From 041445a155e0ebb8cba2874da660dd0d1920d758 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 16 Jul 2014 20:44:17 -0400 Subject: [PATCH] Core: Remove unused function Callback_ISOName() --- Source/Core/Core/Core.cpp | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index bd35c2c8d8..b7b10350dd 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -71,7 +71,6 @@ static volatile u32 DrawnFrame = 0; static u32 DrawnVideo = 0; // Function forwarding -const char *Callback_ISOName(void); void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size); // Function declarations @@ -650,18 +649,6 @@ void Callback_VideoCopiedToXFB(bool video_update) Movie::FrameUpdate(); } -// Callback_ISOName: Let the DSP emulator get the game name -// -const char *Callback_ISOName() -{ - SCoreStartupParameter& params = - SConfig::GetInstance().m_LocalCoreStartupParameter; - if (params.m_strName.length() > 0) - return params.m_strName.c_str(); - else - return ""; -} - void UpdateTitle() { u32 ElapseTime = (u32)Timer.GetTimeDifference();