Remove another D3D9 reference.

This commit is contained in:
Tony Wasserka 2013-09-22 18:20:53 +02:00
parent d198fee21b
commit 5de6726658

View File

@ -40,7 +40,7 @@ void VideoBackend::PopulateList()
{
VideoBackend* backends[4] = { NULL };
// D3D11 > OGL > D3D9 > SW
// D3D11 > OGL > SW
#ifdef _WIN32
if (IsGteVista())
g_available_video_backends.push_back(backends[0] = new DX11::VideoBackend);