Build Settings: Added DEBUGFAST Preprocessor Definition for the DEBUGFAST Configuration

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1803 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-01-06 04:54:18 +00:00
parent ce5bbf077d
commit 0e9689a1a8

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="Common"
ProjectGUID="{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
RootNamespace="Common"
@ -341,7 +341,7 @@
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="../../PluginSpecs"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;DEBUGFAST"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
@ -413,7 +413,7 @@
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="../../PluginSpecs"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;DEBUGFAST"
RuntimeLibrary="0"
FloatingPointModel="0"
UsePrecompiledHeader="2"