From 5608815cc86c6d400a5afa107cce33c7e9c616f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Julian=20L=C3=B6hr?= Date: Mon, 15 Aug 2016 21:18:58 +0200 Subject: [PATCH] Change Main Dialog Ok Button to Close --- Source/Core/DolphinWX/Config/ConfigMain.cpp | 6 +++--- Source/Core/DolphinWX/Config/ConfigMain.h | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Core/DolphinWX/Config/ConfigMain.cpp b/Source/Core/DolphinWX/Config/ConfigMain.cpp index 72d6f421ed..c016ff6b98 100644 --- a/Source/Core/DolphinWX/Config/ConfigMain.cpp +++ b/Source/Core/DolphinWX/Config/ConfigMain.cpp @@ -34,7 +34,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title, m_refresh_game_list_on_close = false; Bind(wxEVT_CLOSE_WINDOW, &CConfigMain::OnClose, this); - Bind(wxEVT_BUTTON, &CConfigMain::OnOk, this, wxID_OK); + Bind(wxEVT_BUTTON, &CConfigMain::OnCloseButton, this, wxID_CLOSE); Bind(wxDOLPHIN_CFG_REFRESH_LIST, &CConfigMain::OnSetRefreshGameListOnClose, this); CreateGUIControls(); @@ -80,7 +80,7 @@ void CConfigMain::CreateGUIControls() wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL); main_sizer->Add(Notebook, 1, wxEXPAND | wxALL, 5); - main_sizer->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); + main_sizer->Add(CreateButtonSizer(wxCLOSE), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); #ifdef __APPLE__ main_sizer->SetMinSize(550, 0); @@ -101,7 +101,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED(event)) SConfig::GetInstance().SaveSettings(); } -void CConfigMain::OnOk(wxCommandEvent& WXUNUSED(event)) +void CConfigMain::OnCloseButton(wxCommandEvent& WXUNUSED(event)) { Close(); } diff --git a/Source/Core/DolphinWX/Config/ConfigMain.h b/Source/Core/DolphinWX/Config/ConfigMain.h index d7334682e7..3e4d965525 100644 --- a/Source/Core/DolphinWX/Config/ConfigMain.h +++ b/Source/Core/DolphinWX/Config/ConfigMain.h @@ -38,7 +38,7 @@ public: private: void CreateGUIControls(); void OnClose(wxCloseEvent& event); - void OnOk(wxCommandEvent& event); + void OnCloseButton(wxCommandEvent& event); void OnSetRefreshGameListOnClose(wxCommandEvent& event); wxNotebook* Notebook;