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Fix issue 2694.
Fix another dramatic spelling "mistake" in DX9 which I forgot to commit last time. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6042 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -780,7 +780,8 @@ void CFrame::StartGame(const std::string& filename)
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SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos);
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wxSize size(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth,
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SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight);
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m_RenderFrame = new CRenderFrame((wxFrame*)this, wxID_ANY, _("Dolphin"), position, size);
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m_RenderFrame = new CRenderFrame((wxFrame*)this, wxID_ANY, _("Dolphin"), position);
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m_RenderFrame->SetClientSize(size.GetWidth(), size.GetHeight());
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m_RenderFrame->Connect(wxID_ANY, wxEVT_CLOSE_WINDOW,
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wxCloseEventHandler(CFrame::OnRenderParentClose),
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(wxObject*)0, this);
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@ -155,7 +155,7 @@ void Enumerate()
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bool isNvidia = a.ident.VendorId == VENDOR_NVIDIA;
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// Add SuperSamples modes
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a.aa_levels.push_back(AALevel("NONE", D3DMULTISAMPLE_NONE, 0));
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a.aa_levels.push_back(AALevel("None", D3DMULTISAMPLE_NONE, 0));
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a.aa_levels.push_back(AALevel("4x SSAA", D3DMULTISAMPLE_NONE, 0));
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a.aa_levels.push_back(AALevel("9x SSAA", D3DMULTISAMPLE_NONE, 0));
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//Add multisample modes
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