mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-26 21:35:28 +00:00
[Android] Refactor InputConfigFragment a little bit in preparation for the implementation of the new input overlay.
This moves all of the dialog handling into the actual MotionAlertDialog class itself. This is something I should have done a long time ago. Also moved the Gamecube input binding preferences into their own PreferenceScreen.
This commit is contained in:
parent
69a10869bb
commit
079147ca07
@ -41,6 +41,7 @@
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<!-- Input Config Fragment -->
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<string name="input_settings">入力</string>
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<string name="gamecube_bindings">ゲームキューブの入力バインディング</string>
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<string name="input_binding">入力バインディング</string>
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<string name="input_binding_descrip">%1$sにバインドするための入力を移動または押してください。</string>
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<string name="button_a">Aボタン</string>
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@ -41,6 +41,7 @@
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<!-- Input Config Fragment -->
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<string name="input_settings">Input</string>
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<string name="gamecube_bindings">Gamecube Input Bindings</string>
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<string name="input_binding">Input Binding</string>
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<string name="input_binding_descrip">Press or move an input to bind it to %1$s.</string>
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<string name="button_a">Button A</string>
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@ -1,83 +1,87 @@
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<?xml version="1.0" encoding="utf-8"?>
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<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android">
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<Preference
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android:key="InputA"
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android:title="@string/button_a" />
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<Preference
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android:key="InputB"
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android:title="@string/button_b" />
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<Preference
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android:key="InputX"
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android:title="@string/button_x" />
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<Preference
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android:key="InputY"
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android:title="@string/button_y" />
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<Preference
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android:key="InputZ"
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android:title="@string/button_z" />
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<Preference
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android:key="InputStart"
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android:title="@string/button_start" />
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<Preference
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android:key="DPadUp"
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android:title="@string/dpad_up" />
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<Preference
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android:key="DPadDown"
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android:title="@string/dpad_down" />
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<Preference
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android:key="DPadLeft"
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android:title="@string/dpad_left" />
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<Preference
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android:key="DPadRight"
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android:title="@string/dpad_right" />
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<Preference
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android:key="MainUp"
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android:title="@string/main_stick_up" />
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<Preference
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android:key="MainDown"
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android:title="@string/main_stick_down" />
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<Preference
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android:key="MainLeft"
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android:title="@string/main_stick_left" />
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<Preference
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android:key="MainRight"
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android:title="@string/main_stick_right" />
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<Preference
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android:key="CStickUp"
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android:title="@string/c_stick_up" />
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<Preference
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android:key="CStickDown"
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android:title="@string/c_stick_down" />
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<Preference
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android:key="CStickLeft"
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android:title="@string/c_stick_left" />
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<Preference
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android:key="CStickRight"
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android:title="@string/c_stick_right" />
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<Preference
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android:key="InputL"
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android:title="@string/trigger_left" />
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<Preference
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android:key="InputR"
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android:title="@string/trigger_right" />
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<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
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android:title="@string/input_settings">
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<PreferenceScreen android:title="@string/gamecube_bindings">
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<Preference
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android:key="InputA"
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android:title="@string/button_a" />
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<Preference
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android:key="InputB"
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android:title="@string/button_b" />
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<Preference
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android:key="InputX"
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android:title="@string/button_x" />
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<Preference
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android:key="InputY"
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android:title="@string/button_y" />
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<Preference
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android:key="InputZ"
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android:title="@string/button_z" />
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<Preference
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android:key="InputStart"
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android:title="@string/button_start" />
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<Preference
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android:key="DPadUp"
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android:title="@string/dpad_up" />
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<Preference
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android:key="DPadDown"
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android:title="@string/dpad_down" />
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<Preference
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android:key="DPadLeft"
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android:title="@string/dpad_left" />
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<Preference
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android:key="DPadRight"
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android:title="@string/dpad_right" />
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<Preference
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android:key="MainUp"
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android:title="@string/main_stick_up" />
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<Preference
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android:key="MainDown"
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android:title="@string/main_stick_down" />
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<Preference
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android:key="MainLeft"
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android:title="@string/main_stick_left" />
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<Preference
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android:key="MainRight"
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android:title="@string/main_stick_right" />
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<Preference
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android:key="CStickUp"
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android:title="@string/c_stick_up" />
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<Preference
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android:key="CStickDown"
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android:title="@string/c_stick_down" />
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<Preference
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android:key="CStickLeft"
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android:title="@string/c_stick_left" />
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<Preference
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android:key="CStickRight"
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android:title="@string/c_stick_right" />
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<Preference
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android:key="InputL"
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android:title="@string/trigger_left" />
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<Preference
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android:key="InputR"
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android:title="@string/trigger_right" />
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</PreferenceScreen>
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</PreferenceScreen>
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@ -6,7 +6,6 @@
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package org.dolphinemu.dolphinemu.settings;
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import android.app.Activity;
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import android.app.AlertDialog;
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import android.app.Fragment;
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import android.content.Context;
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@ -31,10 +30,6 @@ import org.dolphinemu.dolphinemu.R;
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*/
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public final class InputConfigFragment extends PreferenceFragment
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{
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private Activity m_activity;
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private boolean firstEvent = true;
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private static final ArrayList<Float> m_values = new ArrayList<Float>();
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/**
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* Gets the descriptor for the given {@link InputDevice}.
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*
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@ -92,161 +87,131 @@ public final class InputConfigFragment extends PreferenceFragment
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}
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@Override
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public boolean onPreferenceTreeClick(final PreferenceScreen screen, final Preference pref)
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public boolean onPreferenceTreeClick(PreferenceScreen screen, Preference pref)
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{
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// Begin the creation of the input alert.
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final MotionAlertDialog dialog = new MotionAlertDialog(m_activity);
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// Set the key listener
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dialog.setOnKeyListener(new AlertDialog.OnKeyListener()
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// If the user is on the preference screen to set Gamecube input bindings.
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if (screen.getTitle().equals(getString(R.string.gamecube_bindings)))
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{
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public boolean onKey(DialogInterface dlg, int keyCode, KeyEvent event)
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// Begin the creation of the input alert.
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final MotionAlertDialog dialog = new MotionAlertDialog(getActivity(), pref);
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// Set the cancel button.
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dialog.setButton(AlertDialog.BUTTON_NEGATIVE, getString(R.string.cancel), new AlertDialog.OnClickListener()
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{
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Log.d("InputConfigFragment", "Received key event: " + event.getAction());
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switch (event.getAction())
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@Override
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public void onClick(DialogInterface dialog, int which)
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{
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case KeyEvent.ACTION_DOWN:
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case KeyEvent.ACTION_UP:
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InputDevice input = event.getDevice();
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String bindStr = "Device '" + getInputDesc(input) + "'-Button " + event.getKeyCode();
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NativeLibrary.SetConfig("Dolphin.ini", "Android", pref.getKey(), bindStr);
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pref.setSummary(bindStr);
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dialog.dismiss();
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return true;
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default:
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break;
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// Do nothing. Just makes the cancel button show up.
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}
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});
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return false;
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}
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});
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// Set the title and description message.
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dialog.setTitle(R.string.input_binding);
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dialog.setMessage(String.format(getString(R.string.input_binding_descrip), pref.getTitle()));
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// Set the motion event listener.
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dialog.setOnMotionEventListener(new MotionAlertDialog.OnMotionEventListener()
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{
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public boolean onMotion(MotionEvent event)
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{
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if (event == null || (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0)
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return false;
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// Don't allow the dialog to close when a user taps
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// outside of it. They must press cancel or provide an input.
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dialog.setCanceledOnTouchOutside(false);
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Log.d("InputConfigFragment", "Received motion event: " + event.getAction());
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// Everything is set, show the dialog.
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dialog.show();
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}
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InputDevice input = event.getDevice();
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List<InputDevice.MotionRange> motions = input.getMotionRanges();
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if (firstEvent)
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{
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m_values.clear();
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for (InputDevice.MotionRange range : motions)
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{
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m_values.add(event.getAxisValue(range.getAxis()));
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}
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firstEvent = false;
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}
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else
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{
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for (int a = 0; a < motions.size(); ++a)
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{
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InputDevice.MotionRange range = motions.get(a);
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if (m_values.get(a) > (event.getAxisValue(range.getAxis()) + 0.5f))
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{
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String bindStr = "Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "-";
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NativeLibrary.SetConfig("Dolphin.ini", "Android", pref.getKey(), bindStr);
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pref.setSummary(bindStr);
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dialog.dismiss();
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}
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else if (m_values.get(a) < (event.getAxisValue(range.getAxis()) - 0.5f))
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{
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String bindStr = "Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "+";
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NativeLibrary.SetConfig("Dolphin.ini", "Android", pref.getKey(), bindStr);
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pref.setSummary(bindStr);
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dialog.dismiss();
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}
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}
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}
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return true;
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}
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});
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// Set the cancel button.
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dialog.setButton(AlertDialog.BUTTON_NEGATIVE, getString(R.string.cancel), new AlertDialog.OnClickListener()
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{
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public void onClick(DialogInterface dialog, int which)
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{
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// Do nothing. This just makes the cancel button appear.
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}
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});
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// Set the title and description message.
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dialog.setTitle(R.string.input_binding);
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dialog.setMessage(String.format(getString(R.string.input_binding_descrip), pref.getTitle()));
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// Don't allow the dialog to close when a user taps
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// outside of it. They must press cancel or provide an input.
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dialog.setCanceledOnTouchOutside(false);
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// Everything is set, show the dialog.
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dialog.show();
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return true;
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}
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@Override
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public void onAttach(Activity activity)
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{
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super.onAttach(activity);
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// Cache the activity instance.
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m_activity = activity;
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}
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/**
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* {@link AlertDialog} class derivative that allows the motion listener
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* to be set anonymously, so the creation of an explicit class for
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* providing functionality is not necessary.
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* {@link AlertDialog} derivative that listens for
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* motion events from controllers and joysticks.
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*/
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private static final class MotionAlertDialog extends AlertDialog
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{
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private OnMotionEventListener motionListener;
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// The selected input preference
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private final Preference inputPref;
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private boolean firstEvent = true;
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private final ArrayList<Float> m_values = new ArrayList<Float>();
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/**
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* Constructor
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*
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* @param ctx context to use this dialog in.
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*/
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public MotionAlertDialog(Context ctx)
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public MotionAlertDialog(Context ctx, Preference inputPref)
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{
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super(ctx);
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this.inputPref = inputPref;
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}
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/**
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* Interface which defines a callback method for general
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* motion events. This allows motion event code to be set
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* in the event anonymous classes of this dialog are used.
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*/
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public interface OnMotionEventListener
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@Override
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public boolean onKeyDown(int keyCode, KeyEvent event)
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{
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/**
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* Denotes the behavior that should happen when a motion event occurs.
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*
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* @param event Reference to the {@link MotionEvent} that occurred.
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*
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* @return true if the {@link MotionEvent} is consumed in this call; false otherwise.
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*/
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boolean onMotion(MotionEvent event);
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}
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Log.d("InputConfigFragment", "Received key event: " + event.getAction());
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switch (event.getAction())
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{
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case KeyEvent.ACTION_DOWN:
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case KeyEvent.ACTION_UP:
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InputDevice input = event.getDevice();
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String bindStr = "Device '" + getInputDesc(input) + "'-Button " + event.getKeyCode();
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NativeLibrary.SetConfig("Dolphin.ini", "Android", inputPref.getKey(), bindStr);
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inputPref.setSummary(bindStr);
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dismiss();
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return true;
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/**
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* Sets the motion listener.
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*
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* @param listener The motion listener to set.
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*/
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public void setOnMotionEventListener(OnMotionEventListener listener)
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default:
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break;
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}
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return false;
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}
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// Method that will be within dispatchGeneticMotionEvent that listens for joystick/controller movements.
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private boolean onMotionEvent(MotionEvent event)
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{
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this.motionListener = listener;
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if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0)
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return false;
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Log.d("InputConfigFragment", "Received motion event: " + event.getAction());
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InputDevice input = event.getDevice();
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List<InputDevice.MotionRange> motions = input.getMotionRanges();
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if (firstEvent)
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{
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m_values.clear();
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for (InputDevice.MotionRange range : motions)
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{
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m_values.add(event.getAxisValue(range.getAxis()));
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}
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firstEvent = false;
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}
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else
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{
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for (int a = 0; a < motions.size(); ++a)
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{
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InputDevice.MotionRange range = motions.get(a);
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if (m_values.get(a) > (event.getAxisValue(range.getAxis()) + 0.5f))
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{
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String bindStr = "Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "-";
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NativeLibrary.SetConfig("Dolphin.ini", "Android", inputPref.getKey(), bindStr);
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inputPref.setSummary(bindStr);
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dismiss();
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}
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else if (m_values.get(a) < (event.getAxisValue(range.getAxis()) - 0.5f))
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{
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String bindStr = "Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "+";
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NativeLibrary.SetConfig("Dolphin.ini", "Android", inputPref.getKey(), bindStr);
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inputPref.setSummary(bindStr);
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dismiss();
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}
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}
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}
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return true;
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}
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@Override
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@ -261,7 +226,7 @@ public final class InputConfigFragment extends PreferenceFragment
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@Override
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public boolean dispatchGenericMotionEvent(MotionEvent event)
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{
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if (motionListener.onMotion(event))
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if (onMotionEvent(event))
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return true;
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return super.dispatchGenericMotionEvent(event);
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