From 1d8fef86494f6a4e1b49b97e0fb1d0817fc5d7af Mon Sep 17 00:00:00 2001 From: Patrick Ferry <8967997+PatrickFerry@users.noreply.github.com> Date: Sun, 29 Sep 2024 00:35:24 +0100 Subject: [PATCH] GameINI: Disable AA in Sonic Heroes The use of any anti-aliasing will cause graphical corruption, which occurs on the ground. MaxAnisotropy is supposed to be for [Video_Enhancements], but also it doesn't cause any of the issues in game so it is being removed rather than set under the correct heading. Added a comment on why these values are set. --- Data/Sys/GameSettings/G9S.ini | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Data/Sys/GameSettings/G9S.ini b/Data/Sys/GameSettings/G9S.ini index 3837d1d70a..b8fb4e1599 100644 --- a/Data/Sys/GameSettings/G9S.ini +++ b/Data/Sys/GameSettings/G9S.ini @@ -13,8 +13,10 @@ # Add action replay cheats here. [Video_Hacks] +# Works around graphical corruption on ground VertexRounding = True [Video_Settings] SafeTextureCacheColorSamples = 0 -MaxAnisotropy = 0 +# Works around graphical corruption on ground +MSAA = 0