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Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3).
No matter. We don't actually need it for our purposes. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6016 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -33,7 +33,7 @@
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#if _M_SSE >= 0x401
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#include <smmintrin.h>
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#elif _M_SSE >= 0x301
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#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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#include <tmmintrin.h>
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#endif
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@ -22,7 +22,7 @@
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#include "NativeVertexWriter.h"
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#include "CPUDetect.h"
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#if _M_SSE >= 0x301
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#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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#include <tmmintrin.h>
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#endif
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@ -18,6 +18,7 @@
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#ifndef _VERTEXLOADER_NORMAL_H
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#define _VERTEXLOADER_NORMAL_H
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#include "Common.h"
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#include "CommonTypes.h"
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class VertexLoader_Normal
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@ -22,7 +22,7 @@
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#include "NativeVertexWriter.h"
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#include "CPUDetect.h"
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#if _M_SSE >= 0x301
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#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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#include <tmmintrin.h>
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#endif
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@ -24,7 +24,7 @@
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#if _M_SSE >= 0x401
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#include <smmintrin.h>
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#elif _M_SSE >= 0x301
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#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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#include <tmmintrin.h>
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#endif
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