags Worth 10,000 (SSBMaster)
|
||||||
01521A3F 08000000
|
01521A3F 08000000
|
||||||
046CF5E8 0000270F
|
046CF5E8 0000270F
|
||||||
|
|
||||||
$P3 - 100 Bags Worth 10,000 (SSBMaster)
|
$P3 - 100 Bags Worth 10,000 (SSBMaster)
|
||||||
015265ED 08000000
|
015265ED 08000000
|
||||||
046D1A28 0000270F
|
046D1A28 0000270F
|
||||||
|
|
||||||
$P4 - 100 Bags Worth 10,000 (SSBMaster)
|
$P4 - 100 Bags Worth 10,000 (SSBMaster)
|
||||||
01527451 08000000
|
01527451 08000000
|
||||||
046D3E68 0000270F
|
046D3E68 0000270F
|
||||||
|
|
||||||
$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
|
$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||||
01524075 08000000
|
01524075 08000000
|
||||||
046CF5DC 00007530
|
046CF5DC 00007530
|
||||||
|
|
||||||
$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
|
$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||||
015207B7 08000000
|
015207B7 08000000
|
||||||
046D1A1C 00007530
|
046D1A1C 00007530
|
||||||
|
|
||||||
$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
|
$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||||
01522B70 08000000
|
01522B70 08000000
|
||||||
046D3E5C 00007530
|
046D3E5C 00007530
|
||||||
|
|
||||||
$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
|
$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||||
01525AC6 08000000
|
01525AC6 08000000
|
||||||
046CF5E0 0000C350
|
046CF5E0 0000C350
|
||||||
|
|
||||||
$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
|
$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||||
01527710 08000000
|
01527710 08000000
|
||||||
046D1A20 0000C350
|
046D1A20 0000C350
|
||||||
|
|
||||||
$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
|
$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||||
01520422 08000000
|
01520422 08000000
|
||||||
046D3E60 0000C350
|
046D3E60 0000C350
|
||||||
|
|
||||||
$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
|
$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||||
01525F8D 08000000
|
01525F8D 08000000
|
||||||
046CF5E4 0001869F
|
046CF5E4 0001869F
|
||||||
|
|
||||||
$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
|
$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||||
01520C18 08000000
|
01520C18 08000000
|
||||||
046D1A24 0001869F
|
046D1A24 0001869F
|
||||||
|
|
||||||
$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
|
$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||||
01523607 08000000
|
01523607 08000000
|
||||||
046D3E64 0001869F
|
046D3E64 0001869F
|
||||||
|
|
||||||
$All Villagers Wear Big Bro's Shirt (JasonHaffner)
|
$All Villagers Wear Big Bro's Shirt (JasonHaffner)
|
||||||
01527609 08000000
|
01527609 08000000
|
||||||
00000000 8327E11C
|
00000000 8327E11C
|
||||||
00002496 000F04C4
|
00002496 000F04C4
|
||||||
|
|
||||||
$All Villagers Are Bob the Cat (JasonHaffner)
|
$All Villagers Are Bob the Cat (JasonHaffner)
|
||||||
01526E08 08000000
|
01526E08 08000000
|
||||||
00000000 8127D839
|
00000000 8127D839
|
||||||
00000000 000F0988
|
00000000 000F0988
|
||||||
|
|
||||||
$All Islanders Are Bob the Cat (JasonHaffner)
|
$All Islanders Are Bob the Cat (JasonHaffner)
|
||||||
01524BAC 08000000
|
01524BAC 08000000
|
||||||
01289841 00000000
|
01289841 00000000
|
||||||
|
|
||||||
$All NES Games in Lost & Found (JasonHaffner)
|
$All NES Games in Lost & Found (JasonHaffner)
|
||||||
01521968 08000000
|
01521968 08000000
|
||||||
052872D0 1DA81DAC
|
052872D0 1DA81DAC
|
||||||
@ -199,199 +157,153 @@ $All NES Games in Lost & Found (JasonHaffner)
|
|||||||
052872EC 1DE01DE4
|
052872EC 1DE01DE4
|
||||||
052872F0 1DE81DEC
|
052872F0 1DE81DEC
|
||||||
052872F4 1DF01DF4
|
052872F4 1DF01DF4
|
||||||
|
|
||||||
$NES Balloon Fight - P1 Infinite Lives (donny2112)
|
$NES Balloon Fight - P1 Infinite Lives (donny2112)
|
||||||
01522488 08000000
|
01522488 08000000
|
||||||
01658FE1 00000009
|
01658FE1 00000009
|
||||||
|
|
||||||
$NES Balloon Fight - P2 Infinite Lives (donny2112)
|
$NES Balloon Fight - P2 Infinite Lives (donny2112)
|
||||||
015245C2 08000000
|
015245C2 08000000
|
||||||
01658FE2 00000009
|
01658FE2 00000009
|
||||||
|
|
||||||
$NES Clu Clu Land - P1 Infinite Lives (donny2112)
|
$NES Clu Clu Land - P1 Infinite Lives (donny2112)
|
||||||
01527EEE 08000000
|
01527EEE 08000000
|
||||||
01659020 00000009
|
01659020 00000009
|
||||||
|
|
||||||
$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
|
$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
|
||||||
01523F59 08000000
|
01523F59 08000000
|
||||||
BD2F5408 00010000
|
BD2F5408 00010000
|
||||||
03658FCE 00000999
|
03658FCE 00000999
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
|
$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
|
||||||
01527EEE 08000000
|
01527EEE 08000000
|
||||||
01659020 00000009
|
01659020 00000009
|
||||||
|
|
||||||
$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
|
$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
|
||||||
01526C12 08000000
|
01526C12 08000000
|
||||||
BD2F5408 00010000
|
BD2F5408 00010000
|
||||||
03658FC6 00000999
|
03658FC6 00000999
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$NES Donkey Kong - P1 Infinite Lives (donny2112)
|
$NES Donkey Kong - P1 Infinite Lives (donny2112)
|
||||||
01523F81 08000000
|
01523F81 08000000
|
||||||
01658FF5 00000009
|
01658FF5 00000009
|
||||||
|
|
||||||
$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
|
$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
|
||||||
015246D9 08000000
|
015246D9 08000000
|
||||||
BD2F5408 00810000
|
BD2F5408 00810000
|
||||||
01659040 00000001
|
01659040 00000001
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
|
$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
|
||||||
01522FF9 08000000
|
01522FF9 08000000
|
||||||
01659030 00000009
|
01659030 00000009
|
||||||
|
|
||||||
$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
|
$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
|
||||||
01523D7E 08000000
|
01523D7E 08000000
|
||||||
01658FEC 00000009
|
01658FEC 00000009
|
||||||
|
|
||||||
$NES Excitebike - Never Overheat (SSBMaster)
|
$NES Excitebike - Never Overheat (SSBMaster)
|
||||||
015222EF 08000000
|
015222EF 08000000
|
||||||
01659356 00000000
|
01659356 00000000
|
||||||
|
|
||||||
$NES Golf - Always on First Stroke (SSBMaster)
|
$NES Golf - Always on First Stroke (SSBMaster)
|
||||||
01526F6F 08000000
|
01526F6F 08000000
|
||||||
01658FCC 00000001
|
01658FCC 00000001
|
||||||
|
|
||||||
$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
|
$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
|
||||||
01524E4C 08000000
|
01524E4C 08000000
|
||||||
01658FC0 00000003
|
01658FC0 00000003
|
||||||
|
|
||||||
$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
|
$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
|
||||||
01522A2C 08000000
|
01522A2C 08000000
|
||||||
01658FC1 00000003
|
01658FC1 00000003
|
||||||
|
|
||||||
$NES Ice Climber - Infinite Bonus Time (donny2112)
|
$NES Ice Climber - Infinite Bonus Time (donny2112)
|
||||||
01525048 08000000
|
01525048 08000000
|
||||||
0365979A 00004000
|
0365979A 00004000
|
||||||
0365979E 00004000
|
0365979E 00004000
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Magical Sword (donny2112)
|
$NES Legend of Zelda - Have Magical Sword (donny2112)
|
||||||
01521118 08000000
|
01521118 08000000
|
||||||
016595F7 00000003
|
016595F7 00000003
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
|
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
|
||||||
01527752 08000000
|
01527752 08000000
|
||||||
056595F8 FF020102
|
056595F8 FF020102
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
|
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
|
||||||
01520EA2 08000000
|
01520EA2 08000000
|
||||||
056595FC 01010201
|
056595FC 01010201
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
|
$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
|
||||||
01527F69 08000000
|
01527F69 08000000
|
||||||
05659600 01010201
|
05659600 01010201
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
|
$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
|
||||||
01520ADE 08000000
|
01520ADE 08000000
|
||||||
03659604 00000101
|
03659604 00000101
|
||||||
|
|
||||||
$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
|
$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
|
||||||
01520953 08000000
|
01520953 08000000
|
||||||
0165960D 000000FF
|
0165960D 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Magical Boomerang (donny2112)
|
$NES Legend of Zelda - Have Magical Boomerang (donny2112)
|
||||||
01523CE4 08000000
|
01523CE4 08000000
|
||||||
01659615 00000001
|
01659615 00000001
|
||||||
|
|
||||||
$NES Legend of Zelda - Have Magical Shield (donny2112)
|
$NES Legend of Zelda - Have Magical Shield (donny2112)
|
||||||
01522114 08000000
|
01522114 08000000
|
||||||
01659616 00000001
|
01659616 00000001
|
||||||
|
|
||||||
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
||||||
01521605 08000000
|
01521605 08000000
|
||||||
0165960F 000000FF
|
0165960F 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
||||||
01527C62 08000000
|
01527C62 08000000
|
||||||
BD2F5408 00020000
|
BD2F5408 00020000
|
||||||
0165960C 00000001
|
0165960C 00000001
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
||||||
01523E2D 08000000
|
01523E2D 08000000
|
||||||
01659607 000000FF
|
01659607 000000FF
|
||||||
03659608 0000FFFF
|
03659608 0000FFFF
|
||||||
0165960A 000000FF
|
0165960A 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
||||||
01523635 08000000
|
01523635 08000000
|
||||||
01659611 000000FF
|
01659611 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
||||||
01521613 08000000
|
01521613 08000000
|
||||||
0165937D 00000001
|
0165937D 00000001
|
||||||
|
|
||||||
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
||||||
0152484F 08000000
|
0152484F 08000000
|
||||||
01658FE8 00000003
|
01658FE8 00000003
|
||||||
|
|
||||||
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
||||||
015216F2 08000000
|
015216F2 08000000
|
||||||
01658FEC 00000003
|
01658FEC 00000003
|
||||||
|
|
||||||
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
||||||
01521F9C 08000000
|
01521F9C 08000000
|
||||||
01659010 00000003
|
01659010 00000003
|
||||||
|
|
||||||
$NES Pinball - P1 Infinite Balls (donny2112)
|
$NES Pinball - P1 Infinite Balls (donny2112)
|
||||||
0152585F 08000000
|
0152585F 08000000
|
||||||
016590F1 00000009
|
016590F1 00000009
|
||||||
|
|
||||||
$NES Punch-Out! - Infinite Hearts (donny2112)
|
$NES Punch-Out! - Infinite Hearts (donny2112)
|
||||||
0152195A 08000000
|
0152195A 08000000
|
||||||
016592C3 00000009
|
016592C3 00000009
|
||||||
016592C4 00000009
|
016592C4 00000009
|
||||||
|
|
||||||
$NES Punch-Out! - Infinite Stars (donny2112)
|
$NES Punch-Out! - Infinite Stars (donny2112)
|
||||||
01523894 08000000
|
01523894 08000000
|
||||||
016592E1 00000003
|
016592E1 00000003
|
||||||
|
|
||||||
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
||||||
015272A0 08000000
|
015272A0 08000000
|
||||||
01659331 00000060
|
01659331 00000060
|
||||||
03659332 00006060
|
03659332 00006060
|
||||||
|
|
||||||
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
||||||
01526C66 08000000
|
01526C66 08000000
|
||||||
05659338 00000000
|
05659338 00000000
|
||||||
|
|
||||||
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
||||||
01521E0F 08000000
|
01521E0F 08000000
|
||||||
4A2070F8 00000001
|
4A2070F8 00000001
|
||||||
016592A2 00000000
|
016592A2 00000000
|
||||||
036592A4 00000001
|
036592A4 00000001
|
||||||
|
|
||||||
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
||||||
01520FF8 08000000
|
01520FF8 08000000
|
||||||
0165979C 00000001
|
0165979C 00000001
|
||||||
|
|
||||||
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
||||||
01523180 08000000
|
01523180 08000000
|
||||||
016596FA 00000009
|
016596FA 00000009
|
||||||
|
|
||||||
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
||||||
01520B59 08000000
|
01520B59 08000000
|
||||||
0165973E 00000006
|
0165973E 00000006
|
||||||
|
|
||||||
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
||||||
01523FD2 08000000
|
01523FD2 08000000
|
||||||
0165973F 00000018
|
0165973F 00000018
|
||||||
|
|
||||||
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
||||||
01522617 08000000
|
01522617 08000000
|
||||||
016596F6 00000001
|
016596F6 00000001
|
||||||
|
|
||||||
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
||||||
01525F74 08000000
|
01525F74 08000000
|
||||||
016596F6 00000002
|
016596F6 00000002
|
||||||
|
|
||||||
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
||||||
0152245E 08000000
|
0152245E 08000000
|
||||||
01659727 0000000C
|
01659727 0000000C
|
||||||
|
|
||||||
$NES Wario's Woods - Infinite Credits (donny2112)
|
$NES Wario's Woods - Infinite Credits (donny2112)
|
||||||
01523E93 08000000
|
01523E93 08000000
|
||||||
0165E60B 00000009
|
0165E60B 00000009
|
||||||
|
|
||||||
|
6
Data/User/GameConfig/GAHEGG.ini
Normal file
6
Data/User/GameConfig/GAHEGG.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GAHEGG - Alien Hominid
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
209
Data/User/GameConfig/GALE01.ini
Normal file
209
Data/User/GameConfig/GALE01.ini
Normal file
@ -0,0 +1,209 @@
|
|||||||
|
# GALE01 - Super Smash Bros Melee
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5; last validated on r1842, many codes tested ingame
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
$(m)
|
||||||
|
00080176 88000000
|
||||||
|
C434E304 00000800
|
||||||
|
$All 293 trophies
|
||||||
|
00087EF5 08000000
|
||||||
|
0245A3C8 00000125
|
||||||
|
0245A3CD 01266363
|
||||||
|
$All Special Messages
|
||||||
|
00083FC6 08000000
|
||||||
|
0045A238 000018FF
|
||||||
|
$All Bonuses
|
||||||
|
00086982 08000000
|
||||||
|
0045A380 00001FFF
|
||||||
|
$All Characters and Stages
|
||||||
|
00081A8F 08000000
|
||||||
|
04459F58 FFFFFFFF
|
||||||
|
04459F60 FFFFFFFF
|
||||||
|
$Infinite Time
|
||||||
|
000844D0 08000000
|
||||||
|
04469702 00000075
|
||||||
|
$Infinite Ray Gun
|
||||||
|
00082184 08000000
|
||||||
|
0428D1F0 60000000
|
||||||
|
$Infinite Lip's Stick
|
||||||
|
00081EA3 08000000
|
||||||
|
042941A0 60000000
|
||||||
|
$Infinite Star Rod
|
||||||
|
000810A1 08000000
|
||||||
|
04290DE8 60000000
|
||||||
|
$Infinite Super Scope
|
||||||
|
00084C86 08000000
|
||||||
|
042909F0 60000000
|
||||||
|
$Infinite Fire Flower
|
||||||
|
00083969 08000000
|
||||||
|
0429198C 60000000
|
||||||
|
$Infinite Lotto Coins
|
||||||
|
00081594 08000000
|
||||||
|
0245A142 00002706
|
||||||
|
$Over 1 Million Vs. Matches
|
||||||
|
000805A3 08000000
|
||||||
|
0245A110 00000010
|
||||||
|
$Maximize Statistics
|
||||||
|
0008064F 08000000
|
||||||
|
0245A61C 0B00FFFF
|
||||||
|
$One Hit Kills
|
||||||
|
00086370 08000000
|
||||||
|
044D60E0 40100000
|
||||||
|
$Mega Jumps
|
||||||
|
00084DC5 08000000
|
||||||
|
044D6D3C 40000000
|
||||||
|
$Items Never Disappear
|
||||||
|
0008084C 08000000
|
||||||
|
0C268318 D01F0D44
|
||||||
|
04268318 60000000
|
||||||
|
$Flashing Items
|
||||||
|
00081359 08000000
|
||||||
|
042682A0 60000000
|
||||||
|
$Unrestricted Pause Camera
|
||||||
|
000837F2 08000000
|
||||||
|
04450F94 42000000
|
||||||
|
04450F98 42000000
|
||||||
|
04450F9C 42000000
|
||||||
|
04450FA0 40200000
|
||||||
|
04450FA4 47000000
|
||||||
|
$Forces pose from animations
|
||||||
|
000868C1 08000000
|
||||||
|
044D60F8 00000000
|
||||||
|
$Forces char to always face forward
|
||||||
|
00084E77 08000000
|
||||||
|
044D60F0 00000000
|
||||||
|
$P1 - Instant Fully Charged Smash Attack
|
||||||
|
00084DE4 08000000
|
||||||
|
42451170 10BC4270
|
||||||
|
$P1 - Infinite Shields
|
||||||
|
00083C52 08000000
|
||||||
|
42451170 0CFC4270
|
||||||
|
$P1 - Superman
|
||||||
|
00086E24 08000000
|
||||||
|
044D60E0 40100000
|
||||||
|
04451118 00000000
|
||||||
|
04451120 00000000
|
||||||
|
$P1 - Invincible
|
||||||
|
00084E6C 08000000
|
||||||
|
04451118 00000000
|
||||||
|
04451120 00000000
|
||||||
|
$P1 - Play As Master Hand (1P HRC & All Modes In Vs Mode)
|
||||||
|
00081698 08000000
|
||||||
|
0847E864 00000040
|
||||||
|
0047E864 00000000
|
||||||
|
0047E858 0000001A
|
||||||
|
$P1 - Play As Boy Wireframe (1P HRC & All Modes In Vs Mode)
|
||||||
|
00085326 08000000
|
||||||
|
0847E864 00000040
|
||||||
|
0047E864 00000000
|
||||||
|
0047E858 0000001B
|
||||||
|
$P1 - Play As Girl Wireframe (1P HRC & All Modes In Vs Mode)
|
||||||
|
00087852 08000000
|
||||||
|
0847E864 00000040
|
||||||
|
0047E864 00000000
|
||||||
|
0047E858 0000001C
|
||||||
|
$P1 - Play As Giga Bowser (1P HRC & All Modes In Vs Mode)
|
||||||
|
000830EA 08000000
|
||||||
|
0847E864 00000040
|
||||||
|
0047E864 00000000
|
||||||
|
0047E858 0000001D
|
||||||
|
$P1 - Play As Crazy Hand (1P HRC & All Modes In Vs Mode)
|
||||||
|
0008635F 08000000
|
||||||
|
0847E864 00000040
|
||||||
|
0047E864 00000000
|
||||||
|
0047E858 0000001E
|
||||||
|
+$P1 - Play As Sandbag (1P HRC & All Modes In Vs Mode)
|
||||||
|
000813CA 08000000
|
||||||
|
0847E864 00000040
|
||||||
|
0047E864 00000000
|
||||||
|
0047E858 0000001F
|
||||||
|
$P1 - Play As Dark Link (1P HRC & All Modes In Vs Mode)
|
||||||
|
00081CD5 08000000
|
||||||
|
0047E858 00000006
|
||||||
|
0047E85F 00000003
|
||||||
|
$P1 - 5x size
|
||||||
|
00086E5C 08000000
|
||||||
|
0447E730 409FFFFB
|
||||||
|
$P1 - 2x size
|
||||||
|
00082E62 08000000
|
||||||
|
0447E730 40000002
|
||||||
|
$P1 - one-half size
|
||||||
|
00082F14 08000000
|
||||||
|
0447E730 3F000002
|
||||||
|
$P1 - one-tenth size
|
||||||
|
0008134F 08000000
|
||||||
|
0447E730 3DCCCCDF
|
||||||
|
+$GAME MODIFIER
|
||||||
|
00084E56 08000000
|
||||||
|
557E0000 60000000
|
||||||
|
00000000 857E0000
|
||||||
|
60000000 00400001
|
||||||
|
057E0004 38BCFFF8
|
||||||
|
057E002C 4A8381F4
|
||||||
|
0401821C 497C7DE8
|
||||||
|
057E0030 90010004
|
||||||
|
057E00FC 4A98DC34
|
||||||
|
0416DD2C 49672304
|
||||||
|
$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON
|
||||||
|
0A4510C6 00000012
|
||||||
|
40451170 000657FF
|
||||||
|
$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON
|
||||||
|
0A4510C6 0000000C
|
||||||
|
40451170 000659FF
|
||||||
|
$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
|
||||||
|
0A451F56 00000012
|
||||||
|
40452000 000657FF
|
||||||
|
$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
|
||||||
|
0A451F56 0000000C
|
||||||
|
40452000 000659FF
|
||||||
|
$P3 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
|
||||||
|
0A452DE6 00000013
|
||||||
|
40452E90 000657FF
|
||||||
|
$P3 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
|
||||||
|
0A452DE6 0000000C
|
||||||
|
40452E90 000659FF
|
||||||
|
$P4 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
|
||||||
|
0A453C76 00000013
|
||||||
|
40453D20 000657FF
|
||||||
|
$P4 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
|
||||||
|
0A453C76 0000000C
|
||||||
|
40453D20 000659FF
|
||||||
|
$AI clone, Don't use in story modes or with zelda/sheik. (CPU level
|
||||||
|
depends on other CPU's)
|
||||||
|
04031BCC 4BFD134C
|
||||||
|
04002F18 907E00B0
|
||||||
|
04002F1C 88810028
|
||||||
|
04002F20 1C840004
|
||||||
|
04002F24 3CA08000
|
||||||
|
04002F28 60A52F00
|
||||||
|
04002F2C 7F65202E
|
||||||
|
04002F30 2C1B0000
|
||||||
|
04002F34 41820024
|
||||||
|
04002F38 38600080
|
||||||
|
04002F3C 9861002A
|
||||||
|
04002F40 38610024
|
||||||
|
04002F44 48065F41
|
||||||
|
04002F48 907E00B4
|
||||||
|
04002F4C 3B7BFFFF
|
||||||
|
04002F50 2C1B0000
|
||||||
|
04002F54 4181FFEC
|
||||||
|
04002F58 4802EC78
|
||||||
|
$Player 1 gets one AI clone.
|
||||||
|
04002F00 00000001
|
||||||
|
$player 2 gets one AI clone.
|
||||||
|
04002F04 00000001
|
||||||
|
$player 3 gets one AI clone.
|
||||||
|
04002F08 00000001
|
||||||
|
$player 4 gets one AI clone.
|
||||||
|
04002F0C 00000001
|
||||||
|
$Player 1 gets two AI clones.
|
||||||
|
04002F00 00000002
|
||||||
|
$player 2 gets two AI clones.
|
||||||
|
04002F04 00000002
|
||||||
|
$player 3 gets two AI clones.
|
||||||
|
04002F08 00000002
|
||||||
|
$player 4 gets two AI clones.
|
||||||
|
04002F0C 00000002
|
||||||
|
|
6
Data/User/GameConfig/GAME5H.ini
Normal file
6
Data/User/GameConfig/GAME5H.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GAME5H - Army Men Sarge's War
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GANE7U.ini
Normal file
7
Data/User/GameConfig/GANE7U.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GANE7U - Animaniacs
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
Issues="TLB Error"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GAPE52.ini
Normal file
7
Data/User/GameConfig/GAPE52.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GAPE52 - American Chopper 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
Issues="Graphics Glitches"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GAQE6S.ini
Normal file
6
Data/User/GameConfig/GAQE6S.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GAQE6S - Aquaman: Battle for Atlantis
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GARE5H.ini
Normal file
6
Data/User/GameConfig/GARE5H.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GARE5H - Army Men : RTS
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GATP51.ini
Normal file
6
Data/User/GameConfig/GATP51.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GATP51 - ATV: Quad Power Racing 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GAUE08.ini
Normal file
7
Data/User/GameConfig/GAUE08.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GAUE08 - auto modellista
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Graphics Glitches"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GAVE78.ini
Normal file
6
Data/User/GameConfig/GAVE78.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GAVE78 - Avatar 06
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
8
Data/User/GameConfig/GAZE69.ini
Normal file
8
Data/User/GameConfig/GAZE69.ini
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
# GAZE69 - Harry Potter : POA
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch Region=0x7e000000
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GB3E51.ini
Normal file
6
Data/User/GameConfig/GB3E51.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GB3E51 - BMX XXX
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GB4E51.ini
Normal file
6
Data/User/GameConfig/GB4E51.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GB4E51 - Burnout 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GB4P51.ini
Normal file
6
Data/User/GameConfig/GB4P51.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GB4P51 - Burnout 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GBDS7D.ini
Normal file
7
Data/User/GameConfig/GBDS7D.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GBDS7D - BloodRayne
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Graphics glitches"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBGP7D.ini
Normal file
6
Data/User/GameConfig/GBGP7D.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBGP7D - Bomberman Generation
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBIE08.ini
Normal file
6
Data/User/GameConfig/GBIE08.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBIE08 - Resident Evil
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -2,9 +2,7 @@
|
|||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
#Add memory patches here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
#Add decrypted action replay cheats here.
|
|
||||||
|
6
Data/User/GameConfig/GBLPGL.ini
Normal file
6
Data/User/GameConfig/GBLPGL.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GBME7F.ini
Normal file
7
Data/User/GameConfig/GBME7F.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GBME7F - BATMAN: DARK TOMORROW
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
Issues="Can't run Nothing"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBOP51.ini
Normal file
6
Data/User/GameConfig/GBOP51.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBOP51 - Burnout
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBSP8P.ini
Normal file
6
Data/User/GameConfig/GBSP8P.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBSP8P - BEACH SPIKERS
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBTE70.ini
Normal file
6
Data/User/GameConfig/GBTE70.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBTE70 - Beyblade Super Tournament Battle
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GBVE41.ini
Normal file
7
Data/User/GameConfig/GBVE41.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GBVE41 - Batman: Vengeance
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
Issues="Freeze"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBYE0A.ini
Normal file
6
Data/User/GameConfig/GBYE0A.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBYE0A - Super Bubble Pop
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GBZE08.ini
Normal file
6
Data/User/GameConfig/GBZE08.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBZE08 - Resident Evil 0
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GC5PNK.ini
Normal file
6
Data/User/GameConfig/GC5PNK.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GC5PNK - COCOTO Kart Racer
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GC6P01.ini
Normal file
6
Data/User/GameConfig/GC6P01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GC6P01 - Pokemon Colosseum
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCBP7D.ini
Normal file
6
Data/User/GameConfig/GCBP7D.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCBP7D - Crash Bandicoot:The Wrath of Cortex
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
292
Data/User/GameConfig/GCCE01.ini
Normal file
292
Data/User/GameConfig/GCCE01.ini
Normal file
@ -0,0 +1,292 @@
|
|||||||
|
# GCCE01 - FINAL FANTASY Crystal Chronicles
|
||||||
|
[Core]
|
||||||
|
#Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set. Last validated on r1697;
|
||||||
|
#gets to menu only. Note codes not tested in emulator.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
$(M)
|
||||||
|
04EC59D3 88000000
|
||||||
|
C418D2E0 0000FF01
|
||||||
|
$Infinite Health: Single Player
|
||||||
|
04EC59D4 08000000
|
||||||
|
0410B494 A0A3001A
|
||||||
|
0410B4A0 B0A3001C
|
||||||
|
0410B4AC 48000058
|
||||||
|
$Infinite Health: Multi-Player
|
||||||
|
04EC59D5 08000000
|
||||||
|
0410B494 A0A3001A
|
||||||
|
0410B4A0 B0A3001C
|
||||||
|
0410B4AC 48000058
|
||||||
|
041227D8 A003001A
|
||||||
|
041227E0 B003001C
|
||||||
|
$Max Hearts
|
||||||
|
04EC59D6 08000000
|
||||||
|
0409F3D4 38C00010
|
||||||
|
$Max Strength
|
||||||
|
04EC59D7 08000000
|
||||||
|
0409F3A0 38C003E7
|
||||||
|
$Super Max Strength
|
||||||
|
04EC59D8 08000000
|
||||||
|
0409F3A0 38C003E7
|
||||||
|
0409FA88 380003E7
|
||||||
|
$Max Defense
|
||||||
|
04EC59D9 08000000
|
||||||
|
0409F3C8 38C003E7
|
||||||
|
$Super Max Defense
|
||||||
|
04EC59DA 08000000
|
||||||
|
0409F3C8 38C003E7
|
||||||
|
0409FA9C 380003E7
|
||||||
|
$Max Magic
|
||||||
|
04EC59DB 08000000
|
||||||
|
0409F3BC 38C003E7
|
||||||
|
$Super Max Magic
|
||||||
|
04EC59DC 08000000
|
||||||
|
0409F3BC 38C003E7
|
||||||
|
0409FAB4 380003E7
|
||||||
|
$Able To Leave Chalice Aura
|
||||||
|
04EC59DD 08000000
|
||||||
|
0412122C 60000000
|
||||||
|
04121250 60000000
|
||||||
|
$Press L+X - Change Chalice to Fire
|
||||||
|
04EC59E0 08000000
|
||||||
|
0A243104 00000440
|
||||||
|
0221EF3E 00000001
|
||||||
|
$Press L+Y - Change Chalice to Water
|
||||||
|
04EC59E1 08000000
|
||||||
|
0A243104 00000840
|
||||||
|
0221EF3E 00000002
|
||||||
|
$Press R+X - Change Chalice to Wind
|
||||||
|
04EC59E2 08000000
|
||||||
|
0A243104 00000420
|
||||||
|
0221EF3E 00000004
|
||||||
|
$Press R+Y - Change Chalice to Earth
|
||||||
|
04EC59E3 08000000
|
||||||
|
0A243104 00000820
|
||||||
|
0221EF3E 00000008
|
||||||
|
$Press L+R - Change Chalice to Unknown
|
||||||
|
04EC59E4 08000000
|
||||||
|
0A243104 00000060
|
||||||
|
0221EF3E 00000010
|
||||||
|
$Single player Max/Infinite Gil
|
||||||
|
04EC59ED 08000000
|
||||||
|
0421F470 05F5E0FF
|
||||||
|
$Single player Love All Foods
|
||||||
|
04EC59EE 08000000
|
||||||
|
0221F628 00070064
|
||||||
|
$Single player Have All Artifacts
|
||||||
|
04EC59EF 08000000
|
||||||
|
00000000 8221F3A6
|
||||||
|
0000009F 01490001
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Copper Sword
|
||||||
|
04EC59F1 08000000
|
||||||
|
0221F32C 00000001
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Iron Sword
|
||||||
|
04EC59F2 08000000
|
||||||
|
0221F32C 00000002
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Steel Blade
|
||||||
|
04EC59F3 08000000
|
||||||
|
0221F32C 00000003
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Feather Saber
|
||||||
|
04EC59F4 08000000
|
||||||
|
0221F32C 00000004
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Bastard Sword
|
||||||
|
04EC59F5 08000000
|
||||||
|
0221F32C 00000005
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Defender
|
||||||
|
04EC59F6 08000000
|
||||||
|
0221F32C 00000006
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Rune Blade
|
||||||
|
04EC59F7 08000000
|
||||||
|
0221F32C 00000007
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Excalibur
|
||||||
|
04EC59F8 08000000
|
||||||
|
0221F32C 00000008
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Ragnarok
|
||||||
|
04EC59F9 08000000
|
||||||
|
0221F32C 00000009
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Sword
|
||||||
|
04EC59FA 08000000
|
||||||
|
0221F32C 0000000A
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Father's Sword
|
||||||
|
04EC59FB 08000000
|
||||||
|
0221F32C 0000000B
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Marr Sword
|
||||||
|
04EC59FC 08000000
|
||||||
|
0221F32C 0000000C
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Sword
|
||||||
|
04EC59FD 08000000
|
||||||
|
0221F32C 0000000F
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Iron Lance
|
||||||
|
04EC59FE 08000000
|
||||||
|
0221F32C 00000012
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Partisan
|
||||||
|
04EC59FF 08000000
|
||||||
|
0221F32C 00000013
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Sonic Lance
|
||||||
|
04EC5A00 08000000
|
||||||
|
0221F32C 00000014
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Titan Lance
|
||||||
|
04EC5A01 08000000
|
||||||
|
0221F32C 00000015
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Halberd
|
||||||
|
04EC5A02 08000000
|
||||||
|
0221F32C 00000016
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Highwind
|
||||||
|
04EC5A03 08000000
|
||||||
|
0221F32C 00000017
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Dragon Lance
|
||||||
|
04EC5A04 08000000
|
||||||
|
0221F32C 00000018
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Dragoon Spear
|
||||||
|
04EC5A05 08000000
|
||||||
|
0221F32C 00000019
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Gungnir
|
||||||
|
04EC5A06 08000000
|
||||||
|
0221F32C 0000001A
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Longinus
|
||||||
|
04EC5A07 08000000
|
||||||
|
0221F32C 0000001B
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Spear
|
||||||
|
04EC5A08 08000000
|
||||||
|
0221F32C 0000001C
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Father's Spear
|
||||||
|
04EC5A09 08000000
|
||||||
|
0221F32C 0000001D
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Marr Spear
|
||||||
|
04EC5A0A 08000000
|
||||||
|
0221F32C 0000001E
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Lance
|
||||||
|
04EC5A0B 08000000
|
||||||
|
0221F32C 0000001F
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Orc Hammer
|
||||||
|
04EC5A0C 08000000
|
||||||
|
0221F32C 00000024
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Wave Hammer
|
||||||
|
04EC5A0D 08000000
|
||||||
|
0221F32C 00000025
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Rune Hammer
|
||||||
|
04EC5A0E 08000000
|
||||||
|
0221F32C 00000026
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Goblin Hammer
|
||||||
|
04EC5A0F 08000000
|
||||||
|
0221F32C 00000027
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Sonic Hammer
|
||||||
|
04EC5A10 08000000
|
||||||
|
0221F32C 00000028
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Prism Hammer
|
||||||
|
04EC5A11 08000000
|
||||||
|
0221F32C 00000029
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Mythril Hammer
|
||||||
|
04EC5A12 08000000
|
||||||
|
0221F32C 0000002A
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Mystic Hammer
|
||||||
|
04EC5A13 08000000
|
||||||
|
0221F32C 0000002B
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Hammer
|
||||||
|
04EC5A14 08000000
|
||||||
|
0221F32C 0000002C
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Father's Hammer
|
||||||
|
04EC5A15 08000000
|
||||||
|
0221F32C 0000002D
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Marr Hammer
|
||||||
|
04EC5A16 08000000
|
||||||
|
0221F32C 0000002E
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Hammer
|
||||||
|
04EC5A17 08000000
|
||||||
|
0221F32C 0000002F
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Aura Racket
|
||||||
|
04EC5A18 08000000
|
||||||
|
0221F32C 00000034
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Solid Racket
|
||||||
|
04EC5A19 08000000
|
||||||
|
0221F32C 00000035
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Dual Shooter
|
||||||
|
04EC5A1A 08000000
|
||||||
|
0221F32C 00000036
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Elemental Cudgel
|
||||||
|
04EC5A1B 08000000
|
||||||
|
0221F32C 00000037
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Steel Cudgel
|
||||||
|
04EC5A1C 08000000
|
||||||
|
0221F32C 00000038
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Prism Bludgeon
|
||||||
|
04EC5A1D 08000000
|
||||||
|
0221F32C 00000039
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Butterfly Head
|
||||||
|
04EC5A1E 08000000
|
||||||
|
0221F32C 0000003A
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Queen's Head
|
||||||
|
04EC5A1F 08000000
|
||||||
|
0221F32C 0000003B
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Dreamcatcher
|
||||||
|
04EC5A20 08000000
|
||||||
|
0221F32C 0000003C
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Maul
|
||||||
|
04EC5A21 08000000
|
||||||
|
0221F32C 0000003D
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Father's Maul
|
||||||
|
04EC5A22 08000000
|
||||||
|
0221F32C 0000003E
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Marr Maul
|
||||||
|
04EC5A23 08000000
|
||||||
|
0221F32C 0000003F
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Maul
|
||||||
|
04EC5A24 08000000
|
||||||
|
0221F32C 00000040
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Travel Clothes
|
||||||
|
04EC5A25 08000000
|
||||||
|
0221F32C 00000045
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Bronze Plate
|
||||||
|
04EC5A26 08000000
|
||||||
|
0221F32C 00000046
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Iron Plate
|
||||||
|
04EC5A27 08000000
|
||||||
|
0221F32C 00000047
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Mythril Plate
|
||||||
|
04EC5A28 08000000
|
||||||
|
0221F32C 00000048
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Flame Mail
|
||||||
|
04EC5A29 08000000
|
||||||
|
0221F32C 00000049
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Frost Mail
|
||||||
|
04EC5A2A 08000000
|
||||||
|
0221F32C 0000004A
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Storm Mail
|
||||||
|
04EC5A2B 08000000
|
||||||
|
0221F32C 0000004B
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Time Mail
|
||||||
|
04EC5A2C 08000000
|
||||||
|
0221F32C 0000004C
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Eternal Mail
|
||||||
|
04EC5A2D 08000000
|
||||||
|
0221F32C 0000004D
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Blessed Mail
|
||||||
|
04EC5A2E 08000000
|
||||||
|
0221F32C 0000004E
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Saintly Mail
|
||||||
|
04EC5A2F 08000000
|
||||||
|
0221F32C 0000004F
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Gold Mail
|
||||||
|
04EC5A30 08000000
|
||||||
|
0221F32C 00000050
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Crystal Mail
|
||||||
|
04EC5A31 08000000
|
||||||
|
0221F32C 00000051
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Diamond Plate
|
||||||
|
04EC5A32 08000000
|
||||||
|
0221F32C 00000052
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Gaia Plate
|
||||||
|
04EC5A33 08000000
|
||||||
|
0221F32C 00000053
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Mystic Armor
|
||||||
|
04EC5A34 08000000
|
||||||
|
0221F32C 00000054
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Taterskin Coat
|
||||||
|
04EC5A35 08000000
|
||||||
|
0221F32C 00000055
|
||||||
|
$Single Player ITEM SLOT 4 CONTAINS Coat
|
||||||
|
04EC5A36 08000000
|
||||||
|
0221F32C 00000056
|
6
Data/User/GameConfig/GCCP01.ini
Normal file
6
Data/User/GameConfig/GCCP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCCP01 - FINAL FANTASY Crystal Chronicles
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCDP08.ini
Normal file
6
Data/User/GameConfig/GCDP08.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCDP08 - RESIDENT EVIL CVX
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCFE9G.ini
Normal file
6
Data/User/GameConfig/GCFE9G.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCFE9G - Conflict: Desert Storm
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GCLP69.ini
Normal file
7
Data/User/GameConfig/GCLP69.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GCLP69 - Cel Damage
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
Issues="Graphics Errors... Not Playable"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
10
Data/User/GameConfig/GCNE7D.ini
Normal file
10
Data/User/GameConfig/GCNE7D.ini
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
# GCNE7D - Crash Nitro Kart
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
UseDualCore = 0
|
||||||
|
OptimizeQuantizers = 0
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Graphics Glitches"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
10
Data/User/GameConfig/GCNP7D.ini
Normal file
10
Data/User/GameConfig/GCNP7D.ini
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
# GCNP7D - Crash Nitro Kart
|
||||||
|
[Core]
|
||||||
|
#Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
Patch Region = 0x7e000000
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
9
Data/User/GameConfig/GCOE52.ini
Normal file
9
Data/User/GameConfig/GCOE52.ini
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
# GCOE52 - Call of Duty
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
Patch region = 0x7e000004
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
Issues="Slowwwwwwww and desync but playable"
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCOPDV.ini
Normal file
6
Data/User/GameConfig/GCOPDV.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCOPDV - GCOS MultiGame DVD (C) GCOS TEAM
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCQP7D.ini
Normal file
6
Data/User/GameConfig/GCQP7D.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCQP7D - Buffy: Chaos Bleeds
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCSEAF.ini
Normal file
6
Data/User/GameConfig/GCSEAF.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCSEAF - Street Racing Syndicate
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GCTE51.ini
Normal file
6
Data/User/GameConfig/GCTE51.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCTE51 - Crazy Taxi
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
18
Data/User/GameConfig/GCVEEB.ini
Normal file
18
Data/User/GameConfig/GCVEEB.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GCVEEB - Cubivore
|
||||||
|
[Core]
|
||||||
|
#Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
$(m)
|
||||||
|
010C0B93 88000000
|
||||||
|
C4148F04 00001000
|
||||||
|
$Max Lovebits
|
||||||
|
010C0B94 08000000
|
||||||
|
02350350 000003E7
|
||||||
|
0242B250 000003E7
|
||||||
|
$Full Health
|
||||||
|
010C0B95 08000000
|
||||||
|
043C83F0 3F800000
|
6
Data/User/GameConfig/GD6P70.ini
Normal file
6
Data/User/GameConfig/GD6P70.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GD6P70 - Digimon Rumble Arena 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GDEE71.ini
Normal file
6
Data/User/GameConfig/GDEE71.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GDEE71 - Baldur's Gate: Dark Alliance
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GDFP5D.ini
Normal file
6
Data/User/GameConfig/GDFP5D.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GDFP5D - Defender
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GDGP78.ini
Normal file
6
Data/User/GameConfig/GDGP78.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GDGP78 - Dragon's Lair 3D
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GDJEB2.ini
Normal file
7
Data/User/GameConfig/GDJEB2.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GDJEB2 - Digimon World 4
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Screen Blinking
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GDKEA4.ini
Normal file
7
Data/User/GameConfig/GDKEA4.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GDKEA4 - Disney Sports: Soccer
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Need Projection Before R945
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GDME01.ini
Normal file
7
Data/User/GameConfig/GDME01.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GDME01 - Disney's Magical Mirror starring Mickey Mouse
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GDQP6S.ini
Normal file
6
Data/User/GameConfig/GDQP6S.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GDQP6S - Darkened Skye
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GDREAF.ini
Normal file
7
Data/User/GameConfig/GDREAF.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GDREAF - DEAD TO RIGHTS
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
9
Data/User/GameConfig/GDSE78.ini
Normal file
9
Data/User/GameConfig/GDSE78.ini
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
# GDSE78 - Dark Summit
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch Region=0xbf7dc754
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GDWEA4.ini
Normal file
7
Data/User/GameConfig/GDWEA4.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GDWEA4 - Disney Sports: Football
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Need Projetion Before R945
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GE4E7D.ini
Normal file
6
Data/User/GameConfig/GE4E7D.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GE4E7D - 4x4 Evolution 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GEAP8P.ini
Normal file
6
Data/User/GameConfig/GEAP8P.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GEAP8P - Skies of Arcadia Legends
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GEDE01.ini
Normal file
6
Data/User/GameConfig/GEDE01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GEDE01 - Eternal Darkness
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GEME7F.ini
Normal file
6
Data/User/GameConfig/GEME7F.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GEME7F - Egg Mania
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GEOP08.ini
Normal file
6
Data/User/GameConfig/GEOP08.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GEOP08 - CAPCOM VS. SNK 2 EO
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
Data/User/GameConfig/GEXE52.ini
Normal file
7
Data/User/GameConfig/GEXE52.ini
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# GEXE52 - Disney's Extreme Skate Adventure
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GEYE69.ini
Normal file
6
Data/User/GameConfig/GEYE69.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GEYE69 - EA SPORTS(TM) Fight Night Round 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
Data/User/GameConfig/GF7E01.ini
Normal file
6
Data/User/GameConfig/GF7E01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GF7E01 - STARFOX ASSAULT
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user