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Renderer: Remove write-only variable.
Sorry, merge failure.
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@ -546,7 +546,6 @@ bool Renderer::IsFrameDumping()
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{
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AVIDump::Stop();
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std::vector<u8>().swap(m_frame_data);
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m_last_framedump_width = m_last_framedump_height = 0;
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m_AVI_dumping = false;
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OSD::AddMessage("Stop dumping frames", 2000);
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}
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@ -561,10 +560,6 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, bool swap
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if (w == 0 || h == 0)
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return;
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m_last_framedump_width = w;
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m_last_framedump_height = h;
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m_last_framedump_stride = stride;
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// TODO: Refactor this. Right now it's needed for the implace flipping of the image.
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m_frame_data.assign(data, data + stride * h);
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@ -191,9 +191,6 @@ private:
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std::vector<u8> m_frame_data;
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bool m_AVI_dumping = false;
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bool m_last_frame_dumped = false;
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int m_last_framedump_width = 0;
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int m_last_framedump_height = 0;
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int m_last_framedump_stride = 0;
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};
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extern std::unique_ptr<Renderer> g_renderer;
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