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Revert removing of the "dcbz->dcbf" hack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4338 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -317,16 +317,14 @@ void dcbtst(UGeckoInstruction _inst)
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void dcbz(UGeckoInstruction _inst)
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void dcbz(UGeckoInstruction _inst)
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{
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{
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// !!! after the dcbz follows a dcbf... dont clear the memory in this case !!!
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// hack to prevent clearing of memory cached in the CPU instruction cache
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// 0x81330c2c
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// needed to run WiiWare games
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// LinesPrower: why? does it break something?
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// 0x81330c2c
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// according to docs dcbz->dcbf should clear the memory immediately!
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u32 NextOpcode = Memory::Read_U32(PC+4);
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// However, dcbz->dcbi won't clear anything, but that's completely senseless
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/* u32 NextOpcode = Memory::Read_U32(PC+4);
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if (NextOpcode == 0x7C0400AC)
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if (NextOpcode == 0x7C0400AC)
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{
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{
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return;
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return;
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}*/
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}
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// HACK but works... we think
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// HACK but works... we think
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Memory::Memset(Helper_Get_EA_X(_inst) & (~31), 0, 32);
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Memory::Memset(Helper_Get_EA_X(_inst) & (~31), 0, 32);
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}
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}
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