Merge 'master' into shader-uids-awesome.

Conflicts:
	Source/Core/VideoCommon/Src/LightingShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.h
	Source/Core/VideoCommon/Src/PixelShaderManager.cpp
	Source/Core/VideoCommon/Src/VertexShaderGen.cpp
	Source/Core/VideoCommon/Src/VertexShaderGen.h
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.h
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.h
This commit is contained in:
NeoBrainX 2013-03-26 22:16:29 +01:00
commit 3253603ae7
753 changed files with 99248 additions and 100494 deletions

3
.gitignore vendored
View File

@ -36,3 +36,6 @@ Source/Core/Common/Src/scmrev.h
.sconsign.dblite .sconsign.dblite
Externals/scons-local/* Externals/scons-local/*
.DS_Store .DS_Store
*~
#Ignore transifix configuration directory
.tx

View File

@ -3,7 +3,9 @@
# #
cmake_minimum_required(VERSION 2.6) cmake_minimum_required(VERSION 2.6)
option(USE_GLES "Enables GLES, disables OGL" OFF) option(ANDROID "Enables a build for Android" OFF)
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
option(USE_GLES "Enables GLES And EGL, disables OGL" OFF)
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF) option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
option(FASTLOG "Enable all logs" OFF) option(FASTLOG "Enable all logs" OFF)
@ -105,37 +107,58 @@ if(DOLPHIN_IS_STABLE)
else() else()
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION}) set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
endif() endif()
message(${CMAKE_SYSTEM_PROCESSOR})
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
set(_M_GENERIC 1)
set(_M_ARM 1)
add_definitions(-marm -march=armv7-a)
add_definitions(-D_M_ARM=1)
add_definitions(-D_M_GENERIC=1)
endif()
# Set these next two lines to test generic
#set(_M_GENERIC 1)
#add_definitions(-D_M_GENERIC=1)
# Various compile flags # Various compile flags
if(NOT _M_GENERIC)
add_definitions(-msse2) add_definitions(-msse2)
endif()
include(CheckCXXCompilerFlag)
macro(check_and_add_flag var flag)
CHECK_CXX_COMPILER_FLAG(${flag} FLAG_${var})
if(FLAG_${var})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endif()
endmacro()
# Enabling all warnings in MSVC spams too much # Enabling all warnings in MSVC spams too much
if(NOT MSVC) if(NOT MSVC)
add_definitions(-Wall) add_definitions(-Wall)
# TODO: would like these but they produce overwhelming amounts of warnings
#check_and_add_flag(EXTRA -Wextra)
#check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers)
#check_and_add_flag(SWITCH_DEFAULT -Wswitch-default)
#check_and_add_flag(FLOAT_EQUAL -Wfloat-equal)
#check_and_add_flag(CONVERSION -Wconversion)
#check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant)
check_and_add_flag(TYPE_LIMITS -Wtype-limits)
check_and_add_flag(SIGN_COMPARE -Wsign-compare)
check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers)
check_and_add_flag(UNINITIALIZED -Wuninitialized)
check_and_add_flag(LOGICAL_OP -Wlogical-op)
check_and_add_flag(SHADOW -Wshadow)
check_and_add_flag(INIT_SELF -Winit-self)
endif(NOT MSVC) endif(NOT MSVC)
# gcc uses some optimizations which might break stuff without this flag # gcc uses some optimizations which might break stuff without this flag
add_definitions(-fno-strict-aliasing -fno-exceptions -Wno-psabi) add_definitions(-fno-strict-aliasing -fno-exceptions)
include(CheckCXXCompilerFlag) check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
# We call fread numerous times without checking return values. Hide the
# corresponding compiler warnings if the compiler supports doing so.
CHECK_CXX_COMPILER_FLAG(-Wunused-result NO_UNUSED_RESULT)
if(NO_UNUSED_RESULT)
add_definitions(-Wno-unused-result)
endif(NO_UNUSED_RESULT)
CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
if(VISIBILITY_INLINES_HIDDEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
endif(VISIBILITY_INLINES_HIDDEN)
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE)
CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN) check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
if(VISIBILITY_HIDDEN)
add_definitions(-fvisibility=hidden)
endif(VISIBILITY_HIDDEN)
endif() endif()
if(APPLE) if(APPLE)
@ -151,8 +174,8 @@ if(APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")
# Identify the target system: # Identify the target system:
# Ask for 32/64-bit fat binary. # Ask for 64-bit binary.
set(TARGET_FLAGS "-arch x86_64 -arch i386") set(TARGET_FLAGS "-arch x86_64")
# Minimum OS X version. # Minimum OS X version.
# This is inserted into the Info.plist as well. # This is inserted into the Info.plist as well.
# Note that the SDK determines the maximum version of which optional # Note that the SDK determines the maximum version of which optional
@ -174,8 +197,6 @@ if(APPLE)
# This avoids a warning when linking with QuickTime. # This avoids a warning when linking with QuickTime.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
# Specify target CPUs. # Specify target CPUs.
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -msse3")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -march=prescott")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -mssse3") set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -mssse3")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -march=core2") set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -march=core2")
# Target flags apply to both C and C++ compilation. # Target flags apply to both C and C++ compilation.
@ -238,19 +259,28 @@ endif()
# Enabling GLES also disables the OpenGL plugin. # Enabling GLES also disables the OpenGL plugin.
if(USE_GLES) if(USE_GLES)
message("GLES rendering enabled") message("GLES rendering enabled")
add_definitions(-DUSE_GLES) add_definitions(-DUSE_GLES=1)
add_definitions(-DUSE_EGL) add_definitions(-DUSE_EGL=1)
set(USE_EGL True) set(USE_EGL True)
endif() endif()
if(USE_EGL)
message("EGL OpenGL interface enabled")
add_definitions(-DUSE_EGL=1)
endif()
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE) add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
if(ANDROID)
message("Building for Android")
add_definitions(-DANDROID)
endif()
######################################## ########################################
# Dependency checking # Dependency checking
# #
# TODO: We should have options for dependencies included in the externals to # TODO: We should have options for dependencies included in the externals to
# override autodetection of system libraries and force the usage of the # override autodetection of system libraries and force the usage of the
# externals. # externals.
if(NOT ANDROID)
include(CheckLib) include(CheckLib)
include(FindOpenGL) include(FindOpenGL)
@ -372,7 +402,7 @@ if(OPROFILING)
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.") message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
endif() endif()
endif() endif()
endif()
######################################## ########################################
# Setup include directories (and make sure they are preferred over the Externals) # Setup include directories (and make sure they are preferred over the Externals)
# #
@ -387,7 +417,6 @@ include_directories(Source/Core/InputCommon/Src)
include_directories(Source/Core/VideoCommon/Src) include_directories(Source/Core/VideoCommon/Src)
include_directories(Source/Core/VideoUICommon/Src) include_directories(Source/Core/VideoUICommon/Src)
######################################## ########################################
# Process externals and setup their include directories # Process externals and setup their include directories
# #
@ -401,7 +430,7 @@ include_directories(Source/Core/VideoUICommon/Src)
add_subdirectory(Externals/Bochs_disasm) add_subdirectory(Externals/Bochs_disasm)
include_directories(Externals/Bochs_disasm) include_directories(Externals/Bochs_disasm)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(LZO lzo2 lzo/lzo1x.h QUIET) check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
endif() endif()
if(LZO_FOUND) if(LZO_FOUND)
@ -426,6 +455,7 @@ if(OPENAL_FOUND)
endif() endif()
endif() endif()
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL) include(FindSDL2 OPTIONAL)
endif() endif()
@ -443,15 +473,16 @@ else(SDL2_FOUND)
else(SDL_FOUND) else(SDL_FOUND)
# TODO: Use the prebuilt one on Windows # TODO: Use the prebuilt one on Windows
message("Using static SDL from Externals") message("Using static SDL from Externals")
include_directories(Externals/SDL Externals/SDL/include) include_directories(Externals/SDL/SDL Externals/SDL Externals/SDL/include)
add_subdirectory(Externals/SDL) add_subdirectory(Externals/SDL)
endif(SDL_FOUND) endif(SDL_FOUND)
endif(SDL2_FOUND) endif(SDL2_FOUND)
endif()
set(SFML_FIND_VERSION TRUE) set(SFML_FIND_VERSION TRUE)
set(SFML_FIND_VERSION_MAJOR 1) set(SFML_FIND_VERSION_MAJOR 1)
set(SFML_FIND_VERSION_MINOR 5) set(SFML_FIND_VERSION_MINOR 5)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
include(FindSFML OPTIONAL) include(FindSFML OPTIONAL)
endif() endif()
if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
@ -462,7 +493,7 @@ else()
include_directories(Externals/SFML/include) include_directories(Externals/SFML/include)
endif() endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(SOIL SOIL SOIL/SOIL.h QUIET) check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
endif() endif()
if(SOIL_FOUND) if(SOIL_FOUND)
@ -492,6 +523,7 @@ if(WIN32)
find_library(GLEW glew32s PATHS Externals/GLew) find_library(GLEW glew32s PATHS Externals/GLew)
include_directories(Externals/GLew/include) include_directories(Externals/GLew/include)
else() else()
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h) check_lib(GLEW GLEW GL/glew.h)
endif() endif()
@ -500,18 +532,10 @@ else()
add_subdirectory(Externals/GLew) add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include) include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND) endif(NOT GLEW_FOUND)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(CG Cg Cg/cg.h)
endif() endif()
if(NOT CG_FOUND)
message("Using static Cg from Externals")
include_directories(Externals)
endif(NOT CG_FOUND)
check_lib(CGGL CgGL Cg/cgGL.h)
endif() endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
find_library(CL OpenCL) find_library(CL OpenCL)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL")
else() else()
@ -519,10 +543,25 @@ else()
add_subdirectory(Externals/CLRun) add_subdirectory(Externals/CLRun)
endif() endif()
if(NOT DISABLE_WX) if(NOT DISABLE_WX AND NOT ANDROID)
include(FindwxWidgets OPTIONAL) include(FindwxWidgets OPTIONAL)
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv) FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
${wxWidgets_CONFIG_OPTIONS} --version
OUTPUT_VARIABLE wxWidgets_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
message("Found wxWidgets version ${wxWidgets_VERSION}")
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
message("At least 2.8.9 is required; ignoring found version")
unset(wxWidgets_FOUND)
endif()
endif(wxWidgets_FOUND)
if(wxWidgets_FOUND) if(wxWidgets_FOUND)
EXECUTE_PROCESS( EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}" COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
@ -594,7 +633,7 @@ if(NOT DISABLE_WX)
set(wxWidgets_LIBRARIES "wx") set(wxWidgets_LIBRARIES "wx")
endif(wxWidgets_FOUND) endif(wxWidgets_FOUND)
add_definitions(-DHAVE_WX=1) add_definitions(-DHAVE_WX=1)
endif(NOT DISABLE_WX) endif(NOT DISABLE_WX AND NOT ANDROID)
######################################## ########################################
@ -614,6 +653,7 @@ file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
) )
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src") include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
######################################## ########################################
# Start compiling our code # Start compiling our code
# #
@ -668,4 +708,4 @@ list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
# CPack must be included after the CPACK_* variables are set in order for those # CPack must be included after the CPACK_* variables are set in order for those
# variables to take effect. # variables to take effect.
include(CPack) Include(CPack)

BIN
Data/Sys/GC/dsp_coef.bin Normal file

Binary file not shown.

BIN
Data/Sys/GC/dsp_rom.bin Normal file

Binary file not shown.

View File

@ -319,4 +319,4 @@ PH_ZFar =
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Core] [Core]
FastDiscSpeed = 1

View File

@ -16,4 +16,4 @@ PH_ZFar =
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Core] [Core]
FastDiscSpeed = 1

View File

@ -16,4 +16,4 @@ PH_ZFar =
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Core] [Core]
FastDiscSpeed = 1

View File

@ -16,4 +16,4 @@ PH_ZFar =
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Core] [Core]
FastDiscSpeed = 1

View File

@ -3,7 +3,7 @@
TLBHack = 1 TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
$Master Code $Master Code
@ -40,3 +40,9 @@ $Away Team Never Scores
00416F8C 00000000 00416F8C 00000000
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GF8P69 - FIFA Street
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -2,10 +2,10 @@
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
EnableFPRF = True EnableFPRF = True
TLBHack = 1 TLBHack = 1
CPUThread = 0 SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows. EmulationIssues = Needs Synchronize GPU thread for stability.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[Video] [Video]
ProjectionHack = 1 ProjectionHack = 1
@ -43,7 +43,4 @@ $All Vehicles Unlocked
840030C8 FFDC6F00 840030C8 FFDC6F00
[Gecko] [Gecko]
[Video_Hacks] [Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings] [Video_Settings]

View File

@ -0,0 +1,26 @@
# GFZJ01 - F-ZERO GX
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Synchronize GPU thread for stability.
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.7555555
[ActionReplay]
$Make Save Copyable
0C031514 909C0028
04031518 48BFFBE8
04C31100 38000004
04C31104 981C0034
04C31108 38000000
04C3110C 4B400410
[Gecko]

View File

@ -2,10 +2,10 @@
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
EnableFPRF = True EnableFPRF = True
TLBHack = 1 TLBHack = 1
CPUThread = 0 SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows. EmulationIssues = Needs Synchronize GPU thread for stability.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[Video] [Video]
ProjectionHack = 1 ProjectionHack = 1
@ -24,7 +24,4 @@ $Make Save Copyable
04C3110C 4B400410 04C3110C 4B400410
[Gecko] [Gecko]
[Video_Hacks] [Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings] [Video_Settings]

View File

@ -1,10 +1,9 @@
# GGZE52 - Madagascar # GGZE52 - Madagascar
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Alot of GFX glitches (black rastering) EmulationIssues = GFX glitches.
EmulationStateId = 3 EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video_Hacks] [Video_Hacks]

View File

@ -1,10 +1,9 @@
# GGZX52 - Madagascar # GGZX52 - Madagascar
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Alot of GFX glitches (black rastering) EmulationIssues = GFX glitches.
EmulationStateId = 3 EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video_Hacks] [Video_Hacks]

View File

@ -15,4 +15,4 @@ EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
[Video_Settings] [Video_Settings]
[Core] [Core]
MMU = 1 MMU = 1
FastDiscSpeed = 1

View File

@ -1,5 +1,6 @@
# GKBEAF - Baten Kaitos # GKBEAF - Baten Kaitos
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =

View File

@ -1,5 +1,6 @@
# GKBPAF - Baten Kaitos # GKBPAF - Baten Kaitos
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =

View File

@ -0,0 +1,20 @@
# GLSD64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -1,9 +1,10 @@
# GLSE64 - LucasArts Gladius # GLSE64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
EmulationIssues = EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]
@ -14,3 +15,6 @@ PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,20 @@
# GLSF64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,20 @@
# GLSP64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -127,3 +127,5 @@ PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Core]
VBeam = 1

View File

@ -0,0 +1,17 @@
# GM4J01 - Mario Kart: Double Dash!!
[EmuState]
#The Emulation State.
EmulationStateId = 4
EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Core]
VBeam = 1

View File

@ -138,3 +138,5 @@ $Goraud Shading
040A9714 4E800020 040A9714 4E800020
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
[Core]
VBeam = 1

View File

@ -3,8 +3,8 @@
#Values set here will override the main dolphin settings. #Values set here will override the main dolphin settings.
[EmuState] [EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set. #The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
EmulationIssues = EmulationIssues = Enable the GameCube BIOS to allow the game to boot.
[OnFrame] [OnFrame]
+$Nop Hack +$Nop Hack
0x80025BA0:dword:0x60000000 0x80025BA0:dword:0x60000000

View File

@ -1,7 +1,6 @@
# GNOE78 - Nicktoons Unite! # GNOE78 - Nicktoons Unite!
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =

View File

@ -1,9 +1,10 @@
# GOSE41 - Open Season # GOSE41 - Open Season
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 MMU = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = Severe graphic issues. EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]

View File

@ -1,9 +1,10 @@
# GOSP41 - Open Season # GOSP41 - Open Season
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 MMU = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = Severe graphic issues. EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]

View File

@ -1,9 +1,10 @@
# GOSX41 - Open Season # GOSX41 - Open Season
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 MMU = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = Severe graphic issues. EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]

View File

@ -1,8 +1,8 @@
# GSSE8P - Sega Soccer Slam # GSSE8P - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
$Master Code $Master Code
@ -19,3 +19,14 @@ $SubZero Have Tons Of Cash
0423C204 05F5E0FF 0423C204 05F5E0FF
$Volta Have Tons Of Cash $Volta Have Tons Of Cash
0423CEA8 05F5E0FF 0423CEA8 05F5E0FF
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GSSJ8P - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GSSP70 - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GSSP8P - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,17 @@
# GSZP41 - SPEED CHALLENGE - Jacques Villeneuve's Racing Vision
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
UseBBox = 1
[Gecko]

View File

@ -1,6 +1,5 @@
# GWAE8P - Spartan: Total Warrior # GWAE8P - Spartan: Total Warrior
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 0
EmulationIssues = EmulationIssues =

View File

@ -1,6 +1,5 @@
# GWAF8P - Spartan: Total Warrior # GWAF8P - Spartan: Total Warrior
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 0
EmulationIssues = EmulationIssues =

View File

@ -1,6 +1,5 @@
# GWAP8P - Spartan : Total Warrior (TM) # GWAP8P - Spartan : Total Warrior (TM)
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 0
EmulationIssues = EmulationIssues =

View File

@ -0,0 +1,16 @@
# GWKE41 - King Kong
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,18 @@
# GWLE6L - Project Zoo
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
+$Bypass FIFO reset
0x8028EF00:dword:0x48000638
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,6 +1,5 @@
# GZ2E01 - The Legend of Zelda: Twilight Princess # GZ2E01 - The Legend of Zelda: Twilight Princess
[Core] [Core]
FastDiscSpeed = 1
[EmuState] [EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 4 EmulationStateId = 4

View File

@ -1,6 +1,5 @@
# GZ2J01 - The Legend of Zelda: Twilight Princess # GZ2J01 - The Legend of Zelda: Twilight Princess
[Core] [Core]
FastDiscSpeed = 1
[EmuState] [EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 4 EmulationStateId = 4

View File

@ -1,7 +1,6 @@
# GZ2P01 - The Legend of Zelda Twilight Princess # GZ2P01 - The Legend of Zelda Twilight Princess
[Core] [Core]
#Values set here will override the main dolphin settings. #Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[Speedhacks] [Speedhacks]
0x803420bc=200 0x803420bc=200
[EmuState] [EmuState]

View File

@ -0,0 +1,18 @@
# GZPE70 - Zapper
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GZPP70 - Zapper
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -33,8 +33,7 @@ PH_ExtraParam = 1
[5] [5]
Title = Tales of Symphonia GC Title = Tales of Symphonia GC
PH_ZNear = 0.5 PH_ZNear = 0.00026
PH_ZFar = 1
# --------------------------------------------------- # ---------------------------------------------------

View File

@ -18,4 +18,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -18,4 +18,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -18,4 +18,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
EFBToTextureEnable = False EFBToTextureEnable = False
EFBCopyEnable = True EFBCopyEnable = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
EFBToTextureEnable = False EFBToTextureEnable = False
EFBCopyEnable = True EFBCopyEnable = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -16,4 +16,3 @@ PH_ZFar =
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -16,4 +16,3 @@ PH_ZFar =
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -16,4 +16,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -10,4 +10,3 @@ EmulationStateId = 5
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -15,4 +15,3 @@ PH_ZFar =
[Gecko] [Gecko]
[Video_Enhancements] [Video_Enhancements]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -15,4 +15,3 @@ PH_ZFar =
[Gecko] [Gecko]
[Video_Enhancements] [Video_Enhancements]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -15,4 +15,3 @@ PH_ZFar =
[Gecko] [Gecko]
[Video_Enhancements] [Video_Enhancements]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -24,6 +24,5 @@ PH_ZFar =
[Video_Enhancements] [Video_Enhancements]
ForceFiltering = False ForceFiltering = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False

View File

@ -18,6 +18,5 @@ PH_ZFar =
[Video_Enhancements] [Video_Enhancements]
ForceFiltering = False ForceFiltering = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False

View File

@ -14,4 +14,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -14,4 +14,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -14,4 +14,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -14,4 +14,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -14,4 +14,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -1,7 +1,7 @@
# RFEE01 - FIRE EMBLEM 10 USA # RFEE01 - FIRE EMBLEM 10 USA
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475). EmulationIssues = Disable gamecube controller or wiimote to not have conflicts.
EmulationStateId = 4 EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
@ -15,4 +15,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Video_Settings] [Video_Settings]
DisableFog = True

View File

@ -1,7 +1,7 @@
# RFEJ01 - Fire Emblem Akatsuki No Megami # RFEJ01 - Fire Emblem Akatsuki No Megami
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475). EmulationIssues = Disable gamecube controller or wiimote to not have conflicts.
EmulationStateId = 4 EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
@ -15,4 +15,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Video_Settings] [Video_Settings]
DisableFog = True

View File

@ -3,7 +3,7 @@
[Speedhacks] [Speedhacks]
0x80006e00=800 0x80006e00=800
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475). EmulationIssues = Disable gamecube controller or wiimote to not have conflicts.
EmulationStateId = 4 EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
@ -17,4 +17,3 @@ PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]
[Video_Settings] [Video_Settings]
DisableFog = True

View File

@ -0,0 +1,18 @@
# RH8E4F - Tomb Raider Underworld
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# RH8JEL - Tomb Raider Underworld
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -1,9 +1,18 @@
# RH8P4F - Tomb Raider Eight # RH8P4F - Tomb Raider Underworld
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues = Needs real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# RH8X4F - Tomb Raider Underworld
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -17,4 +17,3 @@ PH_ZFar =
UseXFB = True UseXFB = True
UseRealXFB = False UseRealXFB = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
UseXFB = True UseXFB = True
UseRealXFB = False UseRealXFB = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ PH_ZFar =
UseXFB = True UseXFB = True
UseRealXFB = False UseRealXFB = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -36,4 +36,3 @@ C2152674 00000002
3CA03B9B 38A5C9FF 3CA03B9B 38A5C9FF
90B60178 00000000 90B60178 00000000
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -9,4 +9,3 @@ EmulationIssues = Use dx11 plugin (r6945)
ProjectionHack = 0 ProjectionHack = 0
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -9,4 +9,3 @@ EmulationIssues = Use dx11 plugin (r6945)
ProjectionHack = 0 ProjectionHack = 0
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -6,7 +6,6 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0

View File

@ -6,7 +6,6 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0

View File

@ -21,6 +21,5 @@ SafeTextureCacheColorSamples = 512
EFBToTextureEnable = False EFBToTextureEnable = False
EFBCopyEnable = True EFBCopyEnable = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True

View File

@ -21,6 +21,5 @@ SafeTextureCacheColorSamples = 512
EFBToTextureEnable = False EFBToTextureEnable = False
EFBCopyEnable = True EFBCopyEnable = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True

View File

@ -23,6 +23,5 @@ SafeTextureCacheColorSamples = 512
EFBToTextureEnable = False EFBToTextureEnable = False
EFBCopyEnable = True EFBCopyEnable = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True

View File

@ -17,4 +17,3 @@ EmulationIssues = Needs single core to run properly(r7436).
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ EmulationIssues = Needs single core to run properly(r7436).
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ EmulationIssues = Needs single core to run properly(r7436).
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -1,9 +1,9 @@
# RRBE41 - Rayman Raving Rabbids # RRBE41 - Rayman Raving Rabbids
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
CPUThread = 0 SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687) EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]

View File

@ -1,9 +1,9 @@
# RRBJ41 - Rayman Raving Rabbids # RRBJ41 - Rayman Raving Rabbids
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
CPUThread = 0 SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687) EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]

View File

@ -1,9 +1,9 @@
# RRBP41 - Rayman Raving Rabbids # RRBP41 - Rayman Raving Rabbids
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
CPUThread = 0 SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687) EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches.
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]

View File

@ -17,4 +17,3 @@ EmulationIssues =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,4 +17,3 @@ EmulationIssues =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Wii] [Wii]
DisableWiimoteSpeaker = 1

View File

@ -0,0 +1,17 @@
# RS5EC8 - SAMURAI WARRIORS KATANA
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,17 @@
# RS5JC8 - Sengoku Musou KATANA
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,17 @@
# RS5PC8 - SAMURAI WARRIORS KATANA
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -17,4 +17,3 @@ PH_ZFar =
UseXFB = True UseXFB = True
UseRealXFB = False UseRealXFB = False
[Wii] [Wii]
DisableWiimoteSpeaker = 1

Some files were not shown because too many files have changed in this diff Show More