mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-11 09:40:17 +00:00
Additions and an update.
This commit is contained in:
parent
0b83fb9867
commit
700a36bbe9
14
R4QE01.ini
14
R4QE01.ini
@ -2,6 +2,18 @@
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues =
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EmulationIssues = Needs progressive scan to boot(r7411)
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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19
R4QJ01.ini
Normal file
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R4QJ01.ini
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# R4QJ01 - Mario Strikers Charged
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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19
R4QK01.ini
Normal file
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R4QK01.ini
Normal file
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# R4QK01 - Mario Power Soccer
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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19
R4QP01.ini
Normal file
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R4QP01.ini
Normal file
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# R4QP01 - Mario Strikers Charged
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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RHMEE9.ini
Normal file
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RHMEE9.ini
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# RHMEE9 - Harvest Moon: Magical Melody
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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18
RHMP99.ini
Normal file
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RHMP99.ini
Normal file
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# RHMP99 - Harvest Moon: Magical Melody
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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19
RWRE4F.ini
Normal file
19
RWRE4F.ini
Normal file
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# RWRE4F - Wacky Races: Crash & Dash
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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[Video_Settings]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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19
RWRP4F.ini
Normal file
19
RWRP4F.ini
Normal file
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# RWRP4F - Wacky Races: Crash & Dash
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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[Video_Settings]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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19
SPVEA4.ini
Normal file
19
SPVEA4.ini
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# SPVEA4 - Pro Evolution Soccer 2011
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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19
SPVPA4.ini
Normal file
19
SPVPA4.ini
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# SPVPA4 - Pro Evolution Soccer 2011
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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19
SPVXA4.ini
Normal file
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SPVXA4.ini
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# SPVXA4 - Pro Evolution Soccer 2011
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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19
SPVYA4.ini
Normal file
19
SPVYA4.ini
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# SPVYA4 - Pro Evolution Soccer 2011
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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