From 3116a7ea1b32ca76a1f450d8c992cc86db480dbd Mon Sep 17 00:00:00 2001 From: Shawn Hoffman Date: Sun, 28 Feb 2010 19:28:21 +0000 Subject: [PATCH] should fix cases where the gamelist would stay active under the render window git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5146 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/Src/FrameTools.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index a34850478c..f4eaae698b 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -547,6 +547,12 @@ void CFrame::DoOpen(bool Boot) if (!fileChosen) return; BootManager::BootCore(std::string(path.mb_str())); + // Game has been started, hide the game list + if (m_GameListCtrl->IsShown()) + { + m_GameListCtrl->Disable(); + m_GameListCtrl->Hide(); + } } else {