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315 lines
10 KiB
C
315 lines
10 KiB
C
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file common.h
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/// \brief Definitions common to the whole liblzma library
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//
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// Author: Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef LZMA_COMMON_H
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#define LZMA_COMMON_H
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#include "sysdefs.h"
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#include "mythread.h"
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#include "tuklib_integer.h"
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#if defined(_WIN32) || defined(__CYGWIN__)
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# ifdef DLL_EXPORT
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# define LZMA_API_EXPORT __declspec(dllexport)
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# else
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# define LZMA_API_EXPORT
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# endif
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// Don't use ifdef or defined() below.
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#elif HAVE_VISIBILITY
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# define LZMA_API_EXPORT __attribute__((__visibility__("default")))
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#else
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# define LZMA_API_EXPORT
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#endif
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#define LZMA_API(type) LZMA_API_EXPORT type LZMA_API_CALL
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#include "lzma.h"
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// These allow helping the compiler in some often-executed branches, whose
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// result is almost always the same.
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#ifdef __GNUC__
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# define likely(expr) __builtin_expect(expr, true)
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# define unlikely(expr) __builtin_expect(expr, false)
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#else
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# define likely(expr) (expr)
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# define unlikely(expr) (expr)
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#endif
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/// Size of temporary buffers needed in some filters
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#define LZMA_BUFFER_SIZE 4096
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/// Maximum number of worker threads within one multithreaded component.
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/// The limit exists solely to make it simpler to prevent integer overflows
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/// when allocating structures etc. This should be big enough for now...
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/// the code won't scale anywhere close to this number anyway.
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#define LZMA_THREADS_MAX 16384
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/// Starting value for memory usage estimates. Instead of calculating size
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/// of _every_ structure and taking into account malloc() overhead etc., we
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/// add a base size to all memory usage estimates. It's not very accurate
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/// but should be easily good enough.
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#define LZMA_MEMUSAGE_BASE (UINT64_C(1) << 15)
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/// Start of internal Filter ID space. These IDs must never be used
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/// in Streams.
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#define LZMA_FILTER_RESERVED_START (LZMA_VLI_C(1) << 62)
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/// Supported flags that can be passed to lzma_stream_decoder()
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/// or lzma_auto_decoder().
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#define LZMA_SUPPORTED_FLAGS \
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( LZMA_TELL_NO_CHECK \
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| LZMA_TELL_UNSUPPORTED_CHECK \
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| LZMA_TELL_ANY_CHECK \
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| LZMA_IGNORE_CHECK \
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| LZMA_CONCATENATED )
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/// Largest valid lzma_action value as unsigned integer.
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#define LZMA_ACTION_MAX ((unsigned int)(LZMA_FULL_BARRIER))
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/// Special return value (lzma_ret) to indicate that a timeout was reached
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/// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to
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/// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because
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/// there's no need to have it in the public API.
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#define LZMA_TIMED_OUT 32
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typedef struct lzma_next_coder_s lzma_next_coder;
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typedef struct lzma_filter_info_s lzma_filter_info;
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/// Type of a function used to initialize a filter encoder or decoder
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typedef lzma_ret (*lzma_init_function)(
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lzma_next_coder *next, const lzma_allocator *allocator,
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const lzma_filter_info *filters);
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/// Type of a function to do some kind of coding work (filters, Stream,
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/// Block encoders/decoders etc.). Some special coders use don't use both
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/// input and output buffers, but for simplicity they still use this same
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/// function prototype.
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typedef lzma_ret (*lzma_code_function)(
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void *coder, const lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size,
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lzma_action action);
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/// Type of a function to free the memory allocated for the coder
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typedef void (*lzma_end_function)(
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void *coder, const lzma_allocator *allocator);
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/// Raw coder validates and converts an array of lzma_filter structures to
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/// an array of lzma_filter_info structures. This array is used with
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/// lzma_next_filter_init to initialize the filter chain.
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struct lzma_filter_info_s {
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/// Filter ID. This is used only by the encoder
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/// with lzma_filters_update().
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lzma_vli id;
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/// Pointer to function used to initialize the filter.
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/// This is NULL to indicate end of array.
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lzma_init_function init;
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/// Pointer to filter's options structure
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void *options;
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};
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/// Hold data and function pointers of the next filter in the chain.
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struct lzma_next_coder_s {
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/// Pointer to coder-specific data
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void *coder;
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/// Filter ID. This is LZMA_VLI_UNKNOWN when this structure doesn't
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/// point to a filter coder.
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lzma_vli id;
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/// "Pointer" to init function. This is never called here.
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/// We need only to detect if we are initializing a coder
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/// that was allocated earlier. See lzma_next_coder_init and
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/// lzma_next_strm_init macros in this file.
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uintptr_t init;
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/// Pointer to function to do the actual coding
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lzma_code_function code;
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/// Pointer to function to free lzma_next_coder.coder. This can
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/// be NULL; in that case, lzma_free is called to free
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/// lzma_next_coder.coder.
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lzma_end_function end;
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/// Pointer to a function to get progress information. If this is NULL,
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/// lzma_stream.total_in and .total_out are used instead.
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void (*get_progress)(void *coder,
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uint64_t *progress_in, uint64_t *progress_out);
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/// Pointer to function to return the type of the integrity check.
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/// Most coders won't support this.
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lzma_check (*get_check)(const void *coder);
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/// Pointer to function to get and/or change the memory usage limit.
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/// If new_memlimit == 0, the limit is not changed.
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lzma_ret (*memconfig)(void *coder, uint64_t *memusage,
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uint64_t *old_memlimit, uint64_t new_memlimit);
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/// Update the filter-specific options or the whole filter chain
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/// in the encoder.
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lzma_ret (*update)(void *coder, const lzma_allocator *allocator,
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const lzma_filter *filters,
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const lzma_filter *reversed_filters);
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};
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/// Macro to initialize lzma_next_coder structure
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#define LZMA_NEXT_CODER_INIT \
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(lzma_next_coder){ \
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.coder = NULL, \
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.init = (uintptr_t)(NULL), \
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.id = LZMA_VLI_UNKNOWN, \
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.code = NULL, \
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.end = NULL, \
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.get_progress = NULL, \
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.get_check = NULL, \
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.memconfig = NULL, \
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.update = NULL, \
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}
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/// Internal data for lzma_strm_init, lzma_code, and lzma_end. A pointer to
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/// this is stored in lzma_stream.
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struct lzma_internal_s {
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/// The actual coder that should do something useful
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lzma_next_coder next;
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/// Track the state of the coder. This is used to validate arguments
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/// so that the actual coders can rely on e.g. that LZMA_SYNC_FLUSH
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/// is used on every call to lzma_code until next.code has returned
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/// LZMA_STREAM_END.
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enum {
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ISEQ_RUN,
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ISEQ_SYNC_FLUSH,
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ISEQ_FULL_FLUSH,
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ISEQ_FINISH,
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ISEQ_FULL_BARRIER,
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ISEQ_END,
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ISEQ_ERROR,
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} sequence;
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/// A copy of lzma_stream avail_in. This is used to verify that the
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/// amount of input doesn't change once e.g. LZMA_FINISH has been
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/// used.
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size_t avail_in;
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/// Indicates which lzma_action values are allowed by next.code.
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bool supported_actions[LZMA_ACTION_MAX + 1];
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/// If true, lzma_code will return LZMA_BUF_ERROR if no progress was
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/// made (no input consumed and no output produced by next.code).
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bool allow_buf_error;
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};
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/// Allocates memory
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extern void *lzma_alloc(size_t size, const lzma_allocator *allocator)
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lzma_attribute((__malloc__)) lzma_attr_alloc_size(1);
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/// Allocates memory and zeroes it (like calloc()). This can be faster
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/// than lzma_alloc() + memzero() while being backward compatible with
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/// custom allocators.
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extern void * lzma_attribute((__malloc__)) lzma_attr_alloc_size(1)
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lzma_alloc_zero(size_t size, const lzma_allocator *allocator);
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/// Frees memory
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extern void lzma_free(void *ptr, const lzma_allocator *allocator);
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/// Allocates strm->internal if it is NULL, and initializes *strm and
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/// strm->internal. This function is only called via lzma_next_strm_init macro.
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extern lzma_ret lzma_strm_init(lzma_stream *strm);
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/// Initializes the next filter in the chain, if any. This takes care of
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/// freeing the memory of previously initialized filter if it is different
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/// than the filter being initialized now. This way the actual filter
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/// initialization functions don't need to use lzma_next_coder_init macro.
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extern lzma_ret lzma_next_filter_init(lzma_next_coder *next,
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const lzma_allocator *allocator,
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const lzma_filter_info *filters);
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/// Update the next filter in the chain, if any. This checks that
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/// the application is not trying to change the Filter IDs.
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extern lzma_ret lzma_next_filter_update(
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lzma_next_coder *next, const lzma_allocator *allocator,
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const lzma_filter *reversed_filters);
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/// Frees the memory allocated for next->coder either using next->end or,
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/// if next->end is NULL, using lzma_free.
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extern void lzma_next_end(lzma_next_coder *next,
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const lzma_allocator *allocator);
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/// Copy as much data as possible from in[] to out[] and update *in_pos
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/// and *out_pos accordingly. Returns the number of bytes copied.
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extern size_t lzma_bufcpy(const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size);
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/// \brief Return if expression doesn't evaluate to LZMA_OK
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///
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/// There are several situations where we want to return immediately
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/// with the value of expr if it isn't LZMA_OK. This macro shortens
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/// the code a little.
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#define return_if_error(expr) \
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do { \
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const lzma_ret ret_ = (expr); \
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if (ret_ != LZMA_OK) \
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return ret_; \
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} while (0)
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/// If next isn't already initialized, free the previous coder. Then mark
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/// that next is _possibly_ initialized for the coder using this macro.
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/// "Possibly" means that if e.g. allocation of next->coder fails, the
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/// structure isn't actually initialized for this coder, but leaving
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/// next->init to func is still OK.
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#define lzma_next_coder_init(func, next, allocator) \
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do { \
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if ((uintptr_t)(func) != (next)->init) \
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lzma_next_end(next, allocator); \
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(next)->init = (uintptr_t)(func); \
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} while (0)
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/// Initializes lzma_strm and calls func() to initialize strm->internal->next.
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/// (The function being called will use lzma_next_coder_init()). If
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/// initialization fails, memory that wasn't freed by func() is freed
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/// along strm->internal.
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#define lzma_next_strm_init(func, strm, ...) \
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do { \
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return_if_error(lzma_strm_init(strm)); \
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const lzma_ret ret_ = func(&(strm)->internal->next, \
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(strm)->allocator, __VA_ARGS__); \
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if (ret_ != LZMA_OK) { \
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lzma_end(strm); \
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return ret_; \
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} \
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} while (0)
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#endif
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