diff --git a/Source/Core/AudioCommon/AudioCommon.vcproj b/Source/Core/AudioCommon/AudioCommon.vcproj index e158baea4f..42615ae6b5 100644 --- a/Source/Core/AudioCommon/AudioCommon.vcproj +++ b/Source/Core/AudioCommon/AudioCommon.vcproj @@ -413,14 +413,6 @@ - - - - @@ -437,6 +429,14 @@ RelativePath=".\Src\DSoundStream.h" > + + + + @@ -449,6 +449,14 @@ RelativePath=".\Src\SoundStream.h" > + + + + GetSampleRate(); + wfx.Format.nChannels = 2; + wfx.Format.wBitsPerSample = 16; + wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample/8; + wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign; + wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX); + wfx.Samples.wValidBitsPerSample = 16; + wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; + wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + + // create source voice + HRESULT hr; + if(FAILED(hr = pXAudio2->CreateSourceVoice(&pSourceVoice, (WAVEFORMATEX*)&wfx, XAUDIO2_VOICE_NOSRC, 1.0f, this))) + PanicAlert("XAudio2 CreateSourceVoice failed: %#X", hr); + + pSourceVoice->FlushSourceBuffers(); + pSourceVoice->Start(); + + xaBuffer = new s16[NUM_BUFFERS * BUFFER_SIZE]; + memset(xaBuffer, 0, NUM_BUFFERS * BUFFER_SIZE_BYTES); + + //start buffers with silence + for(int i=0; i < NUM_BUFFERS; i++) + { + XAUDIO2_BUFFER buf = {0}; + buf.AudioBytes = BUFFER_SIZE_BYTES; + buf.pAudioData = (BYTE *) &xaBuffer[i * BUFFER_SIZE]; + buf.pContext = (void *) buf.pAudioData; + + pSourceVoice->SubmitSourceBuffer(&buf); + } + + } + + ~StreamingVoiceContext() + { + IXAudio2SourceVoice* temp = pSourceVoice; + pSourceVoice = NULL; + temp->FlushSourceBuffers(); + temp->DestroyVoice(); + safe_delete_array(xaBuffer); + } + + void StreamingVoiceContext::Stop() { + if (pSourceVoice) + pSourceVoice->Stop(); + } + + void StreamingVoiceContext::Play() { + if (pSourceVoice) + pSourceVoice->Start(); + } + + STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {} + STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {} + STDMETHOD_(void, OnVoiceProcessingPassEnd) () {} + STDMETHOD_(void, OnBufferStart) (void*) {} + STDMETHOD_(void, OnLoopEnd) (void*) {} + STDMETHOD_(void, OnStreamEnd) () {} + STDMETHOD_(void, OnBufferEnd) (void* context) + { // + // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer + // + if( !pSourceVoice || !context) return; + + //soundSyncEvent->Init(); + //soundSyncEvent->Wait(); //sync + //soundSyncEvent->Spin(); //or tight sync + + //if (!pSourceVoice) return; + + m_mixer->Mix((short *)context, SAMPLES_PER_BUFFER); + + + XAUDIO2_BUFFER buf = {0}; + buf.AudioBytes = BUFFER_SIZE_BYTES; + buf.pAudioData = (byte*)context; + buf.pContext = context; + + pSourceVoice->SubmitSourceBuffer(&buf); + } +}; + + +StreamingVoiceContext* pVoiceContext = 0; + +bool XAudio2::Start() +{ + //soundSyncEvent.Init(); + + // XAudio2 init + CoInitializeEx(NULL, COINIT_MULTITHREADED); + HRESULT hr; + if(FAILED(hr = XAudio2Create(&pXAudio2, 0, XAUDIO2_ANY_PROCESSOR))) //callback dosent seem to run on a speecific cpu anyways + { + PanicAlert("XAudio2 init failed: %#X", hr); + CoUninitialize(); + return false; + } + + // XAudio2 master voice + // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion? + if(FAILED(hr = pXAudio2->CreateMasteringVoice(&pMasteringVoice, 2, m_mixer->GetSampleRate()))) + { + PanicAlert("XAudio2 master voice creation failed: %#X", hr); + safe_release(pXAudio2); + CoUninitialize(); + return false; + } + + // Volume + if (pMasteringVoice) + pMasteringVoice->SetVolume(m_volume); + + if (pXAudio2) + pVoiceContext = new StreamingVoiceContext(pXAudio2, m_mixer, &soundSyncEvent); + + return true; +} + +void XAudio2::SetVolume(int volume) +{ + //linear 1- .01 + m_volume = (float)volume / 100.0; + + if (pMasteringVoice) + pMasteringVoice->SetVolume(m_volume); + +} + + +//XAUDIO2_PERFORMANCE_DATA perfData; +//int xi = 0; +void XAudio2::Update() +{ + //soundSyncEvent.Set(); + + //xi++; + //if (xi == 100000) { + // xi = 0; + // pXAudio2->GetPerformanceData(&perfData); + // NOTICE_LOG(DSPHLE, "XAudio2 latency (samples): %i",perfData.CurrentLatencyInSamples); + // NOTICE_LOG(DSPHLE, "XAudio2 total glitches: %i",perfData.GlitchesSinceEngineStarted); + //} +} + +void XAudio2::Clear(bool mute) +{ + m_muted = mute; + + if (pVoiceContext) + { + if (m_muted) + pVoiceContext->Stop(); + else + pVoiceContext->Play(); + } +} + +void XAudio2::Stop() +{ + //soundSyncEvent.Set(); + + safe_delete(pVoiceContext); + pVoiceContext = NULL; + + if(pMasteringVoice) + pMasteringVoice->DestroyVoice(); + + safe_release(pXAudio2); + pMasteringVoice = NULL; + CoUninitialize(); + //soundSyncEvent.Shutdown(); +} diff --git a/Source/Core/AudioCommon/Src/XAudio2Stream.h b/Source/Core/AudioCommon/Src/XAudio2Stream.h new file mode 100644 index 0000000000..07ebe06362 --- /dev/null +++ b/Source/Core/AudioCommon/Src/XAudio2Stream.h @@ -0,0 +1,86 @@ +// Copyright (C) 2003 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +#ifndef _XAUDIO2STREAM_H_ +#define _XAUDIO2STREAM_H_ + +#include "SoundStream.h" + +#ifdef _WIN32 +#include "Thread.h" +#include + +const int NUM_BUFFERS = 3; +const int SAMPLES_PER_BUFFER = 96; + +const int NUM_CHANNELS = 2; +const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS; +const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16); + + +#ifndef safe_delete_array +#define safe_delete_array(p) { if(p) { delete[] (p); (p)=NULL; } } +#endif +#ifndef safe_delete +#define safe_delete(a) if( (a) != NULL ) delete (a); (a) = NULL; +#endif +#ifndef safe_release +#define safe_release(p) { if(p) { (p)->Release(); (p)=NULL; } } +#endif + + +#endif + +class XAudio2 : public SoundStream +{ +#ifdef _WIN32 + IXAudio2 *pXAudio2; + IXAudio2MasteringVoice *pMasteringVoice; + IXAudio2SourceVoice *pSourceVoice; + + Common::EventEx soundSyncEvent; + float m_volume; + + + bool Init(); +public: + XAudio2(CMixer *mixer) + : SoundStream(mixer), + pXAudio2(0), + pMasteringVoice(0), + pSourceVoice(0), + m_volume(1.0f) {} + + virtual ~XAudio2() {} + + virtual bool Start(); + virtual void SetVolume(int volume); + virtual void Stop(); + virtual void Clear(bool mute); + static bool isValid() { return true; } + virtual bool usesMixer() const { return true; } + virtual void Update(); + +#else +public: + XAudio2(CMixer *mixer, void *hWnd = NULL) + : SoundStream(mixer) + {} +#endif +}; + +#endif //_XAUDIO2STREAM_H_ diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp index 068941503e..8619a25118 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp @@ -155,6 +155,7 @@ bool DSPConfigDialogHLE::SupportsVolumeChanges(std::string backend) // too much just to enable/disable a stupid slider... return (backend == BACKEND_DIRECTSOUND || backend == BACKEND_OPENAL || + backend == BACKEND_XAUDIO2 || backend == BACKEND_PULSEAUDIO); }