Added a check for out of bounds memory accesses. Fixes Avatar: The Last Airbender (GC).

This commit is contained in:
skidau 2012-08-17 22:14:35 +10:00
parent 08a9c66037
commit 28bc5eca37

View File

@ -635,6 +635,7 @@ u8 *GetPointer(const u32 _Address)
{ {
case 0x0: case 0x0:
case 0x8: case 0x8:
if ((_Address & 0xfffffff) < REALRAM_SIZE)
return m_pPhysicalRAM + (_Address & RAM_MASK); return m_pPhysicalRAM + (_Address & RAM_MASK);
case 0xc: case 0xc:
switch (_Address >> 24) switch (_Address >> 24)
@ -647,6 +648,7 @@ u8 *GetPointer(const u32 _Address)
break; break;
default: default:
if ((_Address & 0xfffffff) < REALRAM_SIZE)
return m_pPhysicalRAM + (_Address & RAM_MASK); return m_pPhysicalRAM + (_Address & RAM_MASK);
} }
@ -654,6 +656,7 @@ u8 *GetPointer(const u32 _Address)
case 0x9: case 0x9:
case 0xd: case 0xd:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii) if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
if ((_Address & 0xfffffff) < EXRAM_SIZE)
return m_pPhysicalEXRAM + (_Address & EXRAM_MASK); return m_pPhysicalEXRAM + (_Address & EXRAM_MASK);
else else
break; break;