From 2a968f02d79a0cb6922b97a86b35a80a7219df57 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 2 Apr 2017 08:14:19 -0400 Subject: [PATCH] TASInputDlg: Make constructor explicit --- Source/Core/DolphinWX/TASInputDlg.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Source/Core/DolphinWX/TASInputDlg.h b/Source/Core/DolphinWX/TASInputDlg.h index c10d69e460..ea77486473 100644 --- a/Source/Core/DolphinWX/TASInputDlg.h +++ b/Source/Core/DolphinWX/TASInputDlg.h @@ -23,9 +23,10 @@ class wxTextCtrl; class TASInputDlg : public wxDialog { public: - TASInputDlg(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("TAS Input"), - const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP); + explicit TASInputDlg(wxWindow* parent, wxWindowID id = wxID_ANY, + const wxString& title = _("TAS Input"), + const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP); void GetValues(GCPadStatus* PadStatus); void GetValues(u8* data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key);