diff --git a/Data/Sys/GameSettings/FA8E01.ini b/Data/Sys/GameSettings/FA8E01.ini new file mode 100644 index 0000000000..45232aa37f --- /dev/null +++ b/Data/Sys/GameSettings/FA8E01.ini @@ -0,0 +1,33 @@ +# FA8E01 - Kirby's Adventure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FA8F01.ini b/Data/Sys/GameSettings/FA8F01.ini new file mode 100644 index 0000000000..08e1c579dd --- /dev/null +++ b/Data/Sys/GameSettings/FA8F01.ini @@ -0,0 +1,33 @@ +# FA8F01 - Kirby's Adventure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FA8P01.ini b/Data/Sys/GameSettings/FA8P01.ini new file mode 100644 index 0000000000..a3c3647215 --- /dev/null +++ b/Data/Sys/GameSettings/FA8P01.ini @@ -0,0 +1,33 @@ +# FA8P01 - Kirby's Adventure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FA9E01.ini b/Data/Sys/GameSettings/FA9E01.ini new file mode 100644 index 0000000000..4b4504a95c --- /dev/null +++ b/Data/Sys/GameSettings/FA9E01.ini @@ -0,0 +1,33 @@ +# FA9E01 - Zelda II: The Adventure of Link + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FA9P01.ini b/Data/Sys/GameSettings/FA9P01.ini new file mode 100644 index 0000000000..322e65ad33 --- /dev/null +++ b/Data/Sys/GameSettings/FA9P01.ini @@ -0,0 +1,33 @@ +# FA9P01 - Zelda II: The Adventure of Link + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAAE01.ini b/Data/Sys/GameSettings/FAAE01.ini new file mode 100644 index 0000000000..4958b1c2de --- /dev/null +++ b/Data/Sys/GameSettings/FAAE01.ini @@ -0,0 +1,29 @@ +# FAAE01 - Donkey Kong + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAAP01.ini b/Data/Sys/GameSettings/FAAP01.ini new file mode 100644 index 0000000000..055066d366 --- /dev/null +++ b/Data/Sys/GameSettings/FAAP01.ini @@ -0,0 +1,29 @@ +# FAAP01 - Donkey Kong + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAGE01.ini b/Data/Sys/GameSettings/FAGE01.ini new file mode 100644 index 0000000000..d624a21ac4 --- /dev/null +++ b/Data/Sys/GameSettings/FAGE01.ini @@ -0,0 +1,29 @@ +# FAGE01 - Super Mario Bros. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAGP01.ini b/Data/Sys/GameSettings/FAGP01.ini new file mode 100644 index 0000000000..38e0c7e27b --- /dev/null +++ b/Data/Sys/GameSettings/FAGP01.ini @@ -0,0 +1,29 @@ +# FAGP01 - Super Mario Bros. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAKE01.ini b/Data/Sys/GameSettings/FAKE01.ini new file mode 100644 index 0000000000..615357f483 --- /dev/null +++ b/Data/Sys/GameSettings/FAKE01.ini @@ -0,0 +1,29 @@ +# FAKE01 - The Legend of Zelda + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAKP01.ini b/Data/Sys/GameSettings/FAKP01.ini new file mode 100644 index 0000000000..7f007fc4a4 --- /dev/null +++ b/Data/Sys/GameSettings/FAKP01.ini @@ -0,0 +1,29 @@ +# FAKP01 - The Legend of Zelda + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAXE01.ini b/Data/Sys/GameSettings/FAXE01.ini new file mode 100644 index 0000000000..1dc088369f --- /dev/null +++ b/Data/Sys/GameSettings/FAXE01.ini @@ -0,0 +1,33 @@ +# FAXE01 - Pac-Man + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FAXP01.ini b/Data/Sys/GameSettings/FAXP01.ini new file mode 100644 index 0000000000..d9787903bd --- /dev/null +++ b/Data/Sys/GameSettings/FAXP01.ini @@ -0,0 +1,33 @@ +# FAXP01 - Pac-Man + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBDE01.ini b/Data/Sys/GameSettings/FBDE01.ini new file mode 100644 index 0000000000..b4d5a525ae --- /dev/null +++ b/Data/Sys/GameSettings/FBDE01.ini @@ -0,0 +1,33 @@ +# FBDE01 - Kid Icarus + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBDP01.ini b/Data/Sys/GameSettings/FBDP01.ini new file mode 100644 index 0000000000..840604ac3e --- /dev/null +++ b/Data/Sys/GameSettings/FBDP01.ini @@ -0,0 +1,33 @@ +# FBDP01 - Kid Icarus + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBHE01.ini b/Data/Sys/GameSettings/FBHE01.ini new file mode 100644 index 0000000000..ee3b4d5d9f --- /dev/null +++ b/Data/Sys/GameSettings/FBHE01.ini @@ -0,0 +1,33 @@ +# FBHE01 - Castlevania + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBHJ01.ini b/Data/Sys/GameSettings/FBHJ01.ini new file mode 100644 index 0000000000..174ef2fa03 --- /dev/null +++ b/Data/Sys/GameSettings/FBHJ01.ini @@ -0,0 +1,33 @@ +# FBHJ01 - Castlevania + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBHP01.ini b/Data/Sys/GameSettings/FBHP01.ini new file mode 100644 index 0000000000..67d4d4d34a --- /dev/null +++ b/Data/Sys/GameSettings/FBHP01.ini @@ -0,0 +1,33 @@ +# FBHP01 - Castlevania + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBIE01.ini b/Data/Sys/GameSettings/FBIE01.ini new file mode 100644 index 0000000000..9fabab8113 --- /dev/null +++ b/Data/Sys/GameSettings/FBIE01.ini @@ -0,0 +1,33 @@ +# FBIE01 - Punch-Out!! + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBIP01.ini b/Data/Sys/GameSettings/FBIP01.ini new file mode 100644 index 0000000000..1dfcdffa53 --- /dev/null +++ b/Data/Sys/GameSettings/FBIP01.ini @@ -0,0 +1,33 @@ +# FBIP01 - Punch-Out!! + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBNE01.ini b/Data/Sys/GameSettings/FBNE01.ini new file mode 100644 index 0000000000..5d6ba6e27f --- /dev/null +++ b/Data/Sys/GameSettings/FBNE01.ini @@ -0,0 +1,33 @@ +# FBNE01 - Ninja Gaiden + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBNM01.ini b/Data/Sys/GameSettings/FBNM01.ini new file mode 100644 index 0000000000..7ec38f4720 --- /dev/null +++ b/Data/Sys/GameSettings/FBNM01.ini @@ -0,0 +1,33 @@ +# FBNM01 - Ninja Gaiden + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBYE01.ini b/Data/Sys/GameSettings/FBYE01.ini index fc16165b8a..59a5dfac73 100644 --- a/Data/Sys/GameSettings/FBYE01.ini +++ b/Data/Sys/GameSettings/FBYE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Can't see graphics +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,3 +17,17 @@ EmulationIssues = Can't see graphics [ActionReplay] # Add action replay cheats here. +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBYP01.ini b/Data/Sys/GameSettings/FBYP01.ini new file mode 100644 index 0000000000..4e473c0492 --- /dev/null +++ b/Data/Sys/GameSettings/FBYP01.ini @@ -0,0 +1,33 @@ +# FBYP01 - Super Mario Bros. 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBZE01.ini b/Data/Sys/GameSettings/FBZE01.ini new file mode 100644 index 0000000000..152ce4bdd2 --- /dev/null +++ b/Data/Sys/GameSettings/FBZE01.ini @@ -0,0 +1,33 @@ +# FBZE01 - Metroid + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FBZP01.ini b/Data/Sys/GameSettings/FBZP01.ini new file mode 100644 index 0000000000..fa93e9f133 --- /dev/null +++ b/Data/Sys/GameSettings/FBZP01.ini @@ -0,0 +1,33 @@ +# FBZP01 - Metroid + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FC3E01.ini b/Data/Sys/GameSettings/FC3E01.ini new file mode 100644 index 0000000000..9271a7bf75 --- /dev/null +++ b/Data/Sys/GameSettings/FC3E01.ini @@ -0,0 +1,33 @@ +# FC3E01 - Bubble Bobble + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FC3P01.ini b/Data/Sys/GameSettings/FC3P01.ini new file mode 100644 index 0000000000..fdd587a377 --- /dev/null +++ b/Data/Sys/GameSettings/FC3P01.ini @@ -0,0 +1,33 @@ +# FC3P01 - Bubble Bobble + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FC8E01.ini b/Data/Sys/GameSettings/FC8E01.ini new file mode 100644 index 0000000000..85fee807d9 --- /dev/null +++ b/Data/Sys/GameSettings/FC8E01.ini @@ -0,0 +1,33 @@ +# FC8E01 - Castlevania II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FC8J01.ini b/Data/Sys/GameSettings/FC8J01.ini new file mode 100644 index 0000000000..5980eff80b --- /dev/null +++ b/Data/Sys/GameSettings/FC8J01.ini @@ -0,0 +1,33 @@ +# FC8J01 - Castlevania II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FC8P01.ini b/Data/Sys/GameSettings/FC8P01.ini new file mode 100644 index 0000000000..6e4d6fbd51 --- /dev/null +++ b/Data/Sys/GameSettings/FC8P01.ini @@ -0,0 +1,33 @@ +# FC8P01 - Castlevania II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCPE01.ini b/Data/Sys/GameSettings/FCPE01.ini new file mode 100644 index 0000000000..4d750e264a --- /dev/null +++ b/Data/Sys/GameSettings/FCPE01.ini @@ -0,0 +1,33 @@ +# FCPE01 - Balloon Fight + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCPP01.ini b/Data/Sys/GameSettings/FCPP01.ini new file mode 100644 index 0000000000..2e0928aa77 --- /dev/null +++ b/Data/Sys/GameSettings/FCPP01.ini @@ -0,0 +1,33 @@ +# FCPP01 - Balloon Fight + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCQE01.ini b/Data/Sys/GameSettings/FCQE01.ini new file mode 100644 index 0000000000..1da0d07ab7 --- /dev/null +++ b/Data/Sys/GameSettings/FCQE01.ini @@ -0,0 +1,33 @@ +# FCQE01 - Ninja Gaiden II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCRE01.ini b/Data/Sys/GameSettings/FCRE01.ini new file mode 100644 index 0000000000..a9ae59ae78 --- /dev/null +++ b/Data/Sys/GameSettings/FCRE01.ini @@ -0,0 +1,33 @@ +# FCRE01 - Adventure Island + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCRP01.ini b/Data/Sys/GameSettings/FCRP01.ini new file mode 100644 index 0000000000..99ca95f459 --- /dev/null +++ b/Data/Sys/GameSettings/FCRP01.ini @@ -0,0 +1,33 @@ +# FCRP01 - Adventure Island + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCTE01.ini b/Data/Sys/GameSettings/FCTE01.ini new file mode 100644 index 0000000000..3cb4364eb0 --- /dev/null +++ b/Data/Sys/GameSettings/FCTE01.ini @@ -0,0 +1,33 @@ +# FCTE01 - Mega Man + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCTJ01.ini b/Data/Sys/GameSettings/FCTJ01.ini new file mode 100644 index 0000000000..c9fc29e0c1 --- /dev/null +++ b/Data/Sys/GameSettings/FCTJ01.ini @@ -0,0 +1,33 @@ +# FCTJ01 - Mega Man + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCTP01.ini b/Data/Sys/GameSettings/FCTP01.ini new file mode 100644 index 0000000000..eb5824a97e --- /dev/null +++ b/Data/Sys/GameSettings/FCTP01.ini @@ -0,0 +1,33 @@ +# FCTP01 - Mega Man + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCWE01.ini b/Data/Sys/GameSettings/FCWE01.ini new file mode 100644 index 0000000000..9dfc4cb31b --- /dev/null +++ b/Data/Sys/GameSettings/FCWE01.ini @@ -0,0 +1,33 @@ +# FCWE01 - Super Mario Bros. 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FCWP01.ini b/Data/Sys/GameSettings/FCWP01.ini new file mode 100644 index 0000000000..08da95a8b0 --- /dev/null +++ b/Data/Sys/GameSettings/FCWP01.ini @@ -0,0 +1,33 @@ +# FCWP01 - Super Mario Bros. 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FD7E01.ini b/Data/Sys/GameSettings/FD7E01.ini new file mode 100644 index 0000000000..1af2703298 --- /dev/null +++ b/Data/Sys/GameSettings/FD7E01.ini @@ -0,0 +1,33 @@ +# FD7E01 - Mega Man 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FD7J01.ini b/Data/Sys/GameSettings/FD7J01.ini new file mode 100644 index 0000000000..c45f6a0f4a --- /dev/null +++ b/Data/Sys/GameSettings/FD7J01.ini @@ -0,0 +1,33 @@ +# FD7J01 - Mega Man 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FD7P01.ini b/Data/Sys/GameSettings/FD7P01.ini new file mode 100644 index 0000000000..78b405e934 --- /dev/null +++ b/Data/Sys/GameSettings/FD7P01.ini @@ -0,0 +1,33 @@ +# FD7P01 - Mega Man 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FDLE01.ini b/Data/Sys/GameSettings/FDLE01.ini new file mode 100644 index 0000000000..1ac159c4f8 --- /dev/null +++ b/Data/Sys/GameSettings/FDLE01.ini @@ -0,0 +1,33 @@ +# FDLE01 - Ninja Gaiden III: The Ancient Ship of Doom + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FDNE01.ini b/Data/Sys/GameSettings/FDNE01.ini new file mode 100644 index 0000000000..bd33bd5894 --- /dev/null +++ b/Data/Sys/GameSettings/FDNE01.ini @@ -0,0 +1,33 @@ +# FDNE01 - Mega Man 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FDNJ01.ini b/Data/Sys/GameSettings/FDNJ01.ini new file mode 100644 index 0000000000..c56c50feab --- /dev/null +++ b/Data/Sys/GameSettings/FDNJ01.ini @@ -0,0 +1,33 @@ +# FDNJ01 - Mega Man 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FDNP01.ini b/Data/Sys/GameSettings/FDNP01.ini new file mode 100644 index 0000000000..6c471bbeee --- /dev/null +++ b/Data/Sys/GameSettings/FDNP01.ini @@ -0,0 +1,33 @@ +# FDNP01 - Mega Man 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FDPE01.ini b/Data/Sys/GameSettings/FDPE01.ini new file mode 100644 index 0000000000..2059c7a483 --- /dev/null +++ b/Data/Sys/GameSettings/FDPE01.ini @@ -0,0 +1,33 @@ +# FDPE01 - Blades of Steel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FDPP01.ini b/Data/Sys/GameSettings/FDPP01.ini new file mode 100644 index 0000000000..e063cc77b2 --- /dev/null +++ b/Data/Sys/GameSettings/FDPP01.ini @@ -0,0 +1,33 @@ +# FDPP01 - Blades of Steel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FEUE01.ini b/Data/Sys/GameSettings/FEUE01.ini new file mode 100644 index 0000000000..eb736238f3 --- /dev/null +++ b/Data/Sys/GameSettings/FEUE01.ini @@ -0,0 +1,33 @@ +# FEUE01 - Donkey Kong 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FEUP01.ini b/Data/Sys/GameSettings/FEUP01.ini new file mode 100644 index 0000000000..0e3f59d49c --- /dev/null +++ b/Data/Sys/GameSettings/FEUP01.ini @@ -0,0 +1,33 @@ +# FEUP01 - Donkey Kong 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFAE01.ini b/Data/Sys/GameSettings/FFAE01.ini new file mode 100644 index 0000000000..9f150c0be6 --- /dev/null +++ b/Data/Sys/GameSettings/FFAE01.ini @@ -0,0 +1,33 @@ +# FFAE01 - Final Fantasy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFAM01.ini b/Data/Sys/GameSettings/FFAM01.ini new file mode 100644 index 0000000000..b8b863c54a --- /dev/null +++ b/Data/Sys/GameSettings/FFAM01.ini @@ -0,0 +1,33 @@ +# FFAM01 - Final Fantasy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFEE01.ini b/Data/Sys/GameSettings/FFEE01.ini new file mode 100644 index 0000000000..61a52790f9 --- /dev/null +++ b/Data/Sys/GameSettings/FFEE01.ini @@ -0,0 +1,33 @@ +# FFEE01 - A Boy and His Blob + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFEP01.ini b/Data/Sys/GameSettings/FFEP01.ini new file mode 100644 index 0000000000..178c7c2b1a --- /dev/null +++ b/Data/Sys/GameSettings/FFEP01.ini @@ -0,0 +1,33 @@ +# FFEP01 - A Boy and His Blob + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFME01.ini b/Data/Sys/GameSettings/FFME01.ini new file mode 100644 index 0000000000..ee534d5924 --- /dev/null +++ b/Data/Sys/GameSettings/FFME01.ini @@ -0,0 +1,33 @@ +# FFME01 - Blaster Master + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFMP01.ini b/Data/Sys/GameSettings/FFMP01.ini new file mode 100644 index 0000000000..bdb91a8e7e --- /dev/null +++ b/Data/Sys/GameSettings/FFMP01.ini @@ -0,0 +1,33 @@ +# FFMP01 - Blaster Master + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFNE01.ini b/Data/Sys/GameSettings/FFNE01.ini new file mode 100644 index 0000000000..e0e706afc7 --- /dev/null +++ b/Data/Sys/GameSettings/FFNE01.ini @@ -0,0 +1,33 @@ +# FFNE01 - Mega Man 4 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFNJ01.ini b/Data/Sys/GameSettings/FFNJ01.ini new file mode 100644 index 0000000000..9be3ae06d9 --- /dev/null +++ b/Data/Sys/GameSettings/FFNJ01.ini @@ -0,0 +1,33 @@ +# FFNJ01 - Mega Man 4 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/FFNP01.ini b/Data/Sys/GameSettings/FFNP01.ini new file mode 100644 index 0000000000..f59707e52a --- /dev/null +++ b/Data/Sys/GameSettings/FFNP01.ini @@ -0,0 +1,33 @@ +# FFNP01 - Mega Man 4 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Texture filtering will cause glitches. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = -1 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Enhancements] +MaxAnisotropy = 0 +ForceFiltering = False diff --git a/Data/Sys/GameSettings/G6FD69.ini b/Data/Sys/GameSettings/G6FD69.ini new file mode 100644 index 0000000000..647fd8c56b --- /dev/null +++ b/Data/Sys/GameSettings/G6FD69.ini @@ -0,0 +1,19 @@ +# G6FD69 - 2006 FIFA World Cup + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/Sys/GameSettings/G6FE69.ini b/Data/Sys/GameSettings/G6FE69.ini index 8c75fea958..b7bd1a3644 100644 --- a/Data/Sys/GameSettings/G6FE69.ini +++ b/Data/Sys/GameSettings/G6FE69.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound missing in menus game can crash randomly +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -16,4 +17,3 @@ EmulationIssues = Sound missing in menus game can crash randomly [ActionReplay] # Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/G6FF69.ini b/Data/Sys/GameSettings/G6FF69.ini new file mode 100644 index 0000000000..b7ecf1e759 --- /dev/null +++ b/Data/Sys/GameSettings/G6FF69.ini @@ -0,0 +1,19 @@ +# G6FF69 - 2006 FIFA World Cup + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/Sys/GameSettings/G6FP69.ini b/Data/Sys/GameSettings/G6FP69.ini new file mode 100644 index 0000000000..f914b6ca73 --- /dev/null +++ b/Data/Sys/GameSettings/G6FP69.ini @@ -0,0 +1,19 @@ +# G6FP69 - 2006 FIFA World Cup + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/Sys/GameSettings/GUNE5D.ini b/Data/Sys/GameSettings/GUNE5D.ini index 78fdd3ea26..ef3340e61b 100644 --- a/Data/Sys/GameSettings/GUNE5D.ini +++ b/Data/Sys/GameSettings/GUNE5D.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = Needs safe texture cache for videos. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -53,3 +53,5 @@ $Player 4 infinite keys [Video] ProjectionHack = 0 +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GUNP5D.ini b/Data/Sys/GameSettings/GUNP5D.ini new file mode 100644 index 0000000000..783788c7d8 --- /dev/null +++ b/Data/Sys/GameSettings/GUNP5D.ini @@ -0,0 +1,24 @@ +# GUNP5D - Gauntlet - Dark Legacy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = Needs safe texture cache for videos. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GW5D69.ini b/Data/Sys/GameSettings/GW5D69.ini new file mode 100644 index 0000000000..9682d4db22 --- /dev/null +++ b/Data/Sys/GameSettings/GW5D69.ini @@ -0,0 +1,19 @@ +# GW5D69 - Need For Speed Carbon + +[Core] +# Values set here will override the main dolphin settings. +TLBHack=1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GW5F69.ini b/Data/Sys/GameSettings/GW5F69.ini new file mode 100644 index 0000000000..ebbd71b100 --- /dev/null +++ b/Data/Sys/GameSettings/GW5F69.ini @@ -0,0 +1,19 @@ +# GW5F69 - Need For Speed Carbon + +[Core] +# Values set here will override the main dolphin settings. +TLBHack=1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GW5P69.ini b/Data/Sys/GameSettings/GW5P69.ini new file mode 100644 index 0000000000..17eae6254b --- /dev/null +++ b/Data/Sys/GameSettings/GW5P69.ini @@ -0,0 +1,19 @@ +# GW5P69 - Need For Speed Carbon + +[Core] +# Values set here will override the main dolphin settings. +TLBHack=1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/LABE8P.ini b/Data/Sys/GameSettings/LABE8P.ini new file mode 100644 index 0000000000..ca7648884a --- /dev/null +++ b/Data/Sys/GameSettings/LABE8P.ini @@ -0,0 +1,24 @@ +# LABE8P - Fantasy Zone + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LABP8P.ini b/Data/Sys/GameSettings/LABP8P.ini new file mode 100644 index 0000000000..e3b6ad3c36 --- /dev/null +++ b/Data/Sys/GameSettings/LABP8P.ini @@ -0,0 +1,24 @@ +# LABP8P - Fantasy Zone + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LACE8P.ini b/Data/Sys/GameSettings/LACE8P.ini new file mode 100644 index 0000000000..8c8e6a1938 --- /dev/null +++ b/Data/Sys/GameSettings/LACE8P.ini @@ -0,0 +1,24 @@ +# LACE8P - Wonder Boy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LACP8P.ini b/Data/Sys/GameSettings/LACP8P.ini new file mode 100644 index 0000000000..8bf72dbd73 --- /dev/null +++ b/Data/Sys/GameSettings/LACP8P.ini @@ -0,0 +1,24 @@ +# LACP8P - Wonder Boy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LADE8P.ini b/Data/Sys/GameSettings/LADE8P.ini new file mode 100644 index 0000000000..c2c43a0268 --- /dev/null +++ b/Data/Sys/GameSettings/LADE8P.ini @@ -0,0 +1,26 @@ +# LADE8P - Phantasy Star + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LADP8P.ini b/Data/Sys/GameSettings/LADP8P.ini new file mode 100644 index 0000000000..aec72411fa --- /dev/null +++ b/Data/Sys/GameSettings/LADP8P.ini @@ -0,0 +1,26 @@ +# LADP8P - Phantasy Star + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAEE8P.ini b/Data/Sys/GameSettings/LAEE8P.ini new file mode 100644 index 0000000000..5c900b0795 --- /dev/null +++ b/Data/Sys/GameSettings/LAEE8P.ini @@ -0,0 +1,24 @@ +# LAEE8P - Alex Kidd + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAEP8P.ini b/Data/Sys/GameSettings/LAEP8P.ini new file mode 100644 index 0000000000..886ad57673 --- /dev/null +++ b/Data/Sys/GameSettings/LAEP8P.ini @@ -0,0 +1,24 @@ +# LAEP8P - Alex Kidd + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAFN8P.ini b/Data/Sys/GameSettings/LAFN8P.ini new file mode 100644 index 0000000000..d002ac5025 --- /dev/null +++ b/Data/Sys/GameSettings/LAFN8P.ini @@ -0,0 +1,26 @@ +# LAFN8P - Secret Command + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAFP8P.ini b/Data/Sys/GameSettings/LAFP8P.ini new file mode 100644 index 0000000000..deddd7fec4 --- /dev/null +++ b/Data/Sys/GameSettings/LAFP8P.ini @@ -0,0 +1,26 @@ +# LAFP8P - Secret Command + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAGE8P.ini b/Data/Sys/GameSettings/LAGE8P.ini new file mode 100644 index 0000000000..ef514b717d --- /dev/null +++ b/Data/Sys/GameSettings/LAGE8P.ini @@ -0,0 +1,24 @@ +# LAGE8P - Sonic The Hedgehog + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAGP8P.ini b/Data/Sys/GameSettings/LAGP8P.ini new file mode 100644 index 0000000000..87909a98cb --- /dev/null +++ b/Data/Sys/GameSettings/LAGP8P.ini @@ -0,0 +1,24 @@ +# LAGP8P - Sonic The Hedgehog + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAIE8P.ini b/Data/Sys/GameSettings/LAIE8P.ini new file mode 100644 index 0000000000..e529d100da --- /dev/null +++ b/Data/Sys/GameSettings/LAIE8P.ini @@ -0,0 +1,24 @@ +# LAIE8P - Enduro Racer + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAIP8P.ini b/Data/Sys/GameSettings/LAIP8P.ini new file mode 100644 index 0000000000..c40ad3a37d --- /dev/null +++ b/Data/Sys/GameSettings/LAIP8P.ini @@ -0,0 +1,24 @@ +# LAIP8P - Enduro Racer + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAJE8P.ini b/Data/Sys/GameSettings/LAJE8P.ini new file mode 100644 index 0000000000..6f338547b3 --- /dev/null +++ b/Data/Sys/GameSettings/LAJE8P.ini @@ -0,0 +1,24 @@ +# LAJE8P - Sonic The Hedgehog 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAJP8P.ini b/Data/Sys/GameSettings/LAJP8P.ini new file mode 100644 index 0000000000..5b317ce94b --- /dev/null +++ b/Data/Sys/GameSettings/LAJP8P.ini @@ -0,0 +1,24 @@ +# LAJP8P - Sonic The Hedgehog 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAKE8P.ini b/Data/Sys/GameSettings/LAKE8P.ini new file mode 100644 index 0000000000..269bc74d8c --- /dev/null +++ b/Data/Sys/GameSettings/LAKE8P.ini @@ -0,0 +1,26 @@ +# LAKE8P - Wonder Boy II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAKP8P.ini b/Data/Sys/GameSettings/LAKP8P.ini new file mode 100644 index 0000000000..388f5bd7f4 --- /dev/null +++ b/Data/Sys/GameSettings/LAKP8P.ini @@ -0,0 +1,26 @@ +# LAKP8P - Wonder Boy II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LALE8P.ini b/Data/Sys/GameSettings/LALE8P.ini new file mode 100644 index 0000000000..78af618c9f --- /dev/null +++ b/Data/Sys/GameSettings/LALE8P.ini @@ -0,0 +1,26 @@ +# LALE8P - Fantasy Zone II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LALP8P.ini b/Data/Sys/GameSettings/LALP8P.ini new file mode 100644 index 0000000000..2078109a46 --- /dev/null +++ b/Data/Sys/GameSettings/LALP8P.ini @@ -0,0 +1,26 @@ +# LALP8P - Fantasy Zone II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAME8P.ini b/Data/Sys/GameSettings/LAME8P.ini new file mode 100644 index 0000000000..b0f6d1abd0 --- /dev/null +++ b/Data/Sys/GameSettings/LAME8P.ini @@ -0,0 +1,24 @@ +# LAME8P - Sonic Chaos + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAMP8P.ini b/Data/Sys/GameSettings/LAMP8P.ini new file mode 100644 index 0000000000..57798d3ca7 --- /dev/null +++ b/Data/Sys/GameSettings/LAMP8P.ini @@ -0,0 +1,24 @@ +# LAMP8P - Sonic Chaos + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LANE8P.ini b/Data/Sys/GameSettings/LANE8P.ini new file mode 100644 index 0000000000..75612b6a0d --- /dev/null +++ b/Data/Sys/GameSettings/LANE8P.ini @@ -0,0 +1,26 @@ +# LANE8P - Alex Kidd: TLS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LANP8P.ini b/Data/Sys/GameSettings/LANP8P.ini new file mode 100644 index 0000000000..231dcfddbb --- /dev/null +++ b/Data/Sys/GameSettings/LANP8P.ini @@ -0,0 +1,26 @@ +# LANP8P - Alex Kidd: TLS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAOE8P.ini b/Data/Sys/GameSettings/LAOE8P.ini new file mode 100644 index 0000000000..d9d3c8bd52 --- /dev/null +++ b/Data/Sys/GameSettings/LAOE8P.ini @@ -0,0 +1,26 @@ +# LAOE8P - R-TYPE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAOP8P.ini b/Data/Sys/GameSettings/LAOP8P.ini new file mode 100644 index 0000000000..3e9d952ac9 --- /dev/null +++ b/Data/Sys/GameSettings/LAOP8P.ini @@ -0,0 +1,26 @@ +# LAOP8P - R-TYPE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAPE8P.ini b/Data/Sys/GameSettings/LAPE8P.ini new file mode 100644 index 0000000000..0957cc3b4a --- /dev/null +++ b/Data/Sys/GameSettings/LAPE8P.ini @@ -0,0 +1,26 @@ +# LAPE8P - Wonder Boy III + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAPP8P.ini b/Data/Sys/GameSettings/LAPP8P.ini new file mode 100644 index 0000000000..b5fd51e1c8 --- /dev/null +++ b/Data/Sys/GameSettings/LAPP8P.ini @@ -0,0 +1,26 @@ +# LAPP8P - Wonder Boy III + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAQE8P.ini b/Data/Sys/GameSettings/LAQE8P.ini new file mode 100644 index 0000000000..dcd3af54c3 --- /dev/null +++ b/Data/Sys/GameSettings/LAQE8P.ini @@ -0,0 +1,26 @@ +# LAQE8P - Alex Kidd in SW + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAQP8P.ini b/Data/Sys/GameSettings/LAQP8P.ini new file mode 100644 index 0000000000..ea1604aacd --- /dev/null +++ b/Data/Sys/GameSettings/LAQP8P.ini @@ -0,0 +1,26 @@ +# LAQP8P - Alex Kidd in SW + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/R6TEA4.ini b/Data/Sys/GameSettings/R6TEA4.ini index 7246ef8437..ac8e216a7c 100644 --- a/Data/Sys/GameSettings/R6TEA4.ini +++ b/Data/Sys/GameSettings/R6TEA4.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Ending credits and images need normal safe texture cache setting. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -20,3 +20,5 @@ EmulationIssues = [Video] ProjectionHack = 0 +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/R6TPA4.ini b/Data/Sys/GameSettings/R6TPA4.ini new file mode 100644 index 0000000000..d6cbb316bc --- /dev/null +++ b/Data/Sys/GameSettings/R6TPA4.ini @@ -0,0 +1,24 @@ +# R6TPA4 - Tornado Outbreak + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Ending credits and images need normal safe texture cache setting. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RHDE8P.ini b/Data/Sys/GameSettings/RHDE8P.ini index 93ea608c9d..e43f82b924 100644 --- a/Data/Sys/GameSettings/RHDE8P.ini +++ b/Data/Sys/GameSettings/RHDE8P.ini @@ -24,8 +24,3 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/RHDJ8P.ini b/Data/Sys/GameSettings/RHDJ8P.ini index ef3806f6d5..6bdc197c3d 100644 --- a/Data/Sys/GameSettings/RHDJ8P.ini +++ b/Data/Sys/GameSettings/RHDJ8P.ini @@ -25,7 +25,3 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/RHDP8P.ini b/Data/Sys/GameSettings/RHDP8P.ini index 4c94223003..fc96b7c717 100644 --- a/Data/Sys/GameSettings/RHDP8P.ini +++ b/Data/Sys/GameSettings/RHDP8P.ini @@ -25,7 +25,3 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/SOUE01.ini b/Data/Sys/GameSettings/SOUE01.ini index 38a344f32e..ecbeff4546 100644 --- a/Data/Sys/GameSettings/SOUE01.ini +++ b/Data/Sys/GameSettings/SOUE01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. +EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,3 +19,5 @@ PH_ZFar = [Video_Hacks] EFBAccessEnable = True EFBEmulateFormatChanges = True +[Video_Settings] +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SOUJ01.ini b/Data/Sys/GameSettings/SOUJ01.ini index 04f4082fde..dde7a09b18 100644 --- a/Data/Sys/GameSettings/SOUJ01.ini +++ b/Data/Sys/GameSettings/SOUJ01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. +EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,3 +19,5 @@ PH_ZFar = [Video_Hacks] EFBAccessEnable = True EFBEmulateFormatChanges = True +[Video_Settings] +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SOUK01.ini b/Data/Sys/GameSettings/SOUK01.ini index 3a2c311835..18d3f4352e 100644 --- a/Data/Sys/GameSettings/SOUK01.ini +++ b/Data/Sys/GameSettings/SOUK01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. +EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,3 +19,5 @@ PH_ZFar = [Video_Hacks] EFBAccessEnable = True EFBEmulateFormatChanges = True +[Video_Settings] +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SOUP01.ini b/Data/Sys/GameSettings/SOUP01.ini index 5404ddd713..59afe90551 100644 --- a/Data/Sys/GameSettings/SOUP01.ini +++ b/Data/Sys/GameSettings/SOUP01.ini @@ -4,7 +4,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. +EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,3 +19,5 @@ PH_ZFar = [Video_Hacks] EFBAccessEnable = True EFBEmulateFormatChanges = True +[Video_Settings] +FastDepthCalc = False