From 3edc2bfdfab41f6528b12e74037af8022b5b0a57 Mon Sep 17 00:00:00 2001 From: bushing Date: Sat, 6 Dec 2008 03:18:10 +0000 Subject: [PATCH] make blend50 portable git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1408 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/Src/GameListCtrl.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/GameListCtrl.cpp b/Source/Core/DolphinWX/Src/GameListCtrl.cpp index 73d20edc5d..b2337f5b03 100644 --- a/Source/Core/DolphinWX/Src/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/Src/GameListCtrl.cpp @@ -319,7 +319,12 @@ bool CGameListCtrl::MSWDrawSubItem(wxPaintDC& rPaintDC, int item, int subitem) wxColour blend50(const wxColour& c1, const wxColour& c2) { - return((((int)c1.GetPixel() & 0xFEFEFE) >> 1) + (((int)c2.GetPixel() & 0xFEFEFE) >> 1) + 0x010101); + unsigned char r,g,b,a; + r = c1.Red()/2 + c2.Red()/2; + g = c1.Green()/2 + c2.Green()/2; + b = c1.Blue()/2 + c2.Blue()/2; + a = c1.Alpha()/2 + c2.Alpha()/2; + return a << 24 | b << 16 | g << 8 | r; } void CGameListCtrl::SetBackgroundColor()