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VideoUtils: Remove unused function GetAvailableResolutions
The ability to change the fullscreen resolution througnh the UI was removed in aa4088a, leaving this function unused.
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@ -6,45 +6,8 @@
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#include "Common/Assert.h"
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#include "Common/Assert.h"
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/VideoConfig.h"
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#ifdef _WIN32
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#include <Windows.h>
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#endif
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#ifdef HAVE_XRANDR
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#include "UICommon/X11Utils.h"
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#endif
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namespace VideoUtils
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namespace VideoUtils
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{
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{
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#if !defined(__APPLE__)
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std::vector<std::string> GetAvailableResolutions(X11Utils::XRRConfiguration* xrr_config)
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{
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std::vector<std::string> resos;
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#ifdef _WIN32
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DWORD iModeNum = 0;
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DEVMODE dmi;
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ZeroMemory(&dmi, sizeof(dmi));
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dmi.dmSize = sizeof(dmi);
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while (EnumDisplaySettings(nullptr, iModeNum++, &dmi) != 0)
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{
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char res[100];
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sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
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std::string strRes(res);
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// Only add unique resolutions
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if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
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{
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resos.push_back(strRes);
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}
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ZeroMemory(&dmi, sizeof(dmi));
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}
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#elif defined(HAVE_XRANDR) && HAVE_XRANDR
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xrr_config->AddResolutions(resos);
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#endif
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return resos;
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}
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#endif
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std::vector<std::string> GetAvailableAntialiasingModes(int& msaa_modes)
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std::vector<std::string> GetAvailableAntialiasingModes(int& msaa_modes)
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{
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{
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std::vector<std::string> modes;
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std::vector<std::string> modes;
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@ -6,16 +6,7 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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namespace X11Utils
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{
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class XRRConfiguration;
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}
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namespace VideoUtils
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namespace VideoUtils
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{
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{
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#if !defined(__APPLE__)
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std::vector<std::string> GetAvailableResolutions(X11Utils::XRRConfiguration* xrr_config);
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#endif
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std::vector<std::string> GetAvailableAntialiasingModes(int& m_msaa_modes);
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std::vector<std::string> GetAvailableAntialiasingModes(int& m_msaa_modes);
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} // namespace VideoUtils
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} // namespace VideoUtils
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