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Build Settings: Added DEBUGFAST Preprocessor Definition for the DEBUGFAST Configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1803 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="Common"
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ProjectGUID="{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
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RootNamespace="Common"
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@ -341,7 +341,7 @@
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Optimization="3"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="../../PluginSpecs"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;DEBUGFAST"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableEnhancedInstructionSet="2"
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@ -413,7 +413,7 @@
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Optimization="3"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="../../PluginSpecs"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;DEBUGFAST"
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RuntimeLibrary="0"
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FloatingPointModel="0"
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UsePrecompiledHeader="2"
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