2018-05-27 04:24:13 +00:00
|
|
|
// Copyright 2018 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2+
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2018-07-03 21:50:08 +00:00
|
|
|
#include <functional>
|
|
|
|
|
2018-05-27 04:24:13 +00:00
|
|
|
namespace Discord
|
|
|
|
{
|
2018-07-03 21:50:08 +00:00
|
|
|
using JoinFunction = std::function<void()>;
|
|
|
|
|
|
|
|
enum class SecretType : char
|
|
|
|
{
|
|
|
|
Empty,
|
|
|
|
IPAddress,
|
|
|
|
RoomID,
|
|
|
|
};
|
|
|
|
|
2018-05-27 04:24:13 +00:00
|
|
|
void Init();
|
2018-07-03 21:50:08 +00:00
|
|
|
void InitNetPlayFunctionality(const JoinFunction& join);
|
|
|
|
void CallPendingCallbacks();
|
|
|
|
void UpdateDiscordPresence(int party_size = 0, SecretType type = SecretType::Empty,
|
|
|
|
const std::string& secret = {});
|
2018-05-27 04:24:13 +00:00
|
|
|
void Shutdown();
|
2018-06-06 04:16:42 +00:00
|
|
|
void SetDiscordPresenceEnabled(bool enabled);
|
2018-05-27 04:24:13 +00:00
|
|
|
} // namespace Discord
|