Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process.

Also a bit of spacing cleanup.
This commit is contained in:
Ryan Houdek 2014-01-19 11:06:53 -06:00
parent 6ad4c0efa6
commit 683dbc09ac
2 changed files with 38 additions and 39 deletions

View File

@ -1,5 +1,4 @@
set(SRCS ../OGL/GLExtensions/GLExtensions.cpp
BPMemLoader.cpp
set(SRCS BPMemLoader.cpp
Clipper.cpp
SWCommandProcessor.cpp
CPMemLoader.cpp