From 032c9202479d939af3406583bc48d2a5928f2c67 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Fri, 14 Feb 2014 16:20:11 +0100 Subject: [PATCH] OGL: Remove some dead code. --- Source/Core/VideoBackends/OGL/ProgramShaderCache.h | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h index 9b9511fd11..969a976c27 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h @@ -38,9 +38,6 @@ public: }; -const int NUM_UNIFORMS = 19; -extern const char *UniformNames[NUM_UNIFORMS]; - struct SHADER { SHADER() : glprogid(0) { } @@ -52,8 +49,6 @@ struct SHADER GLuint glprogid; // opengl program id std::string strvprog, strpprog; - GLint UniformLocations[NUM_UNIFORMS]; - u32 UniformSize[NUM_UNIFORMS]; void SetProgramVariables(); void SetProgramBindings();